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1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// | 1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// |
2 // | 2 // |
3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
4 // | 4 // |
5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
7 // | 7 // |
8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
9 // | 9 // |
10 // This file implements the Cfg class, including constant pool | 10 // This file implements the Cfg class, including constant pool |
11 // management. | 11 // management. |
12 // | 12 // |
13 //===----------------------------------------------------------------------===// | 13 //===----------------------------------------------------------------------===// |
14 | 14 |
15 #include "IceCfg.h" | 15 #include "IceCfg.h" |
16 #include "IceCfgNode.h" | 16 #include "IceCfgNode.h" |
17 #include "IceClFlags.h" | 17 #include "IceClFlags.h" |
18 #include "IceDefs.h" | 18 #include "IceDefs.h" |
19 #include "IceInst.h" | 19 #include "IceInst.h" |
20 #include "IceLiveness.h" | 20 #include "IceLiveness.h" |
21 #include "IceOperand.h" | 21 #include "IceOperand.h" |
22 #include "IceTargetLowering.h" | 22 #include "IceTargetLowering.h" |
23 | 23 |
24 namespace Ice { | 24 namespace Ice { |
25 | 25 |
| 26 thread_local const Cfg *Cfg::CurrentCfg = NULL; |
| 27 |
| 28 ArenaAllocator *getCurrentCfgAllocator() { |
| 29 return Cfg::getCurrentCfgAllocator(); |
| 30 } |
| 31 |
26 Cfg::Cfg(GlobalContext *Ctx) | 32 Cfg::Cfg(GlobalContext *Ctx) |
27 : Ctx(Ctx), FunctionName(""), ReturnType(IceType_void), | 33 : Ctx(Ctx), FunctionName(""), ReturnType(IceType_void), |
28 IsInternalLinkage(false), HasError(false), FocusedTiming(false), | 34 IsInternalLinkage(false), HasError(false), FocusedTiming(false), |
29 ErrorMessage(""), Entry(NULL), NextInstNumber(Inst::NumberInitial), | 35 ErrorMessage(""), Entry(NULL), NextInstNumber(Inst::NumberInitial), |
30 Live(nullptr), | 36 Allocator(new ArenaAllocator()), Live(nullptr), |
31 Target(TargetLowering::createLowering(Ctx->getTargetArch(), this)), | 37 Target(TargetLowering::createLowering(Ctx->getTargetArch(), this)), |
32 VMetadata(new VariablesMetadata(this)), | 38 VMetadata(new VariablesMetadata(this)), |
33 TargetAssembler( | 39 TargetAssembler( |
34 TargetLowering::createAssembler(Ctx->getTargetArch(), this)), | 40 TargetLowering::createAssembler(Ctx->getTargetArch(), this)), |
35 CurrentNode(NULL) { | 41 CurrentNode(NULL) { |
36 assert(!Ctx->isIRGenerationDisabled() && | 42 assert(!Ctx->isIRGenerationDisabled() && |
37 "Attempt to build cfg when IR generation disabled"); | 43 "Attempt to build cfg when IR generation disabled"); |
38 } | 44 } |
39 | 45 |
40 Cfg::~Cfg() {} | 46 Cfg::~Cfg() { |
| 47 // TODO(stichnot,kschimpf): Set CurrentCfg=NULL in the dtor for |
| 48 // safety. This can't be done currently because the translator |
| 49 // manages the Cfg by creating a new Cfg (which sets CurrentCfg to |
| 50 // the new value), then deleting the old Cfg (which would then reset |
| 51 // CurrentCfg to NULL). |
| 52 } |
41 | 53 |
42 void Cfg::setError(const IceString &Message) { | 54 void Cfg::setError(const IceString &Message) { |
43 HasError = true; | 55 HasError = true; |
44 ErrorMessage = Message; | 56 ErrorMessage = Message; |
45 Ctx->getStrDump() << "ICE translation error: " << ErrorMessage << "\n"; | 57 Ctx->getStrDump() << "ICE translation error: " << ErrorMessage << "\n"; |
46 } | 58 } |
47 | 59 |
48 CfgNode *Cfg::makeNode() { | 60 CfgNode *Cfg::makeNode() { |
49 SizeT LabelIndex = Nodes.size(); | 61 SizeT LabelIndex = Nodes.size(); |
50 CfgNode *Node = CfgNode::create(this, LabelIndex); | 62 CfgNode *Node = CfgNode::create(this, LabelIndex); |
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509 } | 521 } |
510 } | 522 } |
511 // Print each basic block | 523 // Print each basic block |
512 for (CfgNode *Node : Nodes) | 524 for (CfgNode *Node : Nodes) |
513 Node->dump(this); | 525 Node->dump(this); |
514 if (getContext()->isVerbose(IceV_Instructions)) | 526 if (getContext()->isVerbose(IceV_Instructions)) |
515 Str << "}\n"; | 527 Str << "}\n"; |
516 } | 528 } |
517 | 529 |
518 } // end of namespace Ice | 530 } // end of namespace Ice |
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