| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkMatrixConvolutionImageFilter.h" | 10 #include "SkMatrixConvolutionImageFilter.h" |
| 11 #include "SkGradientShader.h" | 11 #include "SkGradientShader.h" |
| 12 | 12 |
| 13 namespace skiagm { | 13 namespace skiagm { |
| 14 | 14 |
| 15 class MatrixConvolutionGM : public GM { | 15 class MatrixConvolutionGM : public GM { |
| 16 public: | 16 public: |
| 17 MatrixConvolutionGM() : fInitialized(false) { | 17 MatrixConvolutionGM() : fInitialized(false) { |
| 18 this->setBGColor(0x00000000); | 18 this->setBGColor(0x00000000); |
| 19 } | 19 } |
| 20 | 20 |
| 21 protected: | 21 protected: |
| 22 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 22 uint32_t onGetFlags() const SK_OVERRIDE { |
| 23 return kSkipTiled_Flag; | 23 return kSkipTiled_Flag; |
| 24 } | 24 } |
| 25 | 25 |
| 26 virtual SkString onShortName() { | 26 virtual SkString onShortName() { |
| 27 return SkString("matrixconvolution"); | 27 return SkString("matrixconvolution"); |
| 28 } | 28 } |
| 29 | 29 |
| 30 void make_bitmap() { | 30 void make_bitmap() { |
| 31 fBitmap.allocN32Pixels(80, 80); | 31 fBitmap.allocN32Pixels(80, 80); |
| 32 SkCanvas canvas(fBitmap); | 32 SkCanvas canvas(fBitmap); |
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| 111 SkBitmap fBitmap; | 111 SkBitmap fBitmap; |
| 112 bool fInitialized; | 112 bool fInitialized; |
| 113 }; | 113 }; |
| 114 | 114 |
| 115 ////////////////////////////////////////////////////////////////////////////// | 115 ////////////////////////////////////////////////////////////////////////////// |
| 116 | 116 |
| 117 static GM* MyFactory(void*) { return new MatrixConvolutionGM; } | 117 static GM* MyFactory(void*) { return new MatrixConvolutionGM; } |
| 118 static GMRegistry reg(MyFactory); | 118 static GMRegistry reg(MyFactory); |
| 119 | 119 |
| 120 } | 120 } |
| OLD | NEW |