| Index: services/window_manager/view_targeter.cc
|
| diff --git a/services/window_manager/view_targeter.cc b/services/window_manager/view_targeter.cc
|
| index ab822ffd51e08936b1058dc316aad197eb4ebe78..5a2de7b644bccadf191bce867ee39fca6647bbe5 100644
|
| --- a/services/window_manager/view_targeter.cc
|
| +++ b/services/window_manager/view_targeter.cc
|
| @@ -4,6 +4,7 @@
|
|
|
| #include "services/window_manager/view_targeter.h"
|
|
|
| +#include "services/window_manager/capture_controller.h"
|
| #include "services/window_manager/focus_controller.h"
|
| #include "services/window_manager/view_target.h"
|
|
|
| @@ -85,8 +86,12 @@ ViewTarget* ViewTargeter::FindTargetInRootView(ViewTarget* root_view,
|
| // mouse_pressed_handler() in the aura version. This is what makes sure
|
| // that a view gets both the mouse down and up.
|
|
|
| - // TODO(erg): We redirect to a currently active capture window here. Add this
|
| - // when we have capture working.
|
| + CaptureController* capture_controller =
|
| + GetCaptureController(root_view->view());
|
| + DCHECK(capture_controller);
|
| + mojo::View* capture_view = capture_controller->GetCapture();
|
| + if (capture_view)
|
| + return ViewTarget::TargetFromView(capture_view);
|
|
|
| // TODO(erg): There's a whole bunch of junk about handling touch events
|
| // here. Handle later.
|
|
|