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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/frame/custom_frame_view_ash.h" | 5 #include "ash/frame/custom_frame_view_ash.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" | 11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" |
12 #include "ash/frame/default_header_painter.h" | 12 #include "ash/frame/default_header_painter.h" |
13 #include "ash/frame/frame_border_hit_test_controller.h" | 13 #include "ash/frame/frame_border_hit_test_controller.h" |
14 #include "ash/frame/frame_util.h" | 14 #include "ash/frame/frame_util.h" |
15 #include "ash/frame/header_painter.h" | 15 #include "ash/frame/header_painter.h" |
16 #include "ash/session/session_state_delegate.h" | 16 #include "ash/session/session_state_delegate.h" |
17 #include "ash/shell.h" | 17 #include "ash/shell.h" |
18 #include "ash/shell_observer.h" | 18 #include "ash/shell_observer.h" |
19 #include "ash/wm/immersive_fullscreen_controller.h" | 19 #include "ash/wm/immersive_fullscreen_controller.h" |
20 #include "ash/wm/window_state.h" | 20 #include "ash/wm/window_state.h" |
21 #include "ash/wm/window_state_delegate.h" | 21 #include "ash/wm/window_state_delegate.h" |
22 #include "ash/wm/window_state_observer.h" | 22 #include "ash/wm/window_state_observer.h" |
23 #include "base/command_line.h" | 23 #include "base/command_line.h" |
24 #include "ui/aura/client/aura_constants.h" | 24 #include "ui/aura/client/aura_constants.h" |
25 #include "ui/aura/window.h" | 25 #include "ui/aura/window.h" |
26 #include "ui/aura/window_observer.h" | 26 #include "ui/aura/window_observer.h" |
27 #include "ui/gfx/canvas.h" | 27 #include "ui/gfx/canvas.h" |
| 28 #include "ui/gfx/geometry/rect.h" |
| 29 #include "ui/gfx/geometry/rect_conversions.h" |
| 30 #include "ui/gfx/geometry/size.h" |
28 #include "ui/gfx/image/image.h" | 31 #include "ui/gfx/image/image.h" |
29 #include "ui/gfx/rect.h" | |
30 #include "ui/gfx/rect_conversions.h" | |
31 #include "ui/gfx/size.h" | |
32 #include "ui/views/controls/image_view.h" | 32 #include "ui/views/controls/image_view.h" |
33 #include "ui/views/view.h" | 33 #include "ui/views/view.h" |
34 #include "ui/views/view_targeter.h" | 34 #include "ui/views/view_targeter.h" |
35 #include "ui/views/widget/widget.h" | 35 #include "ui/views/widget/widget.h" |
36 #include "ui/views/widget/widget_delegate.h" | 36 #include "ui/views/widget/widget_delegate.h" |
37 | 37 |
38 namespace { | 38 namespace { |
39 | 39 |
40 /////////////////////////////////////////////////////////////////////////////// | 40 /////////////////////////////////////////////////////////////////////////////// |
41 // CustomFrameViewAshWindowStateDelegate | 41 // CustomFrameViewAshWindowStateDelegate |
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584 FrameCaptionButtonContainerView* CustomFrameViewAsh:: | 584 FrameCaptionButtonContainerView* CustomFrameViewAsh:: |
585 GetFrameCaptionButtonContainerViewForTest() { | 585 GetFrameCaptionButtonContainerViewForTest() { |
586 return header_view_->caption_button_container(); | 586 return header_view_->caption_button_container(); |
587 } | 587 } |
588 | 588 |
589 int CustomFrameViewAsh::NonClientTopBorderHeight() const { | 589 int CustomFrameViewAsh::NonClientTopBorderHeight() const { |
590 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight(); | 590 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight(); |
591 } | 591 } |
592 | 592 |
593 } // namespace ash | 593 } // namespace ash |
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