| Index: Source/core/rendering/RenderBox.h
|
| diff --git a/Source/core/rendering/RenderBox.h b/Source/core/rendering/RenderBox.h
|
| index be4880c3ef11cbacf93ce68b61acdddac960c19c..365afde44f203d28c04afc1d37e95cf5afb3097b 100644
|
| --- a/Source/core/rendering/RenderBox.h
|
| +++ b/Source/core/rendering/RenderBox.h
|
| @@ -524,24 +524,6 @@ public:
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|
|
| void logicalExtentAfterUpdatingLogicalWidth(const LayoutUnit& logicalTop, LogicalExtentComputedValues&);
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|
|
| - // Called when a positioned object moves but doesn't necessarily change size. A simplified layout is attempted
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| - // that just updates the object's position. If the size does change, the object remains dirty.
|
| - bool tryLayoutDoingPositionedMovementOnly()
|
| - {
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| - LayoutUnit oldWidth = logicalWidth();
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| - LogicalExtentComputedValues computedValues;
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| - logicalExtentAfterUpdatingLogicalWidth(logicalTop(), computedValues);
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| - // If we shrink to fit our width may have changed, so we still need full layout.
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| - if (oldWidth != computedValues.m_extent)
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| - return false;
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| - setLogicalWidth(computedValues.m_extent);
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| - setLogicalLeft(computedValues.m_position);
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| - setMarginStart(computedValues.m_margins.m_start);
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| - setMarginEnd(computedValues.m_margins.m_end);
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| - updateLogicalHeight();
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| - return true;
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| - }
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| -
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| virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override;
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|
|
| void removeFloatingOrPositionedChildFromBlockLists();
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|
|