Index: src/gpu/GrGeometryProcessor.h |
diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h |
index 50ecac48ba0c74a33d27dbf29bd1f203ab9f3051..7481515577f387a2c922133811cff072ca1dd2f3 100644 |
--- a/src/gpu/GrGeometryProcessor.h |
+++ b/src/gpu/GrGeometryProcessor.h |
@@ -80,8 +80,6 @@ public: |
, fHasVertexCoverage(false) |
, fHasLocalCoords(false) {} |
- virtual const char* name() const = 0; |
- |
/** |
* Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this geometry |
* processor's GL backend implementation. |
@@ -161,7 +159,7 @@ public: |
virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {} |
GrColor color() const { return fColor; } |
- uint8_t coverage() const { return fCoverage; } |
+ uint8_t coverage() const SK_OVERRIDE { return fCoverage; } |
// TODO this is a total hack until the gp can own whether or not it uses uniform |
// color / coverage |