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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/nine_image_painter.h" | 5 #include "ui/gfx/nine_image_painter.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "third_party/skia/include/core/SkPaint.h" | 9 #include "third_party/skia/include/core/SkPaint.h" |
10 #include "third_party/skia/include/core/SkRect.h" | 10 #include "third_party/skia/include/core/SkRect.h" |
11 #include "third_party/skia/include/core/SkScalar.h" | 11 #include "third_party/skia/include/core/SkScalar.h" |
12 #include "ui/gfx/canvas.h" | 12 #include "ui/gfx/canvas.h" |
13 #include "ui/gfx/geometry/rect_conversions.h" | 13 #include "ui/gfx/geometry/rect_conversions.h" |
14 #include "ui/gfx/geometry/safe_integer_conversions.h" | 14 #include "ui/gfx/geometry/safe_integer_conversions.h" |
15 #include "ui/gfx/image/image_skia_operations.h" | 15 #include "ui/gfx/image/image_skia_operations.h" |
16 #include "ui/gfx/insets.h" | 16 #include "ui/gfx/insets.h" |
17 #include "ui/gfx/rect.h" | 17 #include "ui/gfx/rect.h" |
18 #include "ui/gfx/scoped_canvas.h" | 18 #include "ui/gfx/scoped_canvas.h" |
19 #include "ui/gfx/skia_util.h" | 19 #include "ui/gfx/skia_util.h" |
20 | 20 |
21 namespace gfx { | 21 namespace gfx { |
22 | 22 |
23 namespace { | 23 namespace { |
24 | 24 |
25 // The following functions width and height of the image in pixels for the | 25 // The following functions width and height of the image in pixels for the |
26 // scale factor in the Canvas. | 26 // scale factor in the Canvas. |
27 int ImageWidthInPixels(const ImageSkia& i, Canvas* c) { | 27 int ImageWidthInPixels(const ImageSkia& i, Canvas* c) { |
| 28 if (i.isNull()) |
| 29 return 0; |
28 return i.GetRepresentation(c->image_scale()).pixel_width(); | 30 return i.GetRepresentation(c->image_scale()).pixel_width(); |
29 } | 31 } |
30 | 32 |
31 int ImageHeightInPixels(const ImageSkia& i, Canvas* c) { | 33 int ImageHeightInPixels(const ImageSkia& i, Canvas* c) { |
| 34 if (i.isNull()) |
| 35 return 0; |
32 return i.GetRepresentation(c->image_scale()).pixel_height(); | 36 return i.GetRepresentation(c->image_scale()).pixel_height(); |
33 } | 37 } |
34 | 38 |
35 // Stretches the given image over the specified canvas area. | 39 // Stretches the given image over the specified canvas area. |
36 void Fill(Canvas* c, | 40 void Fill(Canvas* c, |
37 const ImageSkia& i, | 41 const ImageSkia& i, |
38 int x, | 42 int x, |
39 int y, | 43 int y, |
40 int w, | 44 int w, |
41 int h, | 45 int h, |
42 const SkPaint& paint) { | 46 const SkPaint& paint) { |
| 47 if (i.isNull()) |
| 48 return; |
43 c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c), | 49 c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c), |
44 ImageHeightInPixels(i, c), x, y, w, h, false, paint); | 50 ImageHeightInPixels(i, c), x, y, w, h, false, paint); |
45 } | 51 } |
46 | 52 |
47 } // namespace | 53 } // namespace |
48 | 54 |
49 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) { | 55 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) { |
50 DCHECK_EQ(arraysize(images_), images.size()); | 56 DCHECK_EQ(arraysize(images_), images.size()); |
51 for (size_t i = 0; i < arraysize(images_); ++i) | 57 for (size_t i = 0; i < arraysize(images_); ++i) |
52 images_[i] = images[i]; | 58 images_[i] = images[i]; |
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139 int i6h = ImageHeightInPixels(images_[6], canvas); | 145 int i6h = ImageHeightInPixels(images_[6], canvas); |
140 int i7h = ImageHeightInPixels(images_[7], canvas); | 146 int i7h = ImageHeightInPixels(images_[7], canvas); |
141 int i8h = ImageHeightInPixels(images_[8], canvas); | 147 int i8h = ImageHeightInPixels(images_[8], canvas); |
142 | 148 |
143 int i4y = std::min(std::min(i0h, i1h), i2h); | 149 int i4y = std::min(std::min(i0h, i1h), i2h); |
144 int i4h = height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h); | 150 int i4h = height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h); |
145 | 151 |
146 SkPaint paint; | 152 SkPaint paint; |
147 paint.setAlpha(alpha); | 153 paint.setAlpha(alpha); |
148 | 154 |
149 if (!images_[4].isNull()) | |
150 Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint); | |
151 canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h, | 155 canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h, |
152 0, 0, i0w, i0h, false, paint); | 156 0, 0, i0w, i0h, false, paint); |
| 157 |
153 Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint); | 158 Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint); |
154 canvas->DrawImageIntInPixel(images_[2], 0, 0, i2w, i2h, width_in_pixels - i2w, | 159 |
155 0, i2w, i2h, false, paint); | 160 Fill(canvas, images_[2], width_in_pixels - i2w, 0, i2w, i2h, paint); |
| 161 |
156 Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint); | 162 Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint); |
| 163 |
| 164 Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint); |
| 165 |
157 Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w, | 166 Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w, |
158 height_in_pixels - i2h - i8h, paint); | 167 height_in_pixels - i2h - i8h, paint); |
159 canvas->DrawImageIntInPixel(images_[6], 0, 0, i6w, i6h, 0, | 168 |
160 height_in_pixels - i6h, i6w, i6h, false, paint); | 169 Fill(canvas, images_[6], 0, height_in_pixels - i6h, i6w, i6h, paint); |
| 170 |
161 Fill(canvas, images_[7], i6w, height_in_pixels - i7h, | 171 Fill(canvas, images_[7], i6w, height_in_pixels - i7h, |
162 width_in_pixels - i6w - i8w, i7h, paint); | 172 width_in_pixels - i6w - i8w, i7h, paint); |
163 canvas->DrawImageIntInPixel(images_[8], 0, 0, i8w, i8h, width_in_pixels - i8w, | 173 |
164 height_in_pixels - i8h, i8w, i8h, false, paint); | 174 Fill(canvas, images_[8], width_in_pixels - i8w, height_in_pixels - i8h, i8w, |
| 175 i8h, paint); |
165 } | 176 } |
166 | 177 |
167 } // namespace gfx | 178 } // namespace gfx |
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