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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/numerics/safe_math.h" |
| 8 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" | 9 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" |
| 9 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
| 10 | 11 |
| 11 #if defined(OS_MACOSX) | 12 #if defined(OS_MACOSX) |
| 12 #include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h" | 13 #include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h" |
| 13 #endif | 14 #endif |
| 14 | 15 |
| 15 #if defined(OS_ANDROID) | 16 #if defined(OS_ANDROID) |
| 16 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 17 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 17 #endif | 18 #endif |
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| 69 } | 70 } |
| 70 } | 71 } |
| 71 | 72 |
| 72 // static | 73 // static |
| 73 GpuMemoryBufferImpl* GpuMemoryBufferImpl::FromClientBuffer( | 74 GpuMemoryBufferImpl* GpuMemoryBufferImpl::FromClientBuffer( |
| 74 ClientBuffer buffer) { | 75 ClientBuffer buffer) { |
| 75 return reinterpret_cast<GpuMemoryBufferImpl*>(buffer); | 76 return reinterpret_cast<GpuMemoryBufferImpl*>(buffer); |
| 76 } | 77 } |
| 77 | 78 |
| 78 // static | 79 // static |
| 79 size_t GpuMemoryBufferImpl::BytesPerPixel(Format format) { | 80 bool GpuMemoryBufferImpl::StrideInBytes(size_t width, |
| 81 Format format, |
| 82 size_t* stride_in_bytes) { |
| 83 base::CheckedNumeric<size_t> s = width; |
| 80 switch (format) { | 84 switch (format) { |
| 81 case RGBA_8888: | 85 case RGBA_8888: |
| 82 case RGBX_8888: | 86 case RGBX_8888: |
| 83 case BGRA_8888: | 87 case BGRA_8888: |
| 84 return 4; | 88 s *= 4; |
| 89 if (!s.IsValid()) |
| 90 return false; |
| 91 |
| 92 *stride_in_bytes = s.ValueOrDie(); |
| 93 return true; |
| 85 } | 94 } |
| 86 | 95 |
| 87 NOTREACHED(); | 96 NOTREACHED(); |
| 88 return 0; | 97 return false; |
| 89 } | 98 } |
| 90 | 99 |
| 91 gfx::GpuMemoryBuffer::Format GpuMemoryBufferImpl::GetFormat() const { | 100 gfx::GpuMemoryBuffer::Format GpuMemoryBufferImpl::GetFormat() const { |
| 92 return format_; | 101 return format_; |
| 93 } | 102 } |
| 94 | 103 |
| 95 bool GpuMemoryBufferImpl::IsMapped() const { | 104 bool GpuMemoryBufferImpl::IsMapped() const { |
| 96 return mapped_; | 105 return mapped_; |
| 97 } | 106 } |
| 98 | 107 |
| 99 ClientBuffer GpuMemoryBufferImpl::AsClientBuffer() { | 108 ClientBuffer GpuMemoryBufferImpl::AsClientBuffer() { |
| 100 return reinterpret_cast<ClientBuffer>(this); | 109 return reinterpret_cast<ClientBuffer>(this); |
| 101 } | 110 } |
| 102 | 111 |
| 103 } // namespace content | 112 } // namespace content |
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