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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/overview/window_grid.h" | 5 #include "ash/wm/overview/window_grid.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <functional> | 8 #include <functional> |
9 #include <set> | 9 #include <set> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "ash/ash_switches.h" | 12 #include "ash/ash_switches.h" |
13 #include "ash/screen_util.h" | 13 #include "ash/screen_util.h" |
14 #include "ash/shell.h" | 14 #include "ash/shell.h" |
15 #include "ash/shell_window_ids.h" | 15 #include "ash/shell_window_ids.h" |
16 #include "ash/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/wm/overview/scoped_transform_overview_window.h" |
17 #include "ash/wm/overview/window_selector.h" | 17 #include "ash/wm/overview/window_selector.h" |
18 #include "ash/wm/overview/window_selector_item.h" | 18 #include "ash/wm/overview/window_selector_item.h" |
19 #include "ash/wm/window_state.h" | 19 #include "ash/wm/window_state.h" |
20 #include "base/command_line.h" | 20 #include "base/command_line.h" |
21 #include "base/i18n/string_search.h" | 21 #include "base/i18n/string_search.h" |
22 #include "base/memory/scoped_vector.h" | 22 #include "base/memory/scoped_vector.h" |
23 #include "third_party/skia/include/core/SkColor.h" | 23 #include "third_party/skia/include/core/SkColor.h" |
24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
25 #include "ui/compositor/layer_animation_observer.h" | 25 #include "ui/compositor/layer_animation_observer.h" |
26 #include "ui/compositor/scoped_layer_animation_settings.h" | 26 #include "ui/compositor/scoped_layer_animation_settings.h" |
27 #include "ui/gfx/animation/tween.h" | 27 #include "ui/gfx/animation/tween.h" |
28 #include "ui/gfx/vector2d.h" | 28 #include "ui/gfx/geometry/vector2d.h" |
29 #include "ui/views/background.h" | 29 #include "ui/views/background.h" |
30 #include "ui/views/view.h" | 30 #include "ui/views/view.h" |
31 #include "ui/views/widget/widget.h" | 31 #include "ui/views/widget/widget.h" |
32 #include "ui/wm/core/window_animations.h" | 32 #include "ui/wm/core/window_animations.h" |
33 | 33 |
34 namespace ash { | 34 namespace ash { |
35 namespace { | 35 namespace { |
36 | 36 |
37 typedef std::vector<aura::Window*> Windows; | 37 typedef std::vector<aura::Window*> Windows; |
38 | 38 |
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498 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 498 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
499 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); | 499 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); |
500 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); | 500 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); |
501 return; | 501 return; |
502 } | 502 } |
503 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); | 503 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); |
504 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); | 504 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); |
505 } | 505 } |
506 | 506 |
507 } // namespace ash | 507 } // namespace ash |
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