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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_grid.h" | 5 #include "ash/wm/overview/window_grid.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <functional> | 8 #include <functional> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "ash/ash_switches.h" | 12 #include "ash/ash_switches.h" |
| 13 #include "ash/screen_util.h" | 13 #include "ash/screen_util.h" |
| 14 #include "ash/shell.h" | 14 #include "ash/shell.h" |
| 15 #include "ash/shell_window_ids.h" | 15 #include "ash/shell_window_ids.h" |
| 16 #include "ash/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 17 #include "ash/wm/overview/window_selector.h" | 17 #include "ash/wm/overview/window_selector.h" |
| 18 #include "ash/wm/overview/window_selector_item.h" | 18 #include "ash/wm/overview/window_selector_item.h" |
| 19 #include "ash/wm/window_state.h" | 19 #include "ash/wm/window_state.h" |
| 20 #include "base/command_line.h" | 20 #include "base/command_line.h" |
| 21 #include "base/i18n/string_search.h" | 21 #include "base/i18n/string_search.h" |
| 22 #include "base/memory/scoped_vector.h" | 22 #include "base/memory/scoped_vector.h" |
| 23 #include "third_party/skia/include/core/SkColor.h" | 23 #include "third_party/skia/include/core/SkColor.h" |
| 24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
| 25 #include "ui/compositor/layer_animation_observer.h" | 25 #include "ui/compositor/layer_animation_observer.h" |
| 26 #include "ui/compositor/scoped_layer_animation_settings.h" | 26 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 27 #include "ui/gfx/animation/tween.h" | 27 #include "ui/gfx/animation/tween.h" |
| 28 #include "ui/gfx/vector2d.h" | 28 #include "ui/gfx/geometry/vector2d.h" |
| 29 #include "ui/views/background.h" | 29 #include "ui/views/background.h" |
| 30 #include "ui/views/view.h" | 30 #include "ui/views/view.h" |
| 31 #include "ui/views/widget/widget.h" | 31 #include "ui/views/widget/widget.h" |
| 32 #include "ui/wm/core/window_animations.h" | 32 #include "ui/wm/core/window_animations.h" |
| 33 | 33 |
| 34 namespace ash { | 34 namespace ash { |
| 35 namespace { | 35 namespace { |
| 36 | 36 |
| 37 typedef std::vector<aura::Window*> Windows; | 37 typedef std::vector<aura::Window*> Windows; |
| 38 | 38 |
| (...skipping 459 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 498 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 498 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 499 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); | 499 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); |
| 500 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); | 500 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); |
| 501 return; | 501 return; |
| 502 } | 502 } |
| 503 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); | 503 selection_widget_->SetBounds(SelectedWindow()->target_bounds()); |
| 504 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); | 504 selection_widget_->SetOpacity(kWindowOverviewSelectorOpacity); |
| 505 } | 505 } |
| 506 | 506 |
| 507 } // namespace ash | 507 } // namespace ash |
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