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1 # Failures of any GM tests listed in this file will be ignored [1], as | 1 # Failures of any GM tests listed in this file will be ignored [1], as |
2 # if they had been marked "ignore-failure": true in the per-builder | 2 # if they had been marked "ignore-failure": true in the per-builder |
3 # expected-results.json files. | 3 # expected-results.json files. |
4 # | 4 # |
5 # The idea is that, if you modify a GM test in such a way that you know it will | 5 # The idea is that, if you modify a GM test in such a way that you know it will |
6 # require rebaselines on multiple platforms, you should add that test's name to | 6 # require rebaselines on multiple platforms, you should add that test's name to |
7 # this list within the same CL that modifies the test. | 7 # this list within the same CL that modifies the test. |
8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up | 8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up |
9 # as status "failure-ignored") and remove the line you added to this file. | 9 # as status "failure-ignored") and remove the line you added to this file. |
10 # If there are any lingering failures that need to be suppressed (ignored), you | 10 # If there are any lingering failures that need to be suppressed (ignored), you |
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52 modecolorfilters | 52 modecolorfilters |
53 | 53 |
54 #humper skia:2049 | 54 #humper skia:2049 |
55 dashcubics | 55 dashcubics |
56 | 56 |
57 #derekf | 57 #derekf |
58 drawbitmapmatrix | 58 drawbitmapmatrix |
59 | 59 |
60 #junov skbug.com/3176 | 60 #junov skbug.com/3176 |
61 pictureimagefilter | 61 pictureimagefilter |
62 | |
63 #scroggo skbug.com/3241 | |
64 # replacing SkLCGRandom with SkRandom | |
65 beziers | |
66 circles | |
67 convexpaths | |
68 complexclip2 | |
69 complexclip2_rect_aa | |
70 complexclip2_rect_bw | |
71 complexclip2_path_aa | |
72 complexclip2_path_bw | |
73 complexclip2_rrect_aa | |
74 complexclip2_rrect_bw | |
75 cubicpath | |
76 cubicclosepath | |
77 degeneratesegments | |
78 emptypath | |
79 getpostextpath | |
80 hittestpath | |
81 linepath | |
82 lineclosepath | |
83 points | |
84 polygons | |
85 quadpath | |
86 quadclosepath | |
87 strokerects | |
88 strokes_round | |
89 strokes_poly | |
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