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Side by Side Diff: Source/core/rendering/svg/SVGRenderSupport.h

Issue 802833003: Remove the SVG paint culling optimization (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix test for the moon lander. Created 6 years ago
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1 /** 1 /**
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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64 // Determines whether the passed point lies in a clipping area 64 // Determines whether the passed point lies in a clipping area
65 static bool pointInClippingArea(RenderObject*, const FloatPoint&); 65 static bool pointInClippingArea(RenderObject*, const FloatPoint&);
66 66
67 // Transform |pointInParent| to |object|'s user-space and check if it is 67 // Transform |pointInParent| to |object|'s user-space and check if it is
68 // within the clipping area. Returns false if the transform is singular or 68 // within the clipping area. Returns false if the transform is singular or
69 // the point is outside the clipping area. 69 // the point is outside the clipping area.
70 static bool transformToUserSpaceAndCheckClipping(RenderObject*, const Affine Transform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoi nt); 70 static bool transformToUserSpaceAndCheckClipping(RenderObject*, const Affine Transform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoi nt);
71 71
72 static void computeContainerBoundingBoxes(const RenderObject* container, Flo atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi ngBox, FloatRect& paintInvalidationBoundingBox); 72 static void computeContainerBoundingBoxes(const RenderObject* container, Flo atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi ngBox, FloatRect& paintInvalidationBoundingBox);
73 73
74 static bool paintInfoIntersectsPaintInvalidationRect(const FloatRect& localP aintInvalidationRect, const AffineTransform& localTransform, const PaintInfo&);
75
76 // Important functions used by nearly all SVG renderers centralizing coordin ate transformations / paint invalidation rect calculations 74 // Important functions used by nearly all SVG renderers centralizing coordin ate transformations / paint invalidation rect calculations
77 static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject *, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalida tionState*); 75 static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject *, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalida tionState*);
78 static const RenderSVGRoot& mapRectToSVGRootForPaintInvalidation(const Rende rObject*, const FloatRect& localPaintInvalidationRect, LayoutRect&); 76 static const RenderSVGRoot& mapRectToSVGRootForPaintInvalidation(const Rende rObject*, const FloatRect& localPaintInvalidationRect, LayoutRect&);
79 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO bject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const Pa intInvalidationState* = 0); 77 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO bject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const Pa intInvalidationState* = 0);
80 static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); 78 static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&);
81 79
82 // Shared between SVG renderers and resources. 80 // Shared between SVG renderers and resources.
83 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*); 81 static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*);
84 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co nst RenderObject*); 82 static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, co nst RenderObject*);
85 83
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118 return true; 116 return true;
119 if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDe scendantsForObject(child)) 117 if (child->hasNonIsolatedBlendingDescendants() && !willIsolateBlendingDe scendantsForObject(child))
120 return true; 118 return true;
121 } 119 }
122 return false; 120 return false;
123 } 121 }
124 122
125 } // namespace blink 123 } // namespace blink
126 124
127 #endif // SVGRenderSupport_h 125 #endif // SVGRenderSupport_h
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