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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkShader.h" | 10 #include "SkShader.h" |
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21 SamplerStressGM() | 21 SamplerStressGM() |
22 : fTextureCreated(false) | 22 : fTextureCreated(false) |
23 , fShader(NULL) | 23 , fShader(NULL) |
24 , fMaskFilter(NULL) { | 24 , fMaskFilter(NULL) { |
25 } | 25 } |
26 | 26 |
27 virtual ~SamplerStressGM() { | 27 virtual ~SamplerStressGM() { |
28 } | 28 } |
29 | 29 |
30 protected: | 30 protected: |
31 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 31 uint32_t onGetFlags() const SK_OVERRIDE { |
32 return kSkipTiled_Flag; | 32 return kSkipTiled_Flag; |
33 } | 33 } |
34 | 34 |
35 virtual SkString onShortName() SK_OVERRIDE { | 35 SkString onShortName() SK_OVERRIDE { |
36 return SkString("gpusamplerstress"); | 36 return SkString("gpusamplerstress"); |
37 } | 37 } |
38 | 38 |
39 virtual SkISize onISize() SK_OVERRIDE { | 39 SkISize onISize() SK_OVERRIDE { |
40 return SkISize::Make(640, 480); | 40 return SkISize::Make(640, 480); |
41 } | 41 } |
42 | 42 |
43 /** | 43 /** |
44 * Create a red & green stripes on black texture | 44 * Create a red & green stripes on black texture |
45 */ | 45 */ |
46 void createTexture() { | 46 void createTexture() { |
47 if (fTextureCreated) { | 47 if (fTextureCreated) { |
48 return; | 48 return; |
49 } | 49 } |
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84 | 84 |
85 void createMaskFilter() { | 85 void createMaskFilter() { |
86 if (fMaskFilter.get()) { | 86 if (fMaskFilter.get()) { |
87 return; | 87 return; |
88 } | 88 } |
89 | 89 |
90 const SkScalar sigma = 1; | 90 const SkScalar sigma = 1; |
91 fMaskFilter.reset(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, sigma)); | 91 fMaskFilter.reset(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, sigma)); |
92 } | 92 } |
93 | 93 |
94 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 94 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
95 createShader(); | 95 createShader(); |
96 createMaskFilter(); | 96 createMaskFilter(); |
97 | 97 |
98 canvas->save(); | 98 canvas->save(); |
99 | 99 |
100 // draw a letter "M" with a green & red striped texture and a | 100 // draw a letter "M" with a green & red striped texture and a |
101 // stipple mask with a round rect soft clip | 101 // stipple mask with a round rect soft clip |
102 SkPaint paint; | 102 SkPaint paint; |
103 paint.setAntiAlias(true); | 103 paint.setAntiAlias(true); |
104 paint.setTextSize(72); | 104 paint.setTextSize(72); |
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147 | 147 |
148 typedef GM INHERITED; | 148 typedef GM INHERITED; |
149 }; | 149 }; |
150 | 150 |
151 ////////////////////////////////////////////////////////////////////////////// | 151 ////////////////////////////////////////////////////////////////////////////// |
152 | 152 |
153 static GM* MyFactory(void*) { return new SamplerStressGM; } | 153 static GM* MyFactory(void*) { return new SamplerStressGM; } |
154 static GMRegistry reg(MyFactory); | 154 static GMRegistry reg(MyFactory); |
155 | 155 |
156 } | 156 } |
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