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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkLightingImageFilter.h" | 9 #include "SkLightingImageFilter.h" |
10 | 10 |
11 #define WIDTH 330 | 11 #define WIDTH 330 |
12 #define HEIGHT 440 | 12 #define HEIGHT 440 |
13 | 13 |
14 namespace skiagm { | 14 namespace skiagm { |
15 | 15 |
16 class ImageLightingGM : public GM { | 16 class ImageLightingGM : public GM { |
17 public: | 17 public: |
18 ImageLightingGM() : fInitialized(false) { | 18 ImageLightingGM() : fInitialized(false) { |
19 this->setBGColor(0xFF000000); | 19 this->setBGColor(0xFF000000); |
20 } | 20 } |
21 | 21 |
22 protected: | 22 protected: |
23 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 23 uint32_t onGetFlags() const SK_OVERRIDE { |
24 return kSkipTiled_Flag; | 24 return kSkipTiled_Flag; |
25 } | 25 } |
26 | 26 |
27 virtual SkString onShortName() SK_OVERRIDE { | 27 SkString onShortName() SK_OVERRIDE { |
28 return SkString("lighting"); | 28 return SkString("lighting"); |
29 } | 29 } |
30 | 30 |
31 void make_bitmap() { | 31 void make_bitmap() { |
32 fBitmap.allocN32Pixels(100, 100); | 32 fBitmap.allocN32Pixels(100, 100); |
33 SkCanvas canvas(fBitmap); | 33 SkCanvas canvas(fBitmap); |
34 canvas.clear(0x00000000); | 34 canvas.clear(0x00000000); |
35 SkPaint paint; | 35 SkPaint paint; |
36 paint.setAntiAlias(true); | 36 paint.setAntiAlias(true); |
37 sk_tool_utils::set_portable_typeface(&paint); | 37 sk_tool_utils::set_portable_typeface(&paint); |
38 paint.setColor(0xFFFFFFFF); | 38 paint.setColor(0xFFFFFFFF); |
39 paint.setTextSize(SkIntToScalar(96)); | 39 paint.setTextSize(SkIntToScalar(96)); |
40 const char* str = "e"; | 40 const char* str = "e"; |
41 canvas.drawText(str, strlen(str), SkIntToScalar(20), SkIntToScalar(70),
paint); | 41 canvas.drawText(str, strlen(str), SkIntToScalar(20), SkIntToScalar(70),
paint); |
42 } | 42 } |
43 | 43 |
44 virtual SkISize onISize() SK_OVERRIDE { | 44 SkISize onISize() SK_OVERRIDE { |
45 return SkISize::Make(WIDTH, HEIGHT); | 45 return SkISize::Make(WIDTH, HEIGHT); |
46 } | 46 } |
47 | 47 |
48 void drawClippedBitmap(SkCanvas* canvas, const SkPaint& paint, int x, int y)
{ | 48 void drawClippedBitmap(SkCanvas* canvas, const SkPaint& paint, int x, int y)
{ |
49 canvas->save(); | 49 canvas->save(); |
50 canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); | 50 canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); |
51 canvas->clipRect(SkRect::MakeWH( | 51 canvas->clipRect(SkRect::MakeWH( |
52 SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height()))); | 52 SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height()))); |
53 canvas->drawBitmap(fBitmap, 0, 0, &paint); | 53 canvas->drawBitmap(fBitmap, 0, 0, &paint); |
54 canvas->restore(); | 54 canvas->restore(); |
55 } | 55 } |
56 | 56 |
57 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 57 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
58 if (!fInitialized) { | 58 if (!fInitialized) { |
59 make_bitmap(); | 59 make_bitmap(); |
60 fInitialized = true; | 60 fInitialized = true; |
61 } | 61 } |
62 canvas->clear(0xFF101010); | 62 canvas->clear(0xFF101010); |
63 SkPaint checkPaint; | 63 SkPaint checkPaint; |
64 checkPaint.setColor(0xFF202020); | 64 checkPaint.setColor(0xFF202020); |
65 for (int y = 0; y < HEIGHT; y += 16) { | 65 for (int y = 0; y < HEIGHT; y += 16) { |
66 for (int x = 0; x < WIDTH; x += 16) { | 66 for (int x = 0; x < WIDTH; x += 16) { |
67 canvas->save(); | 67 canvas->save(); |
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122 SkBitmap fBitmap; | 122 SkBitmap fBitmap; |
123 bool fInitialized; | 123 bool fInitialized; |
124 }; | 124 }; |
125 | 125 |
126 ////////////////////////////////////////////////////////////////////////////// | 126 ////////////////////////////////////////////////////////////////////////////// |
127 | 127 |
128 static GM* MyFactory(void*) { return new ImageLightingGM; } | 128 static GM* MyFactory(void*) { return new ImageLightingGM; } |
129 static GMRegistry reg(MyFactory); | 129 static GMRegistry reg(MyFactory); |
130 | 130 |
131 } | 131 } |
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