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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/rendering_helper.h" | 5 #include "content/common/gpu/media/rendering_helper.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <numeric> | 8 #include <numeric> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/callback_helpers.h" | 12 #include "base/callback_helpers.h" |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/mac/scoped_nsautorelease_pool.h" | 14 #include "base/mac/scoped_nsautorelease_pool.h" |
15 #include "base/message_loop/message_loop.h" | 15 #include "base/message_loop/message_loop.h" |
16 #include "base/strings/stringize_macros.h" | 16 #include "base/strings/stringize_macros.h" |
17 #include "base/synchronization/waitable_event.h" | 17 #include "base/synchronization/waitable_event.h" |
18 #include "base/time/time.h" | 18 #include "base/time/time.h" |
19 #include "ui/gl/gl_context.h" | 19 #include "ui/gl/gl_context.h" |
20 #include "ui/gl/gl_implementation.h" | 20 #include "ui/gl/gl_implementation.h" |
21 #include "ui/gl/gl_surface.h" | 21 #include "ui/gl/gl_surface.h" |
| 22 #include "ui/gl/gl_surface_egl.h" |
| 23 #include "ui/gl/gl_surface_glx.h" |
22 | 24 |
23 #if defined(OS_WIN) | 25 #if defined(OS_WIN) |
24 #include <windows.h> | 26 #include <windows.h> |
25 #endif | 27 #endif |
26 | 28 |
27 #if defined(USE_X11) | 29 #if defined(USE_X11) |
28 #include "ui/gfx/x/x11_types.h" | 30 #include "ui/gfx/x/x11_types.h" |
29 #endif | 31 #endif |
30 | 32 |
31 #if defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) | 33 #if !defined(OS_WIN) && defined(ARCH_CPU_X86_FAMILY) |
32 #include "ui/gl/gl_surface_glx.h" | |
33 #define GL_VARIANT_GLX 1 | 34 #define GL_VARIANT_GLX 1 |
34 #else | 35 #else |
35 #include "ui/gl/gl_surface_egl.h" | |
36 #define GL_VARIANT_EGL 1 | 36 #define GL_VARIANT_EGL 1 |
37 #endif | 37 #endif |
38 | 38 |
39 // Helper for Shader creation. | 39 // Helper for Shader creation. |
40 static void CreateShader(GLuint program, | 40 static void CreateShader(GLuint program, |
41 GLenum type, | 41 GLenum type, |
42 const char* source, | 42 const char* source, |
43 int size) { | 43 int size) { |
44 GLuint shader = glCreateShader(type); | 44 GLuint shader = glCreateShader(type); |
45 glShaderSource(shader, 1, &source, &size); | 45 glShaderSource(shader, 1, &source, &size); |
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120 base::Bind(&RenderingHelper::RenderContent, base::Unretained(this))); | 120 base::Bind(&RenderingHelper::RenderContent, base::Unretained(this))); |
121 | 121 |
122 frame_duration_ = params.rendering_fps > 0 | 122 frame_duration_ = params.rendering_fps > 0 |
123 ? base::TimeDelta::FromSeconds(1) / params.rendering_fps | 123 ? base::TimeDelta::FromSeconds(1) / params.rendering_fps |
124 : base::TimeDelta(); | 124 : base::TimeDelta(); |
125 | 125 |
126 render_as_thumbnails_ = params.render_as_thumbnails; | 126 render_as_thumbnails_ = params.render_as_thumbnails; |
127 message_loop_ = base::MessageLoop::current(); | 127 message_loop_ = base::MessageLoop::current(); |
128 | 128 |
129 #if defined(OS_WIN) | 129 #if defined(OS_WIN) |
| 130 screen_size_ = |
| 131 gfx::Size(GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN)); |
130 window_ = CreateWindowEx(0, | 132 window_ = CreateWindowEx(0, |
131 L"Static", | 133 L"Static", |
132 L"VideoDecodeAcceleratorTest", | 134 L"VideoDecodeAcceleratorTest", |
133 WS_OVERLAPPEDWINDOW | WS_VISIBLE, | 135 WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
134 0, | 136 0, |
135 0, | 137 0, |
136 GetSystemMetrics(SM_CXSCREEN), | 138 screen_size_.width(), |
137 GetSystemMetrics(SM_CYSCREEN), | 139 screen_size_.height(), |
138 NULL, | 140 NULL, |
139 NULL, | 141 NULL, |
140 NULL, | 142 NULL, |
141 NULL); | 143 NULL); |
142 #elif defined(USE_X11) | 144 #elif defined(USE_X11) |
143 Display* display = gfx::GetXDisplay(); | 145 Display* display = gfx::GetXDisplay(); |
144 Screen* screen = DefaultScreenOfDisplay(display); | 146 Screen* screen = DefaultScreenOfDisplay(display); |
| 147 screen_size_ = gfx::Size(XWidthOfScreen(screen), XHeightOfScreen(screen)); |
145 | 148 |
146 CHECK(display); | 149 CHECK(display); |
147 | 150 |
148 XSetWindowAttributes window_attributes; | 151 XSetWindowAttributes window_attributes; |
149 memset(&window_attributes, 0, sizeof(window_attributes)); | 152 memset(&window_attributes, 0, sizeof(window_attributes)); |
150 window_attributes.background_pixel = | 153 window_attributes.background_pixel = |
151 BlackPixel(display, DefaultScreen(display)); | 154 BlackPixel(display, DefaultScreen(display)); |
152 window_attributes.override_redirect = true; | 155 window_attributes.override_redirect = true; |
153 int depth = DefaultDepth(display, DefaultScreen(display)); | 156 int depth = DefaultDepth(display, DefaultScreen(display)); |
154 | 157 |
155 window_ = XCreateWindow(display, | 158 window_ = XCreateWindow(display, |
156 DefaultRootWindow(display), | 159 DefaultRootWindow(display), |
157 0, | 160 0, |
158 0, | 161 0, |
159 XWidthOfScreen(screen), | 162 screen_size_.width(), |
160 XHeightOfScreen(screen), | 163 screen_size_.height(), |
161 0 /* border width */, | 164 0 /* border width */, |
162 depth, | 165 depth, |
163 CopyFromParent /* class */, | 166 CopyFromParent /* class */, |
164 CopyFromParent /* visual */, | 167 CopyFromParent /* visual */, |
165 (CWBackPixel | CWOverrideRedirect), | 168 (CWBackPixel | CWOverrideRedirect), |
166 &window_attributes); | 169 &window_attributes); |
167 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); | 170 XStoreName(display, window_, "VideoDecodeAcceleratorTest"); |
168 XSelectInput(display, window_, ExposureMask); | 171 XSelectInput(display, window_, ExposureMask); |
169 XMapWindow(display, window_); | 172 XMapWindow(display, window_); |
170 #else | 173 #else |
171 #error unknown platform | 174 #error unknown platform |
172 #endif | 175 #endif |
173 CHECK(window_ != gfx::kNullAcceleratedWidget); | 176 CHECK(window_ != gfx::kNullAcceleratedWidget); |
174 | 177 |
175 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); | 178 gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_); |
176 screen_size_ = gl_surface_->GetSize(); | |
177 | |
178 gl_context_ = gfx::GLContext::CreateGLContext( | 179 gl_context_ = gfx::GLContext::CreateGLContext( |
179 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); | 180 NULL, gl_surface_.get(), gfx::PreferIntegratedGpu); |
180 CHECK(gl_context_->MakeCurrent(gl_surface_.get())); | 181 gl_context_->MakeCurrent(gl_surface_.get()); |
181 | 182 |
182 CHECK_GT(params.window_sizes.size(), 0U); | 183 CHECK_GT(params.window_sizes.size(), 0U); |
183 videos_.resize(params.window_sizes.size()); | 184 videos_.resize(params.window_sizes.size()); |
184 LayoutRenderingAreas(params.window_sizes); | 185 LayoutRenderingAreas(params.window_sizes); |
185 | 186 |
186 if (render_as_thumbnails_) { | 187 if (render_as_thumbnails_) { |
187 CHECK_EQ(videos_.size(), 1U); | 188 CHECK_EQ(videos_.size(), 1U); |
188 | 189 |
189 GLint max_texture_size; | 190 GLint max_texture_size; |
190 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); | 191 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
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296 if (tex_external != -1) { | 297 if (tex_external != -1) { |
297 glUniform1i(tex_external, 1); | 298 glUniform1i(tex_external, 1); |
298 } | 299 } |
299 int pos_location = glGetAttribLocation(program_, "in_pos"); | 300 int pos_location = glGetAttribLocation(program_, "in_pos"); |
300 glEnableVertexAttribArray(pos_location); | 301 glEnableVertexAttribArray(pos_location); |
301 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); | 302 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); |
302 int tc_location = glGetAttribLocation(program_, "in_tc"); | 303 int tc_location = glGetAttribLocation(program_, "in_tc"); |
303 glEnableVertexAttribArray(tc_location); | 304 glEnableVertexAttribArray(tc_location); |
304 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords); | 305 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords); |
305 | 306 |
306 if (frame_duration_ != base::TimeDelta()) { | 307 if (frame_duration_ != base::TimeDelta()) |
307 int warm_up_iterations = params.warm_up_iterations; | 308 WarmUpRendering(params.warm_up_iterations); |
308 WarmUpRendering(warm_up_iterations); | |
309 } | |
310 | 309 |
311 // It's safe to use Unretained here since |rendering_thread_| will be stopped | 310 // It's safe to use Unretained here since |rendering_thread_| will be stopped |
312 // in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is | 311 // in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is |
313 // a member of that class. (See video_decode_accelerator_unittest.cc.) | 312 // a member of that class. (See video_decode_accelerator_unittest.cc.) |
314 gfx::VSyncProvider* vsync_provider = gl_surface_->GetVSyncProvider(); | 313 gfx::VSyncProvider* vsync_provider = gl_surface_->GetVSyncProvider(); |
315 if (vsync_provider && frame_duration_ != base::TimeDelta()) | 314 if (vsync_provider) |
316 vsync_provider->GetVSyncParameters(base::Bind( | 315 vsync_provider->GetVSyncParameters(base::Bind( |
317 &RenderingHelper::UpdateVSyncParameters, base::Unretained(this), done)); | 316 &RenderingHelper::UpdateVSyncParameters, base::Unretained(this), done)); |
318 else | 317 else |
319 done->Signal(); | 318 done->Signal(); |
320 } | 319 } |
321 | 320 |
322 // The rendering for the first few frames is slow (e.g., 100ms on Peach Pit). | 321 // The rendering for the first few frames is slow (e.g., 100ms on Peach Pit). |
323 // This affects the numbers measured in the performance test. We try to render | 322 // This affects the numbers measured in the performance test. We try to render |
324 // several frames here to warm up the rendering. | 323 // several frames here to warm up the rendering. |
325 void RenderingHelper::WarmUpRendering(int warm_up_iterations) { | 324 void RenderingHelper::WarmUpRendering(int warm_up_iterations) { |
326 unsigned int texture_id; | 325 unsigned int texture_id; |
327 scoped_ptr<GLubyte[]> emptyData(new GLubyte[screen_size_.GetArea() * 2]()); | 326 scoped_ptr<GLubyte[]> emptyData(new GLubyte[screen_size_.GetArea() * 2]); |
328 glGenTextures(1, &texture_id); | 327 glGenTextures(1, &texture_id); |
329 glBindTexture(GL_TEXTURE_2D, texture_id); | 328 glBindTexture(GL_TEXTURE_2D, texture_id); |
330 glTexImage2D(GL_TEXTURE_2D, | 329 glTexImage2D(GL_TEXTURE_2D, |
331 0, | 330 0, |
332 GL_RGB, | 331 GL_RGB, |
333 screen_size_.width(), | 332 screen_size_.width(), |
334 screen_size_.height(), | 333 screen_size_.height(), |
335 0, | 334 0, |
336 GL_RGB, | 335 GL_RGB, |
337 GL_UNSIGNED_SHORT_5_6_5, | 336 GL_UNSIGNED_SHORT_5_6_5, |
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461 glBindTexture(texture_target, 0); | 460 glBindTexture(texture_target, 0); |
462 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | 461 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); |
463 } | 462 } |
464 | 463 |
465 void RenderingHelper::DeleteTexture(uint32 texture_id) { | 464 void RenderingHelper::DeleteTexture(uint32 texture_id) { |
466 CHECK_EQ(base::MessageLoop::current(), message_loop_); | 465 CHECK_EQ(base::MessageLoop::current(), message_loop_); |
467 glDeleteTextures(1, &texture_id); | 466 glDeleteTextures(1, &texture_id); |
468 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | 467 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); |
469 } | 468 } |
470 | 469 |
471 scoped_refptr<gfx::GLContext> RenderingHelper::GetGLContext() { | 470 void* RenderingHelper::GetGLContext() { |
472 return gl_context_; | |
473 } | |
474 | |
475 void* RenderingHelper::GetGLContextHandle() { | |
476 return gl_context_->GetHandle(); | 471 return gl_context_->GetHandle(); |
477 } | 472 } |
478 | 473 |
479 void* RenderingHelper::GetGLDisplay() { | 474 void* RenderingHelper::GetGLDisplay() { |
480 return gl_surface_->GetDisplay(); | 475 return gl_surface_->GetDisplay(); |
481 } | 476 } |
482 | 477 |
483 void RenderingHelper::Clear() { | 478 void RenderingHelper::Clear() { |
484 videos_.clear(); | 479 videos_.clear(); |
485 message_loop_ = NULL; | 480 message_loop_ = NULL; |
486 gl_context_ = NULL; | 481 gl_context_ = NULL; |
487 gl_surface_ = NULL; | 482 gl_surface_ = NULL; |
488 | 483 |
489 render_as_thumbnails_ = false; | 484 render_as_thumbnails_ = false; |
490 frame_count_ = 0; | 485 frame_count_ = 0; |
491 thumbnails_fbo_id_ = 0; | 486 thumbnails_fbo_id_ = 0; |
492 thumbnails_texture_id_ = 0; | 487 thumbnails_texture_id_ = 0; |
493 | 488 |
494 #if defined(OS_WIN) | 489 #if defined(OS_WIN) |
495 if (window_) | 490 if (window_) |
496 DestroyWindow(window_); | 491 DestroyWindow(window_); |
497 #elif defined(USE_X11) | 492 #else |
498 // Destroy resources acquired in Initialize, in reverse-acquisition order. | 493 // Destroy resources acquired in Initialize, in reverse-acquisition order. |
499 if (window_) { | 494 if (window_) { |
500 CHECK(XUnmapWindow(gfx::GetXDisplay(), window_)); | 495 CHECK(XUnmapWindow(gfx::GetXDisplay(), window_)); |
501 CHECK(XDestroyWindow(gfx::GetXDisplay(), window_)); | 496 CHECK(XDestroyWindow(gfx::GetXDisplay(), window_)); |
502 } | 497 } |
503 #endif | 498 #endif |
504 window_ = gfx::kNullAcceleratedWidget; | 499 window_ = gfx::kNullAcceleratedWidget; |
505 } | 500 } |
506 | 501 |
507 void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, | 502 void RenderingHelper::GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
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692 // When the rendering falls behind, drops frames. | 687 // When the rendering falls behind, drops frames. |
693 while (scheduled_render_time_ < target) { | 688 while (scheduled_render_time_ < target) { |
694 scheduled_render_time_ += frame_duration_; | 689 scheduled_render_time_ += frame_duration_; |
695 DropOneFrameForAllVideos(); | 690 DropOneFrameForAllVideos(); |
696 } | 691 } |
697 | 692 |
698 message_loop_->PostDelayedTask( | 693 message_loop_->PostDelayedTask( |
699 FROM_HERE, render_task_.callback(), target - now); | 694 FROM_HERE, render_task_.callback(), target - now); |
700 } | 695 } |
701 } // namespace content | 696 } // namespace content |
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