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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/SVGForeignObjectPainter.h" | 6 #include "core/paint/SVGForeignObjectPainter.h" |
7 | 7 |
8 #include "core/paint/BlockPainter.h" | 8 #include "core/paint/BlockPainter.h" |
9 #include "core/rendering/PaintInfo.h" | 9 #include "core/rendering/PaintInfo.h" |
10 #include "core/rendering/svg/RenderSVGForeignObject.h" | 10 #include "core/rendering/svg/RenderSVGForeignObject.h" |
11 #include "core/rendering/svg/SVGRenderSupport.h" | 11 #include "core/rendering/svg/SVGRenderSupport.h" |
12 #include "core/rendering/svg/SVGRenderingContext.h" | 12 #include "core/rendering/svg/SVGRenderingContext.h" |
13 #include "platform/graphics/GraphicsContextStateSaver.h" | 13 #include "platform/graphics/GraphicsContextStateSaver.h" |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
17 void SVGForeignObjectPainter::paint(const PaintInfo& paintInfo) | 17 void SVGForeignObjectPainter::paint(const PaintInfo& paintInfo) |
18 { | 18 { |
19 if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhase Selection) | 19 if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhase Selection) |
20 return; | 20 return; |
21 | 21 |
22 PaintInfo childPaintInfo(paintInfo); | 22 PaintInfo childPaintInfo(paintInfo); |
23 GraphicsContextStateSaver stateSaver(*childPaintInfo.context); | 23 GraphicsContextStateSaver stateSaver(*childPaintInfo.context); |
24 childPaintInfo.applyTransform(m_renderSVGForeignObject.localTransform()); | 24 childPaintInfo.applyTransform(m_renderSVGForeignObject.localTransform()); |
25 | 25 |
26 // When transitioning from SVG to HTML painters we need to keep the PaintInf o rect up-to-date | |
27 // because it can be used for clipping. | |
28 // FIXME: We need to find an approach that's not O(n^2). | |
29 const AffineTransform& transform = SVGRenderSupport::transformToRootBorderBo x(m_renderSVGForeignObject, m_renderSVGForeignObject.localTransform()); | |
pdr.
2014/12/15 05:02:21
How can we cache this from paint invalidation? (si
fs
2014/12/15 10:28:16
Add:
m_cachedRootTransform = paintInvalidationSta
pdr.
2014/12/16 06:29:56
Thank you! This worked a charm.
I'm not /too/ wor
fs
2014/12/16 09:43:55
I'm not too worried either - let's just hope that
| |
30 childPaintInfo.rect = enclosingIntRect(transform.inverse().mapRect(FloatRect (childPaintInfo.rect))); | |
fs
2014/12/15 10:28:16
One inverse() too many (since transformToRootBorde
| |
31 | |
chrishtr
2014/12/15 16:36:24
Maybe just use an infinite rect here to turn off c
| |
26 if (SVGRenderSupport::isOverflowHidden(&m_renderSVGForeignObject)) | 32 if (SVGRenderSupport::isOverflowHidden(&m_renderSVGForeignObject)) |
27 childPaintInfo.context->clip(m_renderSVGForeignObject.viewportRect()); | 33 childPaintInfo.context->clip(m_renderSVGForeignObject.viewportRect()); |
28 | 34 |
29 SVGRenderingContext renderingContext; | 35 SVGRenderingContext renderingContext; |
30 bool continueRendering = true; | 36 bool continueRendering = true; |
31 if (paintInfo.phase == PaintPhaseForeground) { | 37 if (paintInfo.phase == PaintPhaseForeground) { |
32 renderingContext.prepareToRenderSVGContent(&m_renderSVGForeignObject, ch ildPaintInfo); | 38 renderingContext.prepareToRenderSVGContent(&m_renderSVGForeignObject, ch ildPaintInfo); |
33 continueRendering = renderingContext.isRenderingPrepared(); | 39 continueRendering = renderingContext.isRenderingPrepared(); |
34 } | 40 } |
35 | 41 |
(...skipping 10 matching lines...) Expand all Loading... | |
46 BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPo int); | 52 BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPo int); |
47 childPaintInfo.phase = PaintPhaseForeground; | 53 childPaintInfo.phase = PaintPhaseForeground; |
48 BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPo int); | 54 BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPo int); |
49 childPaintInfo.phase = PaintPhaseOutline; | 55 childPaintInfo.phase = PaintPhaseOutline; |
50 BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPo int); | 56 BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPo int); |
51 } | 57 } |
52 } | 58 } |
53 } | 59 } |
54 | 60 |
55 } // namespace blink | 61 } // namespace blink |
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