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Side by Side Diff: include/effects/Sk2DPathEffect.h

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef Sk2DPathEffect_DEFINED 8 #ifndef Sk2DPathEffect_DEFINED
9 #define Sk2DPathEffect_DEFINED 9 #define Sk2DPathEffect_DEFINED
10 10
11 #include "SkPath.h" 11 #include "SkPath.h"
12 #include "SkPathEffect.h" 12 #include "SkPathEffect.h"
13 #include "SkMatrix.h" 13 #include "SkMatrix.h"
14 14
15 class SK_API Sk2DPathEffect : public SkPathEffect { 15 class SK_API Sk2DPathEffect : public SkPathEffect {
16 public: 16 public:
17 virtual bool filterPath(SkPath*, const SkPath&, SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 17 bool filterPath(SkPath*, const SkPath&, SkStrokeRec*, const SkRect*) const S K_OVERRIDE;
18 18
19 protected: 19 protected:
20 /** New virtual, to be overridden by subclasses. 20 /** New virtual, to be overridden by subclasses.
21 This is called once from filterPath, and provides the 21 This is called once from filterPath, and provides the
22 uv parameter bounds for the path. Subsequent calls to 22 uv parameter bounds for the path. Subsequent calls to
23 next() will receive u and v values within these bounds, 23 next() will receive u and v values within these bounds,
24 and then a call to end() will signal the end of processing. 24 and then a call to end() will signal the end of processing.
25 */ 25 */
26 virtual void begin(const SkIRect& uvBounds, SkPath* dst) const; 26 virtual void begin(const SkIRect& uvBounds, SkPath* dst) const;
27 virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) const; 27 virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) const;
28 virtual void end(SkPath* dst) const; 28 virtual void end(SkPath* dst) const;
29 29
30 /** Low-level virtual called per span of locations in the u-direction. 30 /** Low-level virtual called per span of locations in the u-direction.
31 The default implementation calls next() repeatedly with each 31 The default implementation calls next() repeatedly with each
32 location. 32 location.
33 */ 33 */
34 virtual void nextSpan(int u, int v, int ucount, SkPath* dst) const; 34 virtual void nextSpan(int u, int v, int ucount, SkPath* dst) const;
35 35
36 const SkMatrix& getMatrix() const { return fMatrix; } 36 const SkMatrix& getMatrix() const { return fMatrix; }
37 37
38 // protected so that subclasses can call this during unflattening 38 // protected so that subclasses can call this during unflattening
39 explicit Sk2DPathEffect(const SkMatrix& mat); 39 explicit Sk2DPathEffect(const SkMatrix& mat);
40 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 40 void flatten(SkWriteBuffer&) const SK_OVERRIDE;
41 41
42 private: 42 private:
43 SkMatrix fMatrix, fInverse; 43 SkMatrix fMatrix, fInverse;
44 bool fMatrixIsInvertible; 44 bool fMatrixIsInvertible;
45 45
46 // illegal 46 // illegal
47 Sk2DPathEffect(const Sk2DPathEffect&); 47 Sk2DPathEffect(const Sk2DPathEffect&);
48 Sk2DPathEffect& operator=(const Sk2DPathEffect&); 48 Sk2DPathEffect& operator=(const Sk2DPathEffect&);
49 49
50 friend class Sk2DPathEffectBlitter; 50 friend class Sk2DPathEffectBlitter;
51 typedef SkPathEffect INHERITED; 51 typedef SkPathEffect INHERITED;
52 }; 52 };
53 53
54 class SK_API SkLine2DPathEffect : public Sk2DPathEffect { 54 class SK_API SkLine2DPathEffect : public Sk2DPathEffect {
55 public: 55 public:
56 static SkLine2DPathEffect* Create(SkScalar width, const SkMatrix& matrix) { 56 static SkLine2DPathEffect* Create(SkScalar width, const SkMatrix& matrix) {
57 return SkNEW_ARGS(SkLine2DPathEffect, (width, matrix)); 57 return SkNEW_ARGS(SkLine2DPathEffect, (width, matrix));
58 } 58 }
59 59
60 virtual bool filterPath(SkPath* dst, const SkPath& src, 60 virtual bool filterPath(SkPath* dst, const SkPath& src,
61 SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 61 SkStrokeRec*, const SkRect*) const SK_OVERRIDE;
62 62
63 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLine2DPathEffect) 63 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLine2DPathEffect)
64 64
65 protected: 65 protected:
66 SkLine2DPathEffect(SkScalar width, const SkMatrix& matrix) 66 SkLine2DPathEffect(SkScalar width, const SkMatrix& matrix)
67 : Sk2DPathEffect(matrix), fWidth(width) {} 67 : Sk2DPathEffect(matrix), fWidth(width) {}
68 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 68 void flatten(SkWriteBuffer&) const SK_OVERRIDE;
69 69
70 virtual void nextSpan(int u, int v, int ucount, SkPath*) const SK_OVERRIDE; 70 void nextSpan(int u, int v, int ucount, SkPath*) const SK_OVERRIDE;
71 71
72 private: 72 private:
73 SkScalar fWidth; 73 SkScalar fWidth;
74 74
75 typedef Sk2DPathEffect INHERITED; 75 typedef Sk2DPathEffect INHERITED;
76 }; 76 };
77 77
78 class SK_API SkPath2DPathEffect : public Sk2DPathEffect { 78 class SK_API SkPath2DPathEffect : public Sk2DPathEffect {
79 public: 79 public:
80 /** 80 /**
81 * Stamp the specified path to fill the shape, using the matrix to define 81 * Stamp the specified path to fill the shape, using the matrix to define
82 * the latice. 82 * the latice.
83 */ 83 */
84 static SkPath2DPathEffect* Create(const SkMatrix& matrix, const SkPath& path ) { 84 static SkPath2DPathEffect* Create(const SkMatrix& matrix, const SkPath& path ) {
85 return SkNEW_ARGS(SkPath2DPathEffect, (matrix, path)); 85 return SkNEW_ARGS(SkPath2DPathEffect, (matrix, path));
86 } 86 }
87 87
88 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPath2DPathEffect) 88 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPath2DPathEffect)
89 89
90 protected: 90 protected:
91 SkPath2DPathEffect(const SkMatrix&, const SkPath&); 91 SkPath2DPathEffect(const SkMatrix&, const SkPath&);
92 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 92 void flatten(SkWriteBuffer&) const SK_OVERRIDE;
93 93
94 virtual void next(const SkPoint&, int u, int v, SkPath*) const SK_OVERRIDE; 94 void next(const SkPoint&, int u, int v, SkPath*) const SK_OVERRIDE;
95 95
96 private: 96 private:
97 SkPath fPath; 97 SkPath fPath;
98 98
99 typedef Sk2DPathEffect INHERITED; 99 typedef Sk2DPathEffect INHERITED;
100 }; 100 };
101 101
102 #endif 102 #endif
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