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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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119 { | 119 { |
120 ASSERT_NOT_REACHED(); | 120 ASSERT_NOT_REACHED(); |
121 return false; | 121 return false; |
122 } | 122 } |
123 | 123 |
124 void RenderSVGBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintI nvalidationState) | 124 void RenderSVGBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintI nvalidationState) |
125 { | 125 { |
126 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | 126 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) |
127 return; | 127 return; |
128 | 128 |
129 if (paintInvalidationState.cachedOffsetsEnabled()) | |
130 m_cachedPaintInvalidationTransform = paintInvalidationState.svgTransform (); | |
fs
2014/12/17 10:16:10
I think you need an else-branch here which calls t
pdr.
2014/12/18 22:22:41
Took a while to create a testcase but you were abs
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131 | |
129 ForceHorriblySlowRectMapping slowRectMapping(&paintInvalidationState); | 132 ForceHorriblySlowRectMapping slowRectMapping(&paintInvalidationState); |
130 RenderBlockFlow::invalidateTreeIfNeeded(paintInvalidationState); | 133 RenderBlockFlow::invalidateTreeIfNeeded(paintInvalidationState); |
131 } | 134 } |
132 | 135 |
133 } | 136 } |
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