| Index: Source/WebCore/html/canvas/WebGLRenderingContext.h
|
| ===================================================================
|
| --- Source/WebCore/html/canvas/WebGLRenderingContext.h (revision 95971)
|
| +++ Source/WebCore/html/canvas/WebGLRenderingContext.h (working copy)
|
| @@ -143,7 +143,7 @@
|
|
|
| PassRefPtr<WebGLActiveInfo> getActiveAttrib(WebGLProgram*, GC3Duint index, ExceptionCode&);
|
| PassRefPtr<WebGLActiveInfo> getActiveUniform(WebGLProgram*, GC3Duint index, ExceptionCode&);
|
| - bool getAttachedShaders(WebGLProgram*, Vector<WebGLShader*>&, ExceptionCode&);
|
| + bool getAttachedShaders(WebGLProgram*, Vector<RefPtr<WebGLShader> >&, ExceptionCode&);
|
| GC3Dint getAttribLocation(WebGLProgram*, const String& name);
|
| WebGLGetInfo getBufferParameter(GC3Denum target, GC3Denum pname, ExceptionCode&);
|
| PassRefPtr<WebGLContextAttributes> getContextAttributes();
|
|
|