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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/ic/ic.h" | 7 #include "src/ic/ic.h" |
| 8 #include "src/ic/ic-state.h" | 8 #include "src/ic/ic-state.h" |
| 9 #include "src/objects.h" | 9 #include "src/objects.h" |
| 10 #include "src/type-feedback-vector-inl.h" | 10 #include "src/type-feedback-vector-inl.h" |
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| 200 KeyedLoadICNexus nexus(this, slot); | 200 KeyedLoadICNexus nexus(this, slot); |
| 201 if (ClearLogic(heap, ic_age, kind, nexus.StateFromFeedback())) { | 201 if (ClearLogic(heap, ic_age, kind, nexus.StateFromFeedback())) { |
| 202 nexus.Clear(host); | 202 nexus.Clear(host); |
| 203 } | 203 } |
| 204 } | 204 } |
| 205 } | 205 } |
| 206 } | 206 } |
| 207 } | 207 } |
| 208 | 208 |
| 209 | 209 |
| 210 bool TypeFeedbackVector::IsCleared() { |
| 211 int slots = Slots(); |
| 212 Isolate* isolate = GetIsolate(); |
| 213 Object* uninitialized_sentinel = |
| 214 TypeFeedbackVector::RawUninitializedSentinel(isolate->heap()); |
| 215 |
| 216 for (int i = 0; i < slots; i++) { |
| 217 FeedbackVectorSlot slot(i); |
| 218 Object* obj = Get(slot); |
| 219 if (obj->IsHeapObject()) { |
| 220 InstanceType instance_type = |
| 221 HeapObject::cast(obj)->map()->instance_type(); |
| 222 // AllocationSites are exempt from clearing. They don't store Maps |
| 223 // or Code pointers which can cause memory leaks if not cleared |
| 224 // regularly. |
| 225 if (instance_type != ALLOCATION_SITE_TYPE) { |
| 226 return false; |
| 227 } |
| 228 } |
| 229 } |
| 230 |
| 231 slots = ICSlots(); |
| 232 if (slots == 0) return true; |
| 233 |
| 234 // Now check vector-based ICs. |
| 235 for (int i = 0; i < slots; i++) { |
| 236 FeedbackVectorICSlot slot(i); |
| 237 Object* obj = Get(slot); |
| 238 if (obj != uninitialized_sentinel) { |
| 239 return false; |
| 240 } |
| 241 } |
| 242 return true; |
| 243 } |
| 244 |
| 245 |
| 210 Handle<FixedArray> FeedbackNexus::EnsureArrayOfSize(int length) { | 246 Handle<FixedArray> FeedbackNexus::EnsureArrayOfSize(int length) { |
| 211 Isolate* isolate = GetIsolate(); | 247 Isolate* isolate = GetIsolate(); |
| 212 Handle<Object> feedback = handle(GetFeedback(), isolate); | 248 Handle<Object> feedback = handle(GetFeedback(), isolate); |
| 213 if (!feedback->IsFixedArray() || | 249 if (!feedback->IsFixedArray() || |
| 214 FixedArray::cast(*feedback)->length() != length) { | 250 FixedArray::cast(*feedback)->length() != length) { |
| 215 Handle<FixedArray> array = isolate->factory()->NewFixedArray(length); | 251 Handle<FixedArray> array = isolate->factory()->NewFixedArray(length); |
| 216 SetFeedback(*array); | 252 SetFeedback(*array); |
| 217 return array; | 253 return array; |
| 218 } | 254 } |
| 219 return Handle<FixedArray>::cast(feedback); | 255 return Handle<FixedArray>::cast(feedback); |
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| 488 if (feedback->IsFixedArray()) { | 524 if (feedback->IsFixedArray()) { |
| 489 FixedArray* array = FixedArray::cast(feedback); | 525 FixedArray* array = FixedArray::cast(feedback); |
| 490 DCHECK(array->length() >= 3); | 526 DCHECK(array->length() >= 3); |
| 491 Object* name = array->get(0); | 527 Object* name = array->get(0); |
| 492 if (name->IsName()) return Name::cast(name); | 528 if (name->IsName()) return Name::cast(name); |
| 493 } | 529 } |
| 494 return NULL; | 530 return NULL; |
| 495 } | 531 } |
| 496 } | 532 } |
| 497 } // namespace v8::internal | 533 } // namespace v8::internal |
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