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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_ | 5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_ |
6 #define ASH_WM_WINDOW_ANIMATIONS_H_ | 6 #define ASH_WM_WINDOW_ANIMATIONS_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "ui/gfx/transform.h" | 9 #include "ui/gfx/transform.h" |
10 #include "ui/views/corewm/window_animations.h" | 10 #include "ui/views/corewm/window_animations.h" |
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38 }; | 38 }; |
39 | 39 |
40 // Amount of time for the cross fade animation. | 40 // Amount of time for the cross fade animation. |
41 extern const int kCrossFadeDurationMS; | 41 extern const int kCrossFadeDurationMS; |
42 | 42 |
43 // Animate a cross-fade of |window| from its current bounds to |new_bounds|. | 43 // Animate a cross-fade of |window| from its current bounds to |new_bounds|. |
44 ASH_EXPORT void CrossFadeToBounds(aura::Window* window, | 44 ASH_EXPORT void CrossFadeToBounds(aura::Window* window, |
45 const gfx::Rect& new_bounds); | 45 const gfx::Rect& new_bounds); |
46 | 46 |
47 // Returns the duration of the cross-fade animation based on the |old_bounds| | 47 // Returns the duration of the cross-fade animation based on the |old_bounds| |
48 // and |new_bounds| of the window. | 48 // and |new_bounds| of the |window|. |
49 ASH_EXPORT base::TimeDelta GetCrossFadeDuration(const gfx::Rect& old_bounds, | 49 ASH_EXPORT base::TimeDelta GetCrossFadeDuration(aura::Window* window, |
| 50 const gfx::Rect& old_bounds, |
50 const gfx::Rect& new_bounds); | 51 const gfx::Rect& new_bounds); |
51 | 52 |
52 ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, | 53 ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, |
53 bool visible); | 54 bool visible); |
54 | 55 |
55 // Creates vector of animation sequences that lasts for |duration| and changes | 56 // Creates vector of animation sequences that lasts for |duration| and changes |
56 // brightness and grayscale to |target_value|. Caller takes ownership of | 57 // brightness and grayscale to |target_value|. Caller takes ownership of |
57 // returned LayerAnimationSequence objects. | 58 // returned LayerAnimationSequence objects. |
58 ASH_EXPORT std::vector<ui::LayerAnimationSequence*> | 59 ASH_EXPORT std::vector<ui::LayerAnimationSequence*> |
59 CreateBrightnessGrayscaleAnimationSequence(float target_value, | 60 CreateBrightnessGrayscaleAnimationSequence(float target_value, |
60 base::TimeDelta duration); | 61 base::TimeDelta duration); |
61 | 62 |
62 // Applies scale related to the specified AshWindowScaleType. | 63 // Applies scale related to the specified AshWindowScaleType. |
63 ASH_EXPORT void SetTransformForScaleAnimation( | 64 ASH_EXPORT void SetTransformForScaleAnimation( |
64 ui::Layer* layer, | 65 ui::Layer* layer, |
65 LayerScaleAnimationDirection type); | 66 LayerScaleAnimationDirection type); |
66 | 67 |
67 // Returns the approximate bounds to which |window| will be animated when it | 68 // Returns the approximate bounds to which |window| will be animated when it |
68 // is minimized. The bounds are approximate because the minimize animation | 69 // is minimized. The bounds are approximate because the minimize animation |
69 // involves rotation. | 70 // involves rotation. |
70 ASH_EXPORT gfx::Rect GetMinimizeAnimationTargetBoundsInScreen( | 71 ASH_EXPORT gfx::Rect GetMinimizeAnimationTargetBoundsInScreen( |
71 aura::Window* window); | 72 aura::Window* window); |
72 | 73 |
73 } // namespace ash | 74 } // namespace ash |
74 | 75 |
75 #endif // ASH_WM_WINDOW_ANIMATIONS_H_ | 76 #endif // ASH_WM_WINDOW_ANIMATIONS_H_ |
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