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Issue 806653006: Update GPU memory buffers to use StrideInBytes internally. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use StrideInBytes Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_image_shared_memory.h" 5 #include "ui/gl/gl_image_shared_memory.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/numerics/safe_math.h" 8 #include "base/numerics/safe_math.h"
9 #include "base/process/process_handle.h" 9 #include "base/process/process_handle.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 namespace { 12 namespace {
13 13
14 // Returns true if the size is valid and false otherwise. 14 // Returns true if the size is valid and false otherwise.
15 bool SizeInBytes(const gfx::Size& size, 15 bool SizeInBytes(const gfx::Size& size,
16 gfx::GpuMemoryBuffer::Format format, 16 gfx::GpuMemoryBuffer::Format format,
17 size_t* size_in_bytes) { 17 size_t* size_in_bytes) {
18 if (size.IsEmpty()) 18 if (size.IsEmpty())
19 return false; 19 return false;
20 base::CheckedNumeric<size_t> s = GLImageMemory::BytesPerPixel(format); 20 base::CheckedNumeric<size_t> s =
21 s *= size.width(); 21 GLImageMemory::StrideInBytes(size.width(), format);
22 s *= size.height(); 22 s *= size.height();
23 if (!s.IsValid()) 23 if (!s.IsValid())
24 return false; 24 return false;
25 *size_in_bytes = s.ValueOrDie(); 25 *size_in_bytes = s.ValueOrDie();
26 return true; 26 return true;
27 } 27 }
28 28
29 } // namespace 29 } // namespace
30 30
31 GLImageSharedMemory::GLImageSharedMemory(const gfx::Size& size, 31 GLImageSharedMemory::GLImageSharedMemory(const gfx::Size& size,
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72 shared_memory_ = duped_shared_memory.Pass(); 72 shared_memory_ = duped_shared_memory.Pass();
73 return true; 73 return true;
74 } 74 }
75 75
76 void GLImageSharedMemory::Destroy(bool have_context) { 76 void GLImageSharedMemory::Destroy(bool have_context) {
77 GLImageMemory::Destroy(have_context); 77 GLImageMemory::Destroy(have_context);
78 shared_memory_.reset(); 78 shared_memory_.reset();
79 } 79 }
80 80
81 } // namespace gfx 81 } // namespace gfx
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