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Unified Diff: include/utils/SkRandom.h

Issue 805963002: There can be only one (SkRandom)! (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase Created 6 years ago
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Index: include/utils/SkRandom.h
diff --git a/include/utils/SkRandom.h b/include/utils/SkRandom.h
index d083fc6b2f358d8911af9ee5331e20c2b050dc1d..aee2d7a0aaef057d03f557ccada28b1f7ad8fa96 100644
--- a/include/utils/SkRandom.h
+++ b/include/utils/SkRandom.h
@@ -10,145 +10,6 @@
#include "SkScalar.h"
-/** \class SkLCGRandom
-
- Utility class that implements pseudo random 32bit numbers using a fast
- linear equation. Unlike rand(), this class holds its own seed (initially
- set to 0), so that multiple instances can be used with no side-effects.
-*/
-class SkLCGRandom {
-public:
- SkLCGRandom() : fSeed(0) {}
- SkLCGRandom(uint32_t seed) : fSeed(seed) {}
-
- /** Return the next pseudo random number as an unsigned 32bit value.
- */
- uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
-
- /** Return the next pseudo random number as a signed 32bit value.
- */
- int32_t nextS() { return (int32_t)this->nextU(); }
-
- /** Return the next pseudo random number as an unsigned 16bit value.
- */
- U16CPU nextU16() { return this->nextU() >> 16; }
-
- /** Return the next pseudo random number as a signed 16bit value.
- */
- S16CPU nextS16() { return this->nextS() >> 16; }
-
- /**
- * Returns value [0...1) as a float
- */
- float nextF() {
- // const is 1 / (2^32 - 1)
- return (float)(this->nextU() * 2.32830644e-10);
- }
-
- /**
- * Returns value [min...max) as a float
- */
- float nextRangeF(float min, float max) {
- return min + this->nextF() * (max - min);
- }
-
- /** Return the next pseudo random number, as an unsigned value of
- at most bitCount bits.
- @param bitCount The maximum number of bits to be returned
- */
- uint32_t nextBits(unsigned bitCount) {
- SkASSERT(bitCount > 0 && bitCount <= 32);
- return this->nextU() >> (32 - bitCount);
- }
-
- /** Return the next pseudo random unsigned number, mapped to lie within
- [min, max] inclusive.
- */
- uint32_t nextRangeU(uint32_t min, uint32_t max) {
- SkASSERT(min <= max);
- uint32_t range = max - min + 1;
- if (0 == range) {
- return this->nextU();
- } else {
- return min + this->nextU() % range;
- }
- }
-
- /** Return the next pseudo random unsigned number, mapped to lie within
- [0, count).
- */
- uint32_t nextULessThan(uint32_t count) {
- SkASSERT(count > 0);
- return this->nextRangeU(0, count - 1);
- }
-
- /** Return the next pseudo random number expressed as an unsigned SkFixed
- in the range [0..SK_Fixed1).
- */
- SkFixed nextUFixed1() { return this->nextU() >> 16; }
-
- /** Return the next pseudo random number expressed as a signed SkFixed
- in the range (-SK_Fixed1..SK_Fixed1).
- */
- SkFixed nextSFixed1() { return this->nextS() >> 15; }
-
- /** Return the next pseudo random number expressed as a SkScalar
- in the range [0..SK_Scalar1).
- */
- SkScalar nextUScalar1() { return SkFixedToScalar(this->nextUFixed1()); }
-
- /** Return the next pseudo random number expressed as a SkScalar
- in the range [min..max).
- */
- SkScalar nextRangeScalar(SkScalar min, SkScalar max) {
- return this->nextUScalar1() * (max - min) + min;
- }
-
- /** Return the next pseudo random number expressed as a SkScalar
- in the range (-SK_Scalar1..SK_Scalar1).
- */
- SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); }
-
- /** Return the next pseudo random number as a bool.
- */
- bool nextBool() { return this->nextU() >= 0x80000000; }
-
- /** A biased version of nextBool().
- */
- bool nextBiasedBool(SkScalar fractionTrue) {
- SkASSERT(fractionTrue >= 0 && fractionTrue <= SK_Scalar1);
- return this->nextUScalar1() <= fractionTrue;
- }
-
- /**
- * Return the next pseudo random number as a signed 64bit value.
- */
- int64_t next64() {
- int64_t hi = this->nextS();
- return (hi << 32) | this->nextU();
- }
-
- /**
- * Return the current seed. This allows the caller to later reset to the
- * same seed (using setSeed) so it can generate the same sequence.
- */
- int32_t getSeed() const { return fSeed; }
-
- /** Set the seed of the random object. The seed is initialized to 0 when the
- object is first created, and is updated each time the next pseudo random
- number is requested.
- */
- void setSeed(int32_t seed) { fSeed = (uint32_t)seed; }
-
-private:
- // See "Numerical Recipes in C", 1992 page 284 for these constants
- enum {
- kMul = 1664525,
- kAdd = 1013904223
- };
- uint32_t fSeed;
-};
-
/** \class SkRandom
Utility class that implements pseudo random 32bit numbers using Marsaglia's
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