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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/host/ash_window_tree_host.h" | 5 #include "ash/host/ash_window_tree_host.h" |
| 6 | 6 |
| 7 #include "ui/aura/client/screen_position_client.h" | 7 #include "ui/aura/client/screen_position_client.h" |
| 8 #include "ui/aura/window_tree_host.h" | 8 #include "ui/aura/window_tree_host.h" |
| 9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
| 10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/geometry/rect.h" |
| 11 | 11 |
| 12 namespace ash { | 12 namespace ash { |
| 13 | 13 |
| 14 void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent* event) { | 14 void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent* event) { |
| 15 if (event->IsTouchEvent()) | 15 if (event->IsTouchEvent()) |
| 16 return; | 16 return; |
| 17 | 17 |
| 18 aura::WindowTreeHost* wth = AsWindowTreeHost(); | 18 aura::WindowTreeHost* wth = AsWindowTreeHost(); |
| 19 aura::Window* root_window = wth->window(); | 19 aura::Window* root_window = wth->window(); |
| 20 aura::client::ScreenPositionClient* screen_position_client = | 20 aura::client::ScreenPositionClient* screen_position_client = |
| 21 aura::client::GetScreenPositionClient(root_window); | 21 aura::client::GetScreenPositionClient(root_window); |
| 22 gfx::Rect local(wth->GetBounds().size()); | 22 gfx::Rect local(wth->GetBounds().size()); |
| 23 local.Inset(GetHostInsets()); | 23 local.Inset(GetHostInsets()); |
| 24 | 24 |
| 25 if (screen_position_client && !local.Contains(event->location())) { | 25 if (screen_position_client && !local.Contains(event->location())) { |
| 26 gfx::Point location(event->location()); | 26 gfx::Point location(event->location()); |
| 27 // In order to get the correct point in screen coordinates | 27 // In order to get the correct point in screen coordinates |
| 28 // during passive grab, we first need to find on which host window | 28 // during passive grab, we first need to find on which host window |
| 29 // the mouse is on, and find out the screen coordinates on that | 29 // the mouse is on, and find out the screen coordinates on that |
| 30 // host window, then convert it back to this host window's coordinate. | 30 // host window, then convert it back to this host window's coordinate. |
| 31 screen_position_client->ConvertHostPointToScreen(root_window, &location); | 31 screen_position_client->ConvertHostPointToScreen(root_window, &location); |
| 32 screen_position_client->ConvertPointFromScreen(root_window, &location); | 32 screen_position_client->ConvertPointFromScreen(root_window, &location); |
| 33 wth->ConvertPointToHost(&location); | 33 wth->ConvertPointToHost(&location); |
| 34 event->set_location(location); | 34 event->set_location(location); |
| 35 event->set_root_location(location); | 35 event->set_root_location(location); |
| 36 } | 36 } |
| 37 } | 37 } |
| 38 | 38 |
| 39 } // namespace ash | 39 } // namespace ash |
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