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Side by Side Diff: gm/blurquickreject.cpp

Issue 806653007: Fix up all the easy virtual ... SK_OVERRIDE cases. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
10 #include "SkBlurMaskFilter.h" 10 #include "SkBlurMaskFilter.h"
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 12
13 // This GM tests out the quick reject bounds of the blur mask filter. It draws 13 // This GM tests out the quick reject bounds of the blur mask filter. It draws
14 // four blurred rects around a central clip. The blurred rect geometry outset 14 // four blurred rects around a central clip. The blurred rect geometry outset
15 // by the blur radius does not overlap the clip rect so, if the blur clipping 15 // by the blur radius does not overlap the clip rect so, if the blur clipping
16 // just uses the radius, they will be clipped out (and the result will differ 16 // just uses the radius, they will be clipped out (and the result will differ
17 // from the result if quick reject were disabled. If the blur clipping uses 17 // from the result if quick reject were disabled. If the blur clipping uses
18 // the correct 3 sigma bound then the images with and without quick rejecting 18 // the correct 3 sigma bound then the images with and without quick rejecting
19 // will be the same. 19 // will be the same.
20 class BlurQuickRejectGM : public skiagm::GM { 20 class BlurQuickRejectGM : public skiagm::GM {
21 public: 21 public:
22 BlurQuickRejectGM() {} 22 BlurQuickRejectGM() {}
23 23
24 protected: 24 protected:
25 virtual SkString onShortName() SK_OVERRIDE { 25 SkString onShortName() SK_OVERRIDE {
26 return SkString("blurquickreject"); 26 return SkString("blurquickreject");
27 } 27 }
28 28
29 virtual SkISize onISize() SK_OVERRIDE { 29 SkISize onISize() SK_OVERRIDE {
30 return SkISize::Make(kWidth, kHeight); 30 return SkISize::Make(kWidth, kHeight);
31 } 31 }
32 32
33 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { 33 void onDraw(SkCanvas* canvas) SK_OVERRIDE {
34 static const SkScalar kBlurRadius = SkIntToScalar(20); 34 static const SkScalar kBlurRadius = SkIntToScalar(20);
35 static const SkScalar kBoxSize = SkIntToScalar(100); 35 static const SkScalar kBoxSize = SkIntToScalar(100);
36 36
37 SkRect clipRect = SkRect::MakeXYWH(0, 0, kBoxSize, kBoxSize); 37 SkRect clipRect = SkRect::MakeXYWH(0, 0, kBoxSize, kBoxSize);
38 SkRect blurRects[] = { 38 SkRect blurRects[] = {
39 { -kBoxSize - (kBlurRadius+1), 0, -(kBlurRadius+1), kBoxSize }, 39 { -kBoxSize - (kBlurRadius+1), 0, -(kBlurRadius+1), kBoxSize },
40 { 0, -kBoxSize - (kBlurRadius+1), kBoxSize, -(kBlurRadius+1) }, 40 { 0, -kBoxSize - (kBlurRadius+1), kBoxSize, -(kBlurRadius+1) },
41 { kBoxSize+kBlurRadius+1, 0, 2*kBoxSize+kBlurRadius+1, kBoxSize }, 41 { kBoxSize+kBlurRadius+1, 0, 2*kBoxSize+kBlurRadius+1, kBoxSize },
42 { 0, kBoxSize+kBlurRadius+1, kBoxSize, 2*kBoxSize+kBlurRadius+1 } 42 { 0, kBoxSize+kBlurRadius+1, kBoxSize, 2*kBoxSize+kBlurRadius+1 }
43 }; 43 };
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74 } 74 }
75 75
76 private: 76 private:
77 static const int kWidth = 300; 77 static const int kWidth = 300;
78 static const int kHeight = 300; 78 static const int kHeight = 300;
79 79
80 typedef GM INHERITED; 80 typedef GM INHERITED;
81 }; 81 };
82 82
83 DEF_GM( return new BlurQuickRejectGM(); ) 83 DEF_GM( return new BlurQuickRejectGM(); )
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