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Unified Diff: Source/core/rendering/svg/SVGRenderSupport.cpp

Issue 802833003: Remove the SVG paint culling optimization (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Update PaintInfo rect when leaving SVG Created 6 years ago
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Index: Source/core/rendering/svg/SVGRenderSupport.cpp
diff --git a/Source/core/rendering/svg/SVGRenderSupport.cpp b/Source/core/rendering/svg/SVGRenderSupport.cpp
index 0b8824d99480e80df204f12997c49dd676921fb3..8f2c9c5afc9859291b7fede1e24e6426a8059e16 100644
--- a/Source/core/rendering/svg/SVGRenderSupport.cpp
+++ b/Source/core/rendering/svg/SVGRenderSupport.cpp
@@ -145,6 +145,22 @@ const RenderObject* SVGRenderSupport::pushMappingToContainer(const RenderObject*
return parent;
}
+const AffineTransform SVGRenderSupport::transformToRootBorderBox(const RenderObject& renderer, const AffineTransform& localTransform)
+{
+ AffineTransform transform = localTransform;
+ RenderObject* next = renderer.parent();
+ while (next && !next->isSVGRoot()) {
pdr. 2014/12/15 05:02:21 linear algebra 101: instead of inverting each matr
fs 2014/12/15 10:28:16 If next is/ends up as null, you'll be toast anyway
pdr. 2014/12/18 22:22:40 Replaced with an assert.
+ transform = next->localToParentTransform() * transform;
fs 2014/12/15 10:28:16 (Last I checked a sequence like this generated hor
pdr. 2014/12/16 06:29:56 It does indeed, we should add this to AffineTransf
pdr. 2014/12/18 22:22:40 I looked into this and premultiply doesn't seem as
fs 2014/12/19 11:46:00 Moves are cheap execution-wise, but cost in terms
+ next = next->parent();
+ }
+ transform = toRenderSVGRoot(next)->localToBorderBoxTransform() * transform;
+
+ if (!transform.isInvertible())
fs 2014/12/15 10:28:16 Maybe just return |transform| instead of its inver
+ return AffineTransform();
+
+ return transform.inverse();
+}
+
// Update a bounding box taking into account the validity of the other bounding box.
inline void SVGRenderSupport::updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, RenderObject* other, FloatRect otherBoundingBox)
{
@@ -187,11 +203,6 @@ void SVGRenderSupport::computeContainerBoundingBoxes(const RenderObject* contain
paintInvalidationBoundingBox = strokeBoundingBox;
}
-bool SVGRenderSupport::paintInfoIntersectsPaintInvalidationRect(const FloatRect& localPaintInvalidationRect, const AffineTransform& localTransform, const PaintInfo& paintInfo)
-{
- return localTransform.mapRect(localPaintInvalidationRect).intersects(paintInfo.rect);
-}
-
const RenderSVGRoot* SVGRenderSupport::findTreeRootObject(const RenderObject* start)
{
while (start && !start->isSVGRoot())
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