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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 // This test only works with the GPU backend. | 9 // This test only works with the GPU backend. |
10 | 10 |
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29 /** | 29 /** |
30 * This GM directly exercises effects that draw Bezier curves in the GPU backend
. | 30 * This GM directly exercises effects that draw Bezier curves in the GPU backend
. |
31 */ | 31 */ |
32 class BezierCubicEffects : public GM { | 32 class BezierCubicEffects : public GM { |
33 public: | 33 public: |
34 BezierCubicEffects() { | 34 BezierCubicEffects() { |
35 this->setBGColor(0xFFFFFFFF); | 35 this->setBGColor(0xFFFFFFFF); |
36 } | 36 } |
37 | 37 |
38 protected: | 38 protected: |
39 virtual SkString onShortName() SK_OVERRIDE { | 39 SkString onShortName() SK_OVERRIDE { |
40 return SkString("bezier_cubic_effects"); | 40 return SkString("bezier_cubic_effects"); |
41 } | 41 } |
42 | 42 |
43 virtual SkISize onISize() SK_OVERRIDE { | 43 SkISize onISize() SK_OVERRIDE { |
44 return SkISize::Make(800, 800); | 44 return SkISize::Make(800, 800); |
45 } | 45 } |
46 | 46 |
47 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 47 uint32_t onGetFlags() const SK_OVERRIDE { |
48 // This is a GPU-specific GM. | 48 // This is a GPU-specific GM. |
49 return kGPUOnly_Flag; | 49 return kGPUOnly_Flag; |
50 } | 50 } |
51 | 51 |
52 | 52 |
53 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 53 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
54 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); | 54 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); |
55 if (NULL == rt) { | 55 if (NULL == rt) { |
56 return; | 56 return; |
57 } | 57 } |
58 GrContext* context = rt->getContext(); | 58 GrContext* context = rt->getContext(); |
59 if (NULL == context) { | 59 if (NULL == context) { |
60 return; | 60 return; |
61 } | 61 } |
62 | 62 |
63 struct Vertex { | 63 struct Vertex { |
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188 /** | 188 /** |
189 * This GM directly exercises effects that draw Bezier curves in the GPU backend
. | 189 * This GM directly exercises effects that draw Bezier curves in the GPU backend
. |
190 */ | 190 */ |
191 class BezierConicEffects : public GM { | 191 class BezierConicEffects : public GM { |
192 public: | 192 public: |
193 BezierConicEffects() { | 193 BezierConicEffects() { |
194 this->setBGColor(0xFFFFFFFF); | 194 this->setBGColor(0xFFFFFFFF); |
195 } | 195 } |
196 | 196 |
197 protected: | 197 protected: |
198 virtual SkString onShortName() SK_OVERRIDE { | 198 SkString onShortName() SK_OVERRIDE { |
199 return SkString("bezier_conic_effects"); | 199 return SkString("bezier_conic_effects"); |
200 } | 200 } |
201 | 201 |
202 virtual SkISize onISize() SK_OVERRIDE { | 202 SkISize onISize() SK_OVERRIDE { |
203 return SkISize::Make(800, 800); | 203 return SkISize::Make(800, 800); |
204 } | 204 } |
205 | 205 |
206 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 206 uint32_t onGetFlags() const SK_OVERRIDE { |
207 // This is a GPU-specific GM. | 207 // This is a GPU-specific GM. |
208 return kGPUOnly_Flag; | 208 return kGPUOnly_Flag; |
209 } | 209 } |
210 | 210 |
211 | 211 |
212 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 212 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
213 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); | 213 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); |
214 if (NULL == rt) { | 214 if (NULL == rt) { |
215 return; | 215 return; |
216 } | 216 } |
217 GrContext* context = rt->getContext(); | 217 GrContext* context = rt->getContext(); |
218 if (NULL == context) { | 218 if (NULL == context) { |
219 return; | 219 return; |
220 } | 220 } |
221 | 221 |
222 struct Vertex { | 222 struct Vertex { |
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380 /** | 380 /** |
381 * This GM directly exercises effects that draw Bezier quad curves in the GPU ba
ckend. | 381 * This GM directly exercises effects that draw Bezier quad curves in the GPU ba
ckend. |
382 */ | 382 */ |
383 class BezierQuadEffects : public GM { | 383 class BezierQuadEffects : public GM { |
384 public: | 384 public: |
385 BezierQuadEffects() { | 385 BezierQuadEffects() { |
386 this->setBGColor(0xFFFFFFFF); | 386 this->setBGColor(0xFFFFFFFF); |
387 } | 387 } |
388 | 388 |
389 protected: | 389 protected: |
390 virtual SkString onShortName() SK_OVERRIDE { | 390 SkString onShortName() SK_OVERRIDE { |
391 return SkString("bezier_quad_effects"); | 391 return SkString("bezier_quad_effects"); |
392 } | 392 } |
393 | 393 |
394 virtual SkISize onISize() SK_OVERRIDE { | 394 SkISize onISize() SK_OVERRIDE { |
395 return SkISize::Make(800, 800); | 395 return SkISize::Make(800, 800); |
396 } | 396 } |
397 | 397 |
398 virtual uint32_t onGetFlags() const SK_OVERRIDE { | 398 uint32_t onGetFlags() const SK_OVERRIDE { |
399 // This is a GPU-specific GM. | 399 // This is a GPU-specific GM. |
400 return kGPUOnly_Flag; | 400 return kGPUOnly_Flag; |
401 } | 401 } |
402 | 402 |
403 | 403 |
404 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 404 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
405 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); | 405 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); |
406 if (NULL == rt) { | 406 if (NULL == rt) { |
407 return; | 407 return; |
408 } | 408 } |
409 GrContext* context = rt->getContext(); | 409 GrContext* context = rt->getContext(); |
410 if (NULL == context) { | 410 if (NULL == context) { |
411 return; | 411 return; |
412 } | 412 } |
413 | 413 |
414 struct Vertex { | 414 struct Vertex { |
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524 typedef GM INHERITED; | 524 typedef GM INHERITED; |
525 }; | 525 }; |
526 | 526 |
527 DEF_GM( return SkNEW(BezierCubicEffects); ) | 527 DEF_GM( return SkNEW(BezierCubicEffects); ) |
528 DEF_GM( return SkNEW(BezierConicEffects); ) | 528 DEF_GM( return SkNEW(BezierConicEffects); ) |
529 DEF_GM( return SkNEW(BezierQuadEffects); ) | 529 DEF_GM( return SkNEW(BezierQuadEffects); ) |
530 | 530 |
531 } | 531 } |
532 | 532 |
533 #endif | 533 #endif |
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