| Index: include/utils/SkRandom.h
|
| diff --git a/include/utils/SkRandom.h b/include/utils/SkRandom.h
|
| index d083fc6b2f358d8911af9ee5331e20c2b050dc1d..aee2d7a0aaef057d03f557ccada28b1f7ad8fa96 100644
|
| --- a/include/utils/SkRandom.h
|
| +++ b/include/utils/SkRandom.h
|
| @@ -10,145 +10,6 @@
|
|
|
| #include "SkScalar.h"
|
|
|
| -/** \class SkLCGRandom
|
| -
|
| - Utility class that implements pseudo random 32bit numbers using a fast
|
| - linear equation. Unlike rand(), this class holds its own seed (initially
|
| - set to 0), so that multiple instances can be used with no side-effects.
|
| -*/
|
| -class SkLCGRandom {
|
| -public:
|
| - SkLCGRandom() : fSeed(0) {}
|
| - SkLCGRandom(uint32_t seed) : fSeed(seed) {}
|
| -
|
| - /** Return the next pseudo random number as an unsigned 32bit value.
|
| - */
|
| - uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; }
|
| -
|
| - /** Return the next pseudo random number as a signed 32bit value.
|
| - */
|
| - int32_t nextS() { return (int32_t)this->nextU(); }
|
| -
|
| - /** Return the next pseudo random number as an unsigned 16bit value.
|
| - */
|
| - U16CPU nextU16() { return this->nextU() >> 16; }
|
| -
|
| - /** Return the next pseudo random number as a signed 16bit value.
|
| - */
|
| - S16CPU nextS16() { return this->nextS() >> 16; }
|
| -
|
| - /**
|
| - * Returns value [0...1) as a float
|
| - */
|
| - float nextF() {
|
| - // const is 1 / (2^32 - 1)
|
| - return (float)(this->nextU() * 2.32830644e-10);
|
| - }
|
| -
|
| - /**
|
| - * Returns value [min...max) as a float
|
| - */
|
| - float nextRangeF(float min, float max) {
|
| - return min + this->nextF() * (max - min);
|
| - }
|
| -
|
| - /** Return the next pseudo random number, as an unsigned value of
|
| - at most bitCount bits.
|
| - @param bitCount The maximum number of bits to be returned
|
| - */
|
| - uint32_t nextBits(unsigned bitCount) {
|
| - SkASSERT(bitCount > 0 && bitCount <= 32);
|
| - return this->nextU() >> (32 - bitCount);
|
| - }
|
| -
|
| - /** Return the next pseudo random unsigned number, mapped to lie within
|
| - [min, max] inclusive.
|
| - */
|
| - uint32_t nextRangeU(uint32_t min, uint32_t max) {
|
| - SkASSERT(min <= max);
|
| - uint32_t range = max - min + 1;
|
| - if (0 == range) {
|
| - return this->nextU();
|
| - } else {
|
| - return min + this->nextU() % range;
|
| - }
|
| - }
|
| -
|
| - /** Return the next pseudo random unsigned number, mapped to lie within
|
| - [0, count).
|
| - */
|
| - uint32_t nextULessThan(uint32_t count) {
|
| - SkASSERT(count > 0);
|
| - return this->nextRangeU(0, count - 1);
|
| - }
|
| -
|
| - /** Return the next pseudo random number expressed as an unsigned SkFixed
|
| - in the range [0..SK_Fixed1).
|
| - */
|
| - SkFixed nextUFixed1() { return this->nextU() >> 16; }
|
| -
|
| - /** Return the next pseudo random number expressed as a signed SkFixed
|
| - in the range (-SK_Fixed1..SK_Fixed1).
|
| - */
|
| - SkFixed nextSFixed1() { return this->nextS() >> 15; }
|
| -
|
| - /** Return the next pseudo random number expressed as a SkScalar
|
| - in the range [0..SK_Scalar1).
|
| - */
|
| - SkScalar nextUScalar1() { return SkFixedToScalar(this->nextUFixed1()); }
|
| -
|
| - /** Return the next pseudo random number expressed as a SkScalar
|
| - in the range [min..max).
|
| - */
|
| - SkScalar nextRangeScalar(SkScalar min, SkScalar max) {
|
| - return this->nextUScalar1() * (max - min) + min;
|
| - }
|
| -
|
| - /** Return the next pseudo random number expressed as a SkScalar
|
| - in the range (-SK_Scalar1..SK_Scalar1).
|
| - */
|
| - SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); }
|
| -
|
| - /** Return the next pseudo random number as a bool.
|
| - */
|
| - bool nextBool() { return this->nextU() >= 0x80000000; }
|
| -
|
| - /** A biased version of nextBool().
|
| - */
|
| - bool nextBiasedBool(SkScalar fractionTrue) {
|
| - SkASSERT(fractionTrue >= 0 && fractionTrue <= SK_Scalar1);
|
| - return this->nextUScalar1() <= fractionTrue;
|
| - }
|
| -
|
| - /**
|
| - * Return the next pseudo random number as a signed 64bit value.
|
| - */
|
| - int64_t next64() {
|
| - int64_t hi = this->nextS();
|
| - return (hi << 32) | this->nextU();
|
| - }
|
| -
|
| - /**
|
| - * Return the current seed. This allows the caller to later reset to the
|
| - * same seed (using setSeed) so it can generate the same sequence.
|
| - */
|
| - int32_t getSeed() const { return fSeed; }
|
| -
|
| - /** Set the seed of the random object. The seed is initialized to 0 when the
|
| - object is first created, and is updated each time the next pseudo random
|
| - number is requested.
|
| - */
|
| - void setSeed(int32_t seed) { fSeed = (uint32_t)seed; }
|
| -
|
| -private:
|
| - // See "Numerical Recipes in C", 1992 page 284 for these constants
|
| - enum {
|
| - kMul = 1664525,
|
| - kAdd = 1013904223
|
| - };
|
| - uint32_t fSeed;
|
| -};
|
| -
|
| /** \class SkRandom
|
|
|
| Utility class that implements pseudo random 32bit numbers using Marsaglia's
|
|
|