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Unified Diff: src/arm/lithium-codegen-arm.cc

Issue 80513004: Revert 17963, 17962 and 17955: Random number generator in JS changes (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Remove Yang's changes, too Created 7 years, 1 month ago
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Index: src/arm/lithium-codegen-arm.cc
diff --git a/src/arm/lithium-codegen-arm.cc b/src/arm/lithium-codegen-arm.cc
index cd9c712d3eaf46c3d125e03bbac205612d960707..0aa8197ce1fe128098ef6f5c742592eb976f5653 100644
--- a/src/arm/lithium-codegen-arm.cc
+++ b/src/arm/lithium-codegen-arm.cc
@@ -3934,6 +3934,68 @@ void LCodeGen::DoPower(LPower* instr) {
}
+void LCodeGen::DoRandom(LRandom* instr) {
+ // Assert that the register size is indeed the size of each seed.
+ static const int kSeedSize = sizeof(uint32_t);
+ STATIC_ASSERT(kPointerSize == kSeedSize);
+
+ // Load native context
+ Register global_object = ToRegister(instr->global_object());
+ Register native_context = global_object;
+ __ ldr(native_context, FieldMemOperand(
+ global_object, GlobalObject::kNativeContextOffset));
+
+ // Load state (FixedArray of the native context's random seeds)
+ static const int kRandomSeedOffset =
+ FixedArray::kHeaderSize + Context::RANDOM_SEED_INDEX * kPointerSize;
+ Register state = native_context;
+ __ ldr(state, FieldMemOperand(native_context, kRandomSeedOffset));
+
+ // Load state[0].
+ Register state0 = ToRegister(instr->scratch());
+ __ ldr(state0, FieldMemOperand(state, ByteArray::kHeaderSize));
+ // Load state[1].
+ Register state1 = ToRegister(instr->scratch2());
+ __ ldr(state1, FieldMemOperand(state, ByteArray::kHeaderSize + kSeedSize));
+
+ // state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16)
+ Register scratch3 = ToRegister(instr->scratch3());
+ Register scratch4 = scratch0();
+ __ and_(scratch3, state0, Operand(0xFFFF));
+ __ mov(scratch4, Operand(18273));
+ __ mul(scratch3, scratch3, scratch4);
+ __ add(state0, scratch3, Operand(state0, LSR, 16));
+ // Save state[0].
+ __ str(state0, FieldMemOperand(state, ByteArray::kHeaderSize));
+
+ // state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16)
+ __ and_(scratch3, state1, Operand(0xFFFF));
+ __ mov(scratch4, Operand(36969));
+ __ mul(scratch3, scratch3, scratch4);
+ __ add(state1, scratch3, Operand(state1, LSR, 16));
+ // Save state[1].
+ __ str(state1, FieldMemOperand(state, ByteArray::kHeaderSize + kSeedSize));
+
+ // Random bit pattern = (state[0] << 14) + (state[1] & 0x3FFFF)
+ Register random = scratch4;
+ __ and_(random, state1, Operand(0x3FFFF));
+ __ add(random, random, Operand(state0, LSL, 14));
+
+ // 0x41300000 is the top half of 1.0 x 2^20 as a double.
+ // Create this constant using mov/orr to avoid PC relative load.
+ __ mov(scratch3, Operand(0x41000000));
+ __ orr(scratch3, scratch3, Operand(0x300000));
+ // Move 0x41300000xxxxxxxx (x = random bits) to VFP.
+ DwVfpRegister result = ToDoubleRegister(instr->result());
+ __ vmov(result, random, scratch3);
+ // Move 0x4130000000000000 to VFP.
+ __ mov(scratch4, Operand::Zero());
+ DwVfpRegister scratch5 = double_scratch0();
+ __ vmov(scratch5, scratch4, scratch3);
+ __ vsub(result, result, scratch5);
+}
+
+
void LCodeGen::DoMathExp(LMathExp* instr) {
DwVfpRegister input = ToDoubleRegister(instr->value());
DwVfpRegister result = ToDoubleRegister(instr->result());
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