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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_memory_buffer_factory_shared_memory.h" | 5 #include "content/common/gpu/gpu_memory_buffer_factory_shared_memory.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" | 8 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" |
9 #include "ui/gl/gl_image.h" | 9 #include "ui/gl/gl_image.h" |
10 #include "ui/gl/gl_image_shared_memory.h" | 10 #include "ui/gl/gl_image_shared_memory.h" |
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31 | 31 |
32 gfx::GpuMemoryBufferHandle | 32 gfx::GpuMemoryBufferHandle |
33 GpuMemoryBufferFactorySharedMemory::CreateGpuMemoryBuffer( | 33 GpuMemoryBufferFactorySharedMemory::CreateGpuMemoryBuffer( |
34 gfx::GpuMemoryBufferId id, | 34 gfx::GpuMemoryBufferId id, |
35 const gfx::Size& size, | 35 const gfx::Size& size, |
36 gfx::GpuMemoryBuffer::Format format, | 36 gfx::GpuMemoryBuffer::Format format, |
37 gfx::GpuMemoryBuffer::Usage usage, | 37 gfx::GpuMemoryBuffer::Usage usage, |
38 int client_id, | 38 int client_id, |
39 gfx::PluginWindowHandle surface_handle) { | 39 gfx::PluginWindowHandle surface_handle) { |
40 base::SharedMemory shared_memory; | 40 base::SharedMemory shared_memory; |
41 if (!shared_memory.CreateAnonymous( | 41 if (!shared_memory.CreateAnonymous(GpuMemoryBufferImpl::StrideInBytes( |
42 size.GetArea() * GpuMemoryBufferImpl::BytesPerPixel(format))) | 42 size.width(), format) * size.height())) |
43 return gfx::GpuMemoryBufferHandle(); | 43 return gfx::GpuMemoryBufferHandle(); |
44 | 44 |
45 gfx::GpuMemoryBufferHandle handle; | 45 gfx::GpuMemoryBufferHandle handle; |
46 handle.type = gfx::SHARED_MEMORY_BUFFER; | 46 handle.type = gfx::SHARED_MEMORY_BUFFER; |
47 handle.id = id; | 47 handle.id = id; |
48 shared_memory.ShareToProcess(base::GetCurrentProcessHandle(), &handle.handle); | 48 shared_memory.ShareToProcess(base::GetCurrentProcessHandle(), &handle.handle); |
49 return handle; | 49 return handle; |
50 } | 50 } |
51 | 51 |
52 void GpuMemoryBufferFactorySharedMemory::DestroyGpuMemoryBuffer( | 52 void GpuMemoryBufferFactorySharedMemory::DestroyGpuMemoryBuffer( |
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67 int client_id) { | 67 int client_id) { |
68 scoped_refptr<gfx::GLImageSharedMemory> image( | 68 scoped_refptr<gfx::GLImageSharedMemory> image( |
69 new gfx::GLImageSharedMemory(size, internalformat)); | 69 new gfx::GLImageSharedMemory(size, internalformat)); |
70 if (!image->Initialize(handle, format)) | 70 if (!image->Initialize(handle, format)) |
71 return scoped_refptr<gfx::GLImage>(); | 71 return scoped_refptr<gfx::GLImage>(); |
72 | 72 |
73 return image; | 73 return image; |
74 } | 74 } |
75 | 75 |
76 } // namespace content | 76 } // namespace content |
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