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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_ZONE_CONTAINERS_H_ | 5 #ifndef V8_ZONE_CONTAINERS_H_ |
6 #define V8_ZONE_CONTAINERS_H_ | 6 #define V8_ZONE_CONTAINERS_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <list> | 9 #include <list> |
10 #include <queue> | 10 #include <queue> |
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80 // Constructs an empty stack. | 80 // Constructs an empty stack. |
81 explicit ZoneStack(Zone* zone) | 81 explicit ZoneStack(Zone* zone) |
82 : std::stack<T, ZoneDeque<T>>(ZoneDeque<T>(zone)) {} | 82 : std::stack<T, ZoneDeque<T>>(ZoneDeque<T>(zone)) {} |
83 }; | 83 }; |
84 | 84 |
85 | 85 |
86 // Typedefs to shorten commonly used vectors. | 86 // Typedefs to shorten commonly used vectors. |
87 typedef ZoneVector<bool> BoolVector; | 87 typedef ZoneVector<bool> BoolVector; |
88 typedef ZoneVector<int> IntVector; | 88 typedef ZoneVector<int> IntVector; |
89 | 89 |
90 // A small adapter for iterating over ranges of elements. | |
91 template <typename T> | |
92 struct PtrRange { | |
Sven Panne
2014/12/15 14:21:59
Drive-by nit-pick: If performance (i.e. the copyin
Benedikt Meurer
2014/12/16 06:10:25
Ok, I see the reason to have this class in here, b
titzer
2014/12/16 07:55:10
Using base::iterator_range now.
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93 typedef T* iterator; | |
94 iterator begin_; | |
95 iterator end_; | |
96 iterator begin() { return begin_; } | |
97 iterator end() { return end_; } | |
98 }; | |
99 | |
100 | |
90 } // namespace internal | 101 } // namespace internal |
91 } // namespace v8 | 102 } // namespace v8 |
92 | 103 |
93 #endif // V8_ZONE_CONTAINERS_H_ | 104 #endif // V8_ZONE_CONTAINERS_H_ |
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