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1 /** | 1 /** |
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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64 // Determines whether the passed point lies in a clipping area | 64 // Determines whether the passed point lies in a clipping area |
65 static bool pointInClippingArea(RenderObject*, const FloatPoint&); | 65 static bool pointInClippingArea(RenderObject*, const FloatPoint&); |
66 | 66 |
67 // Transform |pointInParent| to |object|'s user-space and check if it is | 67 // Transform |pointInParent| to |object|'s user-space and check if it is |
68 // within the clipping area. Returns false if the transform is singular or | 68 // within the clipping area. Returns false if the transform is singular or |
69 // the point is outside the clipping area. | 69 // the point is outside the clipping area. |
70 static bool transformToUserSpaceAndCheckClipping(RenderObject*, const Affine
Transform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoi
nt); | 70 static bool transformToUserSpaceAndCheckClipping(RenderObject*, const Affine
Transform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoi
nt); |
71 | 71 |
72 static void computeContainerBoundingBoxes(const RenderObject* container, Flo
atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi
ngBox, FloatRect& paintInvalidationBoundingBox); | 72 static void computeContainerBoundingBoxes(const RenderObject* container, Flo
atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi
ngBox, FloatRect& paintInvalidationBoundingBox); |
73 | 73 |
74 static bool paintInfoIntersectsPaintInvalidationRect(const FloatRect& localP
aintInvalidationRect, const AffineTransform& localTransform, const PaintInfo&); | |
75 | |
76 // Important functions used by nearly all SVG renderers centralizing coordin
ate transformations / paint invalidation rect calculations | 74 // Important functions used by nearly all SVG renderers centralizing coordin
ate transformations / paint invalidation rect calculations |
77 static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalida
tionState*); | 75 static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalida
tionState*); |
78 static const RenderSVGRoot& mapRectToSVGRootForPaintInvalidation(const Rende
rObject*, const FloatRect& localPaintInvalidationRect, LayoutRect&); | 76 static const RenderSVGRoot& mapRectToSVGRootForPaintInvalidation(const Rende
rObject*, const FloatRect& localPaintInvalidationRect, LayoutRect&); |
79 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO
bject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const Pa
intInvalidationState* = 0); | 77 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO
bject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const Pa
intInvalidationState* = 0); |
80 static const RenderObject* pushMappingToContainer(const RenderObject*, const
RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); | 78 static const RenderObject* pushMappingToContainer(const RenderObject*, const
RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); |
| 79 static const AffineTransform transformToRootBorderBox(const RenderObject&, c
onst AffineTransform&); |
81 | 80 |
82 // Shared between SVG renderers and resources. | 81 // Shared between SVG renderers and resources. |
83 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*,
const RenderObject*); | 82 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*,
const RenderObject*); |
84 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co
nst RenderObject*); | 83 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co
nst RenderObject*); |
85 | 84 |
86 // Update the GC state (on |paintInfo.context|) for painting |renderer| | 85 // Update the GC state (on |paintInfo.context|) for painting |renderer| |
87 // using |style|. |resourceMode| is used to decide between fill/stroke. | 86 // using |style|. |resourceMode| is used to decide between fill/stroke. |
88 // Previous state will be saved (if needed) using |stateSaver|. | 87 // Previous state will be saved (if needed) using |stateSaver|. |
89 static bool updateGraphicsContext(const PaintInfo&, GraphicsContextStateSave
r&, RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransform* a
dditionalPaintServerTransform = 0); | 88 static bool updateGraphicsContext(const PaintInfo&, GraphicsContextStateSave
r&, RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransform* a
dditionalPaintServerTransform = 0); |
90 | 89 |
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118 return true; | 117 return true; |
119 if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDe
scendantsForObject(child)) | 118 if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDe
scendantsForObject(child)) |
120 return true; | 119 return true; |
121 } | 120 } |
122 return false; | 121 return false; |
123 } | 122 } |
124 | 123 |
125 } // namespace blink | 124 } // namespace blink |
126 | 125 |
127 #endif // SVGRenderSupport_h | 126 #endif // SVGRenderSupport_h |
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