Index: src/gpu/effects/GrConvolutionEffect.h |
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h |
index 1d0950bfa58ea401e459c303e5032b2a25042a71..0d1226b3aa6a430265af9351e0d2193fbae53d92 100644 |
--- a/src/gpu/effects/GrConvolutionEffect.h |
+++ b/src/gpu/effects/GrConvolutionEffect.h |
@@ -96,7 +96,7 @@ private: |
virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
- virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const { |
+ virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { |
// If the texture was opaque we could know that the output color if we knew the sum of the |
// kernel values. |
inout->mulByUnknownFourComponents(); |