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Side by Side Diff: webkit/common/gpu/webgraphicscontext3d_impl.cc

Issue 802113002: Revert "Revert of Extract WebGraphicsContext3DImpl from webkit/common/gpu. (patchset #12 id:220001 … (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: REBASE Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "webkit/common/gpu/webgraphicscontext3d_impl.h"
6
7 #include "base/atomicops.h"
8 #include "base/lazy_instance.h"
9 #include "base/logging.h"
10 #include "gpu/GLES2/gl2extchromium.h"
11 #include "gpu/command_buffer/client/gles2_implementation.h"
12 #include "gpu/command_buffer/client/gles2_lib.h"
13 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
14 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
15
16 #include "third_party/khronos/GLES2/gl2.h"
17 #ifndef GL_GLEXT_PROTOTYPES
18 #define GL_GLEXT_PROTOTYPES 1
19 #endif
20 #include "third_party/khronos/GLES2/gl2ext.h"
21
22 namespace webkit {
23 namespace gpu {
24
25 namespace {
26
27 uint32_t GenFlushID() {
28 static base::subtle::Atomic32 flush_id = 0;
29
30 base::subtle::Atomic32 my_id = base::subtle::Barrier_AtomicIncrement(
31 &flush_id, 1);
32 return static_cast<uint32_t>(my_id);
33 }
34
35 } // namespace anonymous
36
37 class WebGraphicsContext3DErrorMessageCallback
38 : public ::gpu::gles2::GLES2ImplementationErrorMessageCallback {
39 public:
40 WebGraphicsContext3DErrorMessageCallback(
41 WebGraphicsContext3DImpl* context)
42 : graphics_context_(context) {
43 }
44
45 virtual void OnErrorMessage(const char* msg, int id) override;
46
47 private:
48 WebGraphicsContext3DImpl* graphics_context_;
49
50 DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DErrorMessageCallback);
51 };
52
53 void WebGraphicsContext3DErrorMessageCallback::OnErrorMessage(
54 const char* msg, int id) {
55 graphics_context_->OnErrorMessage(msg, id);
56 }
57
58 // Helper macros to reduce the amount of code.
59
60 #define DELEGATE_TO_GL(name, glname) \
61 void WebGraphicsContext3DImpl::name() { \
62 gl_->glname(); \
63 }
64
65 #define DELEGATE_TO_GL_R(name, glname, rt) \
66 rt WebGraphicsContext3DImpl::name() { \
67 return gl_->glname(); \
68 }
69
70 #define DELEGATE_TO_GL_1(name, glname, t1) \
71 void WebGraphicsContext3DImpl::name(t1 a1) { \
72 gl_->glname(a1); \
73 }
74
75 #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \
76 rt WebGraphicsContext3DImpl::name(t1 a1) { \
77 return gl_->glname(a1); \
78 }
79
80 #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \
81 rt WebGraphicsContext3DImpl::name(t1 a1) { \
82 return gl_->glname(a1) ? true : false; \
83 }
84
85 #define DELEGATE_TO_GL_2(name, glname, t1, t2) \
86 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \
87 gl_->glname(a1, a2); \
88 }
89
90 #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \
91 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \
92 return gl_->glname(a1, a2); \
93 }
94
95 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \
96 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \
97 gl_->glname(a1, a2, a3); \
98 }
99
100 #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \
101 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \
102 return gl_->glname(a1, a2, a3); \
103 }
104
105 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \
106 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
107 gl_->glname(a1, a2, a3, a4); \
108 }
109
110 #define DELEGATE_TO_GL_4R(name, glname, t1, t2, t3, t4, rt) \
111 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \
112 return gl_->glname(a1, a2, a3, a4); \
113 }
114
115 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \
116 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) {\
117 \
118 gl_->glname(a1, a2, a3, a4, a5); \
119 }
120
121 #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \
122 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
123 t6 a6) { \
124 gl_->glname(a1, a2, a3, a4, a5, a6); \
125 }
126
127 #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \
128 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
129 t6 a6, t7 a7) { \
130 gl_->glname(a1, a2, a3, a4, a5, a6, a7); \
131 }
132
133 #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \
134 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
135 t6 a6, t7 a7, t8 a8) { \
136 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \
137 }
138
139 #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
140 void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
141 t6 a6, t7 a7, t8 a8, t9 a9) { \
142 gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
143 }
144
145 #define DELEGATE_TO_GL_9R(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \
146 t9, rt) \
147 rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \
148 t6 a6, t7 a7, t8 a8, t9 a9) { \
149 return gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
150 }
151
152 WebGraphicsContext3DImpl::WebGraphicsContext3DImpl()
153 : initialized_(false),
154 initialize_failed_(false),
155 context_lost_callback_(0),
156 context_lost_reason_(GL_NO_ERROR),
157 error_message_callback_(0),
158 gl_(NULL),
159 flush_id_(0) {
160 }
161
162 WebGraphicsContext3DImpl::~WebGraphicsContext3DImpl() {
163
164 }
165
166 void WebGraphicsContext3DImpl::synthesizeGLError(WGC3Denum error) {
167 if (std::find(synthetic_errors_.begin(), synthetic_errors_.end(), error) ==
168 synthetic_errors_.end()) {
169 synthetic_errors_.push_back(error);
170 }
171 }
172
173 uint32_t WebGraphicsContext3DImpl::lastFlushID() {
174 return flush_id_;
175 }
176
177 DELEGATE_TO_GL_R(insertSyncPoint, InsertSyncPointCHROMIUM, unsigned int)
178
179 DELEGATE_TO_GL_3(reshapeWithScaleFactor, ResizeCHROMIUM, int, int, float)
180
181 DELEGATE_TO_GL_4R(mapBufferSubDataCHROMIUM, MapBufferSubDataCHROMIUM, WGC3Denum,
182 WGC3Dintptr, WGC3Dsizeiptr, WGC3Denum, void*)
183
184 DELEGATE_TO_GL_1(unmapBufferSubDataCHROMIUM, UnmapBufferSubDataCHROMIUM,
185 const void*)
186
187 DELEGATE_TO_GL_9R(mapTexSubImage2DCHROMIUM, MapTexSubImage2DCHROMIUM, WGC3Denum,
188 WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei,
189 WGC3Denum, WGC3Denum, WGC3Denum, void*)
190
191 DELEGATE_TO_GL_1(unmapTexSubImage2DCHROMIUM, UnmapTexSubImage2DCHROMIUM,
192 const void*)
193
194 DELEGATE_TO_GL_3(discardFramebufferEXT, DiscardFramebufferEXT, WGC3Denum,
195 WGC3Dsizei, const WGC3Denum*)
196
197 blink::WebString WebGraphicsContext3DImpl::
198 getRequestableExtensionsCHROMIUM() {
199 return blink::WebString::fromUTF8(
200 gl_->GetRequestableExtensionsCHROMIUM());
201 }
202
203 DELEGATE_TO_GL_1(requestExtensionCHROMIUM, RequestExtensionCHROMIUM,
204 const char*)
205
206 void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM(
207 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1,
208 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1,
209 WGC3Dbitfield mask, WGC3Denum filter) {
210 gl_->BlitFramebufferCHROMIUM(
211 srcX0, srcY0, srcX1, srcY1,
212 dstX0, dstY0, dstX1, dstY1,
213 mask, filter);
214 }
215
216 DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM,
217 RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei,
218 WGC3Denum, WGC3Dsizei, WGC3Dsizei)
219
220 DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum)
221
222 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId)
223
224 DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId,
225 WGC3Duint, const WGC3Dchar*)
226
227 DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId)
228
229 DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId)
230
231 DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId)
232
233 DELEGATE_TO_GL_2(bindTexture, BindTexture, WGC3Denum, WebGLId)
234
235 DELEGATE_TO_GL_4(blendColor, BlendColor,
236 WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf)
237
238 DELEGATE_TO_GL_1(blendEquation, BlendEquation, WGC3Denum)
239
240 DELEGATE_TO_GL_2(blendEquationSeparate, BlendEquationSeparate,
241 WGC3Denum, WGC3Denum)
242
243 DELEGATE_TO_GL_2(blendFunc, BlendFunc, WGC3Denum, WGC3Denum)
244
245 DELEGATE_TO_GL_4(blendFuncSeparate, BlendFuncSeparate,
246 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum)
247
248 DELEGATE_TO_GL_4(bufferData, BufferData,
249 WGC3Denum, WGC3Dsizeiptr, const void*, WGC3Denum)
250
251 DELEGATE_TO_GL_4(bufferSubData, BufferSubData,
252 WGC3Denum, WGC3Dintptr, WGC3Dsizeiptr, const void*)
253
254 DELEGATE_TO_GL_1R(checkFramebufferStatus, CheckFramebufferStatus,
255 WGC3Denum, WGC3Denum)
256
257 DELEGATE_TO_GL_1(clear, Clear, WGC3Dbitfield)
258
259 DELEGATE_TO_GL_4(clearColor, ClearColor,
260 WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf)
261
262 DELEGATE_TO_GL_1(clearDepth, ClearDepthf, WGC3Dclampf)
263
264 DELEGATE_TO_GL_1(clearStencil, ClearStencil, WGC3Dint)
265
266 DELEGATE_TO_GL_4(colorMask, ColorMask,
267 WGC3Dboolean, WGC3Dboolean, WGC3Dboolean, WGC3Dboolean)
268
269 DELEGATE_TO_GL_1(compileShader, CompileShader, WebGLId)
270
271 DELEGATE_TO_GL_8(compressedTexImage2D, CompressedTexImage2D,
272 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint,
273 WGC3Dsizei, WGC3Dsizei, const void*)
274
275 DELEGATE_TO_GL_9(compressedTexSubImage2D, CompressedTexSubImage2D,
276 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint,
277 WGC3Denum, WGC3Dsizei, const void*)
278
279 DELEGATE_TO_GL_8(copyTexImage2D, CopyTexImage2D,
280 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint,
281 WGC3Dsizei, WGC3Dsizei, WGC3Dint)
282
283 DELEGATE_TO_GL_8(copyTexSubImage2D, CopyTexSubImage2D,
284 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint,
285 WGC3Dsizei, WGC3Dsizei)
286
287 DELEGATE_TO_GL_1(cullFace, CullFace, WGC3Denum)
288
289 DELEGATE_TO_GL_1(depthFunc, DepthFunc, WGC3Denum)
290
291 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean)
292
293 DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf)
294
295 DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId)
296
297 DELEGATE_TO_GL_1(disable, Disable, WGC3Denum)
298
299 DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray,
300 WGC3Duint)
301
302 DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei)
303
304 void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode,
305 WGC3Dsizei count,
306 WGC3Denum type,
307 WGC3Dintptr offset) {
308 gl_->DrawElements(
309 mode, count, type,
310 reinterpret_cast<void*>(static_cast<intptr_t>(offset)));
311 }
312
313 DELEGATE_TO_GL_1(enable, Enable, WGC3Denum)
314
315 DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray,
316 WGC3Duint)
317
318 void WebGraphicsContext3DImpl::finish() {
319 flush_id_ = GenFlushID();
320 gl_->Finish();
321 }
322
323 void WebGraphicsContext3DImpl::flush() {
324 flush_id_ = GenFlushID();
325 gl_->Flush();
326 }
327
328 DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer,
329 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId)
330
331 DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D,
332 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint)
333
334 DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum)
335
336 DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum)
337
338 bool WebGraphicsContext3DImpl::getActiveAttrib(
339 WebGLId program, WGC3Duint index, ActiveInfo& info) {
340 if (!program) {
341 synthesizeGLError(GL_INVALID_VALUE);
342 return false;
343 }
344 GLint max_name_length = -1;
345 gl_->GetProgramiv(
346 program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max_name_length);
347 if (max_name_length < 0)
348 return false;
349 scoped_ptr<GLchar[]> name(new GLchar[max_name_length]);
350 if (!name) {
351 synthesizeGLError(GL_OUT_OF_MEMORY);
352 return false;
353 }
354 GLsizei length = 0;
355 GLint size = -1;
356 GLenum type = 0;
357 gl_->GetActiveAttrib(
358 program, index, max_name_length, &length, &size, &type, name.get());
359 if (size < 0) {
360 return false;
361 }
362 info.name = blink::WebString::fromUTF8(name.get(), length);
363 info.type = type;
364 info.size = size;
365 return true;
366 }
367
368 bool WebGraphicsContext3DImpl::getActiveUniform(
369 WebGLId program, WGC3Duint index, ActiveInfo& info) {
370 GLint max_name_length = -1;
371 gl_->GetProgramiv(
372 program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_name_length);
373 if (max_name_length < 0)
374 return false;
375 scoped_ptr<GLchar[]> name(new GLchar[max_name_length]);
376 if (!name) {
377 synthesizeGLError(GL_OUT_OF_MEMORY);
378 return false;
379 }
380 GLsizei length = 0;
381 GLint size = -1;
382 GLenum type = 0;
383 gl_->GetActiveUniform(
384 program, index, max_name_length, &length, &size, &type, name.get());
385 if (size < 0) {
386 return false;
387 }
388 info.name = blink::WebString::fromUTF8(name.get(), length);
389 info.type = type;
390 info.size = size;
391 return true;
392 }
393
394 DELEGATE_TO_GL_4(getAttachedShaders, GetAttachedShaders,
395 WebGLId, WGC3Dsizei, WGC3Dsizei*, WebGLId*)
396
397 DELEGATE_TO_GL_2R(getAttribLocation, GetAttribLocation,
398 WebGLId, const WGC3Dchar*, WGC3Dint)
399
400 DELEGATE_TO_GL_2(getBooleanv, GetBooleanv, WGC3Denum, WGC3Dboolean*)
401
402 DELEGATE_TO_GL_3(getBufferParameteriv, GetBufferParameteriv,
403 WGC3Denum, WGC3Denum, WGC3Dint*)
404
405 WGC3Denum WebGraphicsContext3DImpl::getError() {
406 if (!synthetic_errors_.empty()) {
407 std::vector<WGC3Denum>::iterator iter = synthetic_errors_.begin();
408 WGC3Denum err = *iter;
409 synthetic_errors_.erase(iter);
410 return err;
411 }
412
413 return gl_->GetError();
414 }
415
416 DELEGATE_TO_GL_2(getFloatv, GetFloatv, WGC3Denum, WGC3Dfloat*)
417
418 DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv,
419 GetFramebufferAttachmentParameteriv,
420 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Dint*)
421
422 DELEGATE_TO_GL_2(getIntegerv, GetIntegerv, WGC3Denum, WGC3Dint*)
423
424 DELEGATE_TO_GL_3(getProgramiv, GetProgramiv, WebGLId, WGC3Denum, WGC3Dint*)
425
426 blink::WebString WebGraphicsContext3DImpl::getProgramInfoLog(
427 WebGLId program) {
428 GLint logLength = 0;
429 gl_->GetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength);
430 if (!logLength)
431 return blink::WebString();
432 scoped_ptr<GLchar[]> log(new GLchar[logLength]);
433 if (!log)
434 return blink::WebString();
435 GLsizei returnedLogLength = 0;
436 gl_->GetProgramInfoLog(
437 program, logLength, &returnedLogLength, log.get());
438 DCHECK_EQ(logLength, returnedLogLength + 1);
439 blink::WebString res =
440 blink::WebString::fromUTF8(log.get(), returnedLogLength);
441 return res;
442 }
443
444 DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv,
445 WGC3Denum, WGC3Denum, WGC3Dint*)
446
447 DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, WGC3Denum, WGC3Dint*)
448
449 blink::WebString WebGraphicsContext3DImpl::getShaderInfoLog(
450 WebGLId shader) {
451 GLint logLength = 0;
452 gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength);
453 if (!logLength)
454 return blink::WebString();
455 scoped_ptr<GLchar[]> log(new GLchar[logLength]);
456 if (!log)
457 return blink::WebString();
458 GLsizei returnedLogLength = 0;
459 gl_->GetShaderInfoLog(
460 shader, logLength, &returnedLogLength, log.get());
461 DCHECK_EQ(logLength, returnedLogLength + 1);
462 blink::WebString res =
463 blink::WebString::fromUTF8(log.get(), returnedLogLength);
464 return res;
465 }
466
467 DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat,
468 WGC3Denum, WGC3Denum, WGC3Dint*, WGC3Dint*)
469
470 blink::WebString WebGraphicsContext3DImpl::getShaderSource(
471 WebGLId shader) {
472 GLint logLength = 0;
473 gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength);
474 if (!logLength)
475 return blink::WebString();
476 scoped_ptr<GLchar[]> log(new GLchar[logLength]);
477 if (!log)
478 return blink::WebString();
479 GLsizei returnedLogLength = 0;
480 gl_->GetShaderSource(
481 shader, logLength, &returnedLogLength, log.get());
482 if (!returnedLogLength)
483 return blink::WebString();
484 DCHECK_EQ(logLength, returnedLogLength + 1);
485 blink::WebString res =
486 blink::WebString::fromUTF8(log.get(), returnedLogLength);
487 return res;
488 }
489
490 blink::WebString WebGraphicsContext3DImpl::
491 getTranslatedShaderSourceANGLE(WebGLId shader) {
492 GLint logLength = 0;
493 gl_->GetShaderiv(
494 shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &logLength);
495 if (!logLength)
496 return blink::WebString();
497 scoped_ptr<GLchar[]> log(new GLchar[logLength]);
498 if (!log)
499 return blink::WebString();
500 GLsizei returnedLogLength = 0;
501 gl_->GetTranslatedShaderSourceANGLE(
502 shader, logLength, &returnedLogLength, log.get());
503 if (!returnedLogLength)
504 return blink::WebString();
505 DCHECK_EQ(logLength, returnedLogLength + 1);
506 blink::WebString res =
507 blink::WebString::fromUTF8(log.get(), returnedLogLength);
508 return res;
509 }
510
511 blink::WebString WebGraphicsContext3DImpl::getString(
512 WGC3Denum name) {
513 return blink::WebString::fromUTF8(
514 reinterpret_cast<const char*>(gl_->GetString(name)));
515 }
516
517 DELEGATE_TO_GL_3(getTexParameterfv, GetTexParameterfv,
518 WGC3Denum, WGC3Denum, WGC3Dfloat*)
519
520 DELEGATE_TO_GL_3(getTexParameteriv, GetTexParameteriv,
521 WGC3Denum, WGC3Denum, WGC3Dint*)
522
523 DELEGATE_TO_GL_3(getUniformfv, GetUniformfv, WebGLId, WGC3Dint, WGC3Dfloat*)
524
525 DELEGATE_TO_GL_3(getUniformiv, GetUniformiv, WebGLId, WGC3Dint, WGC3Dint*)
526
527 DELEGATE_TO_GL_2R(getUniformLocation, GetUniformLocation,
528 WebGLId, const WGC3Dchar*, WGC3Dint)
529
530 DELEGATE_TO_GL_3(getVertexAttribfv, GetVertexAttribfv,
531 WGC3Duint, WGC3Denum, WGC3Dfloat*)
532
533 DELEGATE_TO_GL_3(getVertexAttribiv, GetVertexAttribiv,
534 WGC3Duint, WGC3Denum, WGC3Dint*)
535
536 WGC3Dsizeiptr WebGraphicsContext3DImpl::getVertexAttribOffset(
537 WGC3Duint index, WGC3Denum pname) {
538 GLvoid* value = NULL;
539 // NOTE: If pname is ever a value that returns more then 1 element
540 // this will corrupt memory.
541 gl_->GetVertexAttribPointerv(index, pname, &value);
542 return static_cast<WGC3Dsizeiptr>(reinterpret_cast<intptr_t>(value));
543 }
544
545 DELEGATE_TO_GL_2(hint, Hint, WGC3Denum, WGC3Denum)
546
547 DELEGATE_TO_GL_1RB(isBuffer, IsBuffer, WebGLId, WGC3Dboolean)
548
549 DELEGATE_TO_GL_1RB(isEnabled, IsEnabled, WGC3Denum, WGC3Dboolean)
550
551 DELEGATE_TO_GL_1RB(isFramebuffer, IsFramebuffer, WebGLId, WGC3Dboolean)
552
553 DELEGATE_TO_GL_1RB(isProgram, IsProgram, WebGLId, WGC3Dboolean)
554
555 DELEGATE_TO_GL_1RB(isRenderbuffer, IsRenderbuffer, WebGLId, WGC3Dboolean)
556
557 DELEGATE_TO_GL_1RB(isShader, IsShader, WebGLId, WGC3Dboolean)
558
559 DELEGATE_TO_GL_1RB(isTexture, IsTexture, WebGLId, WGC3Dboolean)
560
561 DELEGATE_TO_GL_1(lineWidth, LineWidth, WGC3Dfloat)
562
563 DELEGATE_TO_GL_1(linkProgram, LinkProgram, WebGLId)
564
565 DELEGATE_TO_GL_2(pixelStorei, PixelStorei, WGC3Denum, WGC3Dint)
566
567 DELEGATE_TO_GL_2(polygonOffset, PolygonOffset, WGC3Dfloat, WGC3Dfloat)
568
569 DELEGATE_TO_GL_7(readPixels, ReadPixels,
570 WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Denum,
571 WGC3Denum, void*)
572
573 DELEGATE_TO_GL_4(renderbufferStorage, RenderbufferStorage,
574 WGC3Denum, WGC3Denum, WGC3Dsizei, WGC3Dsizei)
575
576 DELEGATE_TO_GL_2(sampleCoverage, SampleCoverage, WGC3Dfloat, WGC3Dboolean)
577
578 DELEGATE_TO_GL_4(scissor, Scissor, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei)
579
580 void WebGraphicsContext3DImpl::shaderSource(
581 WebGLId shader, const WGC3Dchar* string) {
582 GLint length = strlen(string);
583 gl_->ShaderSource(shader, 1, &string, &length);
584 }
585
586 DELEGATE_TO_GL_3(stencilFunc, StencilFunc, WGC3Denum, WGC3Dint, WGC3Duint)
587
588 DELEGATE_TO_GL_4(stencilFuncSeparate, StencilFuncSeparate,
589 WGC3Denum, WGC3Denum, WGC3Dint, WGC3Duint)
590
591 DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint)
592
593 DELEGATE_TO_GL_2(stencilMaskSeparate, StencilMaskSeparate,
594 WGC3Denum, WGC3Duint)
595
596 DELEGATE_TO_GL_3(stencilOp, StencilOp,
597 WGC3Denum, WGC3Denum, WGC3Denum)
598
599 DELEGATE_TO_GL_4(stencilOpSeparate, StencilOpSeparate,
600 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum)
601
602 DELEGATE_TO_GL_9(texImage2D, TexImage2D,
603 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei,
604 WGC3Dint, WGC3Denum, WGC3Denum, const void*)
605
606 DELEGATE_TO_GL_3(texParameterf, TexParameterf,
607 WGC3Denum, WGC3Denum, WGC3Dfloat);
608
609 static const unsigned int kTextureWrapR = 0x8072;
610
611 void WebGraphicsContext3DImpl::texParameteri(
612 WGC3Denum target, WGC3Denum pname, WGC3Dint param) {
613 // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in
614 // GraphicsContext3D.cpp is strictly necessary to avoid seams at the
615 // edge of cube maps, and, if it is, push it into the GLES2 service
616 // side code.
617 if (pname == kTextureWrapR) {
618 return;
619 }
620 gl_->TexParameteri(target, pname, param);
621 }
622
623 DELEGATE_TO_GL_9(texSubImage2D, TexSubImage2D,
624 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei,
625 WGC3Dsizei, WGC3Denum, WGC3Denum, const void*)
626
627 DELEGATE_TO_GL_2(uniform1f, Uniform1f, WGC3Dint, WGC3Dfloat)
628
629 DELEGATE_TO_GL_3(uniform1fv, Uniform1fv, WGC3Dint, WGC3Dsizei,
630 const WGC3Dfloat*)
631
632 DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint)
633
634 DELEGATE_TO_GL_3(uniform1iv, Uniform1iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*)
635
636 DELEGATE_TO_GL_3(uniform2f, Uniform2f, WGC3Dint, WGC3Dfloat, WGC3Dfloat)
637
638 DELEGATE_TO_GL_3(uniform2fv, Uniform2fv, WGC3Dint, WGC3Dsizei,
639 const WGC3Dfloat*)
640
641 DELEGATE_TO_GL_3(uniform2i, Uniform2i, WGC3Dint, WGC3Dint, WGC3Dint)
642
643 DELEGATE_TO_GL_3(uniform2iv, Uniform2iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*)
644
645 DELEGATE_TO_GL_4(uniform3f, Uniform3f, WGC3Dint,
646 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat)
647
648 DELEGATE_TO_GL_3(uniform3fv, Uniform3fv, WGC3Dint, WGC3Dsizei,
649 const WGC3Dfloat*)
650
651 DELEGATE_TO_GL_4(uniform3i, Uniform3i, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint)
652
653 DELEGATE_TO_GL_3(uniform3iv, Uniform3iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*)
654
655 DELEGATE_TO_GL_5(uniform4f, Uniform4f, WGC3Dint,
656 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat)
657
658 DELEGATE_TO_GL_3(uniform4fv, Uniform4fv, WGC3Dint, WGC3Dsizei,
659 const WGC3Dfloat*)
660
661 DELEGATE_TO_GL_5(uniform4i, Uniform4i, WGC3Dint,
662 WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint)
663
664 DELEGATE_TO_GL_3(uniform4iv, Uniform4iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*)
665
666 DELEGATE_TO_GL_4(uniformMatrix2fv, UniformMatrix2fv,
667 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*)
668
669 DELEGATE_TO_GL_4(uniformMatrix3fv, UniformMatrix3fv,
670 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*)
671
672 DELEGATE_TO_GL_4(uniformMatrix4fv, UniformMatrix4fv,
673 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*)
674
675 DELEGATE_TO_GL_1(useProgram, UseProgram, WebGLId)
676
677 DELEGATE_TO_GL_1(validateProgram, ValidateProgram, WebGLId)
678
679 DELEGATE_TO_GL_2(vertexAttrib1f, VertexAttrib1f, WGC3Duint, WGC3Dfloat)
680
681 DELEGATE_TO_GL_2(vertexAttrib1fv, VertexAttrib1fv, WGC3Duint,
682 const WGC3Dfloat*)
683
684 DELEGATE_TO_GL_3(vertexAttrib2f, VertexAttrib2f, WGC3Duint,
685 WGC3Dfloat, WGC3Dfloat)
686
687 DELEGATE_TO_GL_2(vertexAttrib2fv, VertexAttrib2fv, WGC3Duint,
688 const WGC3Dfloat*)
689
690 DELEGATE_TO_GL_4(vertexAttrib3f, VertexAttrib3f, WGC3Duint,
691 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat)
692
693 DELEGATE_TO_GL_2(vertexAttrib3fv, VertexAttrib3fv, WGC3Duint,
694 const WGC3Dfloat*)
695
696 DELEGATE_TO_GL_5(vertexAttrib4f, VertexAttrib4f, WGC3Duint,
697 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat)
698
699 DELEGATE_TO_GL_2(vertexAttrib4fv, VertexAttrib4fv, WGC3Duint,
700 const WGC3Dfloat*)
701
702 void WebGraphicsContext3DImpl::vertexAttribPointer(
703 WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized,
704 WGC3Dsizei stride, WGC3Dintptr offset) {
705 gl_->VertexAttribPointer(
706 index, size, type, normalized, stride,
707 reinterpret_cast<void*>(static_cast<intptr_t>(offset)));
708 }
709
710 DELEGATE_TO_GL_4(viewport, Viewport,
711 WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei)
712
713 DELEGATE_TO_GL_2(genBuffers, GenBuffers, WGC3Dsizei, WebGLId*);
714
715 DELEGATE_TO_GL_2(genFramebuffers, GenFramebuffers, WGC3Dsizei, WebGLId*);
716
717 DELEGATE_TO_GL_2(genRenderbuffers, GenRenderbuffers, WGC3Dsizei, WebGLId*);
718
719 DELEGATE_TO_GL_2(genTextures, GenTextures, WGC3Dsizei, WebGLId*);
720
721 DELEGATE_TO_GL_2(deleteBuffers, DeleteBuffers, WGC3Dsizei, WebGLId*);
722
723 DELEGATE_TO_GL_2(deleteFramebuffers, DeleteFramebuffers, WGC3Dsizei, WebGLId*);
724
725 DELEGATE_TO_GL_2(deleteRenderbuffers, DeleteRenderbuffers, WGC3Dsizei,
726 WebGLId*);
727
728 DELEGATE_TO_GL_2(deleteTextures, DeleteTextures, WGC3Dsizei, WebGLId*);
729
730 WebGLId WebGraphicsContext3DImpl::createBuffer() {
731 GLuint o;
732 gl_->GenBuffers(1, &o);
733 return o;
734 }
735
736 WebGLId WebGraphicsContext3DImpl::createFramebuffer() {
737 GLuint o = 0;
738 gl_->GenFramebuffers(1, &o);
739 return o;
740 }
741
742 WebGLId WebGraphicsContext3DImpl::createRenderbuffer() {
743 GLuint o;
744 gl_->GenRenderbuffers(1, &o);
745 return o;
746 }
747
748 WebGLId WebGraphicsContext3DImpl::createTexture() {
749 GLuint o;
750 gl_->GenTextures(1, &o);
751 return o;
752 }
753
754 void WebGraphicsContext3DImpl::deleteBuffer(WebGLId buffer) {
755 gl_->DeleteBuffers(1, &buffer);
756 }
757
758 void WebGraphicsContext3DImpl::deleteFramebuffer(
759 WebGLId framebuffer) {
760 gl_->DeleteFramebuffers(1, &framebuffer);
761 }
762
763 void WebGraphicsContext3DImpl::deleteRenderbuffer(
764 WebGLId renderbuffer) {
765 gl_->DeleteRenderbuffers(1, &renderbuffer);
766 }
767
768 void WebGraphicsContext3DImpl::deleteTexture(WebGLId texture) {
769 gl_->DeleteTextures(1, &texture);
770 }
771
772 DELEGATE_TO_GL_R(createProgram, CreateProgram, WebGLId)
773
774 DELEGATE_TO_GL_1R(createShader, CreateShader, WGC3Denum, WebGLId)
775
776 DELEGATE_TO_GL_1(deleteProgram, DeleteProgram, WebGLId)
777
778 DELEGATE_TO_GL_1(deleteShader, DeleteShader, WebGLId)
779
780 void WebGraphicsContext3DImpl::setErrorMessageCallback(
781 WebGraphicsContext3D::WebGraphicsErrorMessageCallback* cb) {
782 error_message_callback_ = cb;
783 }
784
785 void WebGraphicsContext3DImpl::setContextLostCallback(
786 WebGraphicsContext3D::WebGraphicsContextLostCallback* cb) {
787 context_lost_callback_ = cb;
788 }
789
790 DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM, TexImageIOSurface2DCHROMIUM,
791 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Duint, WGC3Duint)
792
793 DELEGATE_TO_GL_5(texStorage2DEXT, TexStorage2DEXT,
794 WGC3Denum, WGC3Dint, WGC3Duint, WGC3Dint, WGC3Dint)
795
796 WebGLId WebGraphicsContext3DImpl::createQueryEXT() {
797 GLuint o;
798 gl_->GenQueriesEXT(1, &o);
799 return o;
800 }
801
802 void WebGraphicsContext3DImpl::deleteQueryEXT(
803 WebGLId query) {
804 gl_->DeleteQueriesEXT(1, &query);
805 }
806
807 DELEGATE_TO_GL_1R(isQueryEXT, IsQueryEXT, WebGLId, WGC3Dboolean)
808 DELEGATE_TO_GL_2(beginQueryEXT, BeginQueryEXT, WGC3Denum, WebGLId)
809 DELEGATE_TO_GL_1(endQueryEXT, EndQueryEXT, WGC3Denum)
810 DELEGATE_TO_GL_3(getQueryivEXT, GetQueryivEXT, WGC3Denum, WGC3Denum, WGC3Dint*)
811 DELEGATE_TO_GL_3(getQueryObjectuivEXT, GetQueryObjectuivEXT,
812 WebGLId, WGC3Denum, WGC3Duint*)
813
814 DELEGATE_TO_GL_6(copyTextureCHROMIUM, CopyTextureCHROMIUM, WGC3Denum,
815 WebGLId, WebGLId, WGC3Dint, WGC3Denum, WGC3Denum);
816
817 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM,
818 WebGLId, WGC3Dint, const WGC3Dchar*)
819
820 void WebGraphicsContext3DImpl::shallowFlushCHROMIUM() {
821 flush_id_ = GenFlushID();
822 gl_->ShallowFlushCHROMIUM();
823 }
824
825 void WebGraphicsContext3DImpl::shallowFinishCHROMIUM() {
826 flush_id_ = GenFlushID();
827 gl_->ShallowFinishCHROMIUM();
828 }
829
830 DELEGATE_TO_GL_1(waitSyncPoint, WaitSyncPointCHROMIUM, GLuint)
831
832 void WebGraphicsContext3DImpl::loseContextCHROMIUM(
833 WGC3Denum current, WGC3Denum other) {
834 gl_->LoseContextCHROMIUM(current, other);
835 gl_->Flush();
836 }
837
838 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*)
839 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM,
840 WGC3Denum, const WGC3Dbyte*)
841 DELEGATE_TO_GL_3(produceTextureDirectCHROMIUM, ProduceTextureDirectCHROMIUM,
842 WebGLId, WGC3Denum, const WGC3Dbyte*)
843 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM,
844 WGC3Denum, const WGC3Dbyte*)
845 DELEGATE_TO_GL_2R(createAndConsumeTextureCHROMIUM,
846 CreateAndConsumeTextureCHROMIUM,
847 WGC3Denum, const WGC3Dbyte*, WebGLId)
848
849 DELEGATE_TO_GL_2(genValuebuffersCHROMIUM,
850 GenValuebuffersCHROMIUM,
851 WGC3Dsizei,
852 WebGLId*);
853
854 WebGLId WebGraphicsContext3DImpl::createValuebufferCHROMIUM() {
855 GLuint o;
856 gl_->GenValuebuffersCHROMIUM(1, &o);
857 return o;
858 }
859
860 DELEGATE_TO_GL_2(deleteValuebuffersCHROMIUM,
861 DeleteValuebuffersCHROMIUM,
862 WGC3Dsizei,
863 WebGLId*);
864
865 void WebGraphicsContext3DImpl::deleteValuebufferCHROMIUM(WebGLId valuebuffer) {
866 gl_->DeleteValuebuffersCHROMIUM(1, &valuebuffer);
867 }
868
869 DELEGATE_TO_GL_1RB(isValuebufferCHROMIUM,
870 IsValuebufferCHROMIUM,
871 WebGLId,
872 WGC3Dboolean)
873 DELEGATE_TO_GL_2(bindValuebufferCHROMIUM,
874 BindValuebufferCHROMIUM,
875 WGC3Denum,
876 WebGLId)
877 DELEGATE_TO_GL_2(subscribeValueCHROMIUM,
878 SubscribeValueCHROMIUM,
879 WGC3Denum,
880 WGC3Denum);
881 DELEGATE_TO_GL_1(populateSubscribedValuesCHROMIUM,
882 PopulateSubscribedValuesCHROMIUM,
883 WGC3Denum);
884 DELEGATE_TO_GL_3(uniformValuebufferCHROMIUM,
885 UniformValuebufferCHROMIUM,
886 WGC3Dint,
887 WGC3Denum,
888 WGC3Denum);
889
890 void WebGraphicsContext3DImpl::insertEventMarkerEXT(
891 const WGC3Dchar* marker) {
892 gl_->InsertEventMarkerEXT(0, marker);
893 }
894
895 void WebGraphicsContext3DImpl::pushGroupMarkerEXT(
896 const WGC3Dchar* marker) {
897 gl_->PushGroupMarkerEXT(0, marker);
898 }
899
900 DELEGATE_TO_GL(popGroupMarkerEXT, PopGroupMarkerEXT);
901
902 WebGLId WebGraphicsContext3DImpl::createVertexArrayOES() {
903 GLuint array;
904 gl_->GenVertexArraysOES(1, &array);
905 return array;
906 }
907
908 void WebGraphicsContext3DImpl::deleteVertexArrayOES(
909 WebGLId array) {
910 gl_->DeleteVertexArraysOES(1, &array);
911 }
912
913 DELEGATE_TO_GL_1R(isVertexArrayOES, IsVertexArrayOES, WebGLId, WGC3Dboolean)
914 DELEGATE_TO_GL_1(bindVertexArrayOES, BindVertexArrayOES, WebGLId)
915
916 DELEGATE_TO_GL_2(bindTexImage2DCHROMIUM, BindTexImage2DCHROMIUM,
917 WGC3Denum, WGC3Dint)
918 DELEGATE_TO_GL_2(releaseTexImage2DCHROMIUM, ReleaseTexImage2DCHROMIUM,
919 WGC3Denum, WGC3Dint)
920
921 DELEGATE_TO_GL_2R(mapBufferCHROMIUM, MapBufferCHROMIUM, WGC3Denum, WGC3Denum,
922 void*)
923 DELEGATE_TO_GL_1R(unmapBufferCHROMIUM, UnmapBufferCHROMIUM, WGC3Denum,
924 WGC3Dboolean)
925
926 DELEGATE_TO_GL_9(asyncTexImage2DCHROMIUM, AsyncTexImage2DCHROMIUM, WGC3Denum,
927 WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, WGC3Dint,
928 WGC3Denum, WGC3Denum, const void*)
929 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM,
930 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei,
931 WGC3Dsizei, WGC3Denum, WGC3Denum, const void*)
932
933 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM,
934 WGC3Denum)
935
936 DELEGATE_TO_GL_2(drawBuffersEXT, DrawBuffersEXT, WGC3Dsizei, const WGC3Denum*)
937
938 DELEGATE_TO_GL_4(drawArraysInstancedANGLE, DrawArraysInstancedANGLE, WGC3Denum,
939 WGC3Dint, WGC3Dsizei, WGC3Dsizei)
940
941 void WebGraphicsContext3DImpl::drawElementsInstancedANGLE(
942 WGC3Denum mode,
943 WGC3Dsizei count,
944 WGC3Denum type,
945 WGC3Dintptr offset,
946 WGC3Dsizei primcount) {
947 gl_->DrawElementsInstancedANGLE(
948 mode, count, type,
949 reinterpret_cast<void*>(static_cast<intptr_t>(offset)), primcount);
950 }
951
952 DELEGATE_TO_GL_2(vertexAttribDivisorANGLE, VertexAttribDivisorANGLE, WGC3Duint,
953 WGC3Duint)
954
955 DELEGATE_TO_GL_4R(createGpuMemoryBufferImageCHROMIUM,
956 CreateGpuMemoryBufferImageCHROMIUM,
957 WGC3Dsizei,
958 WGC3Dsizei,
959 WGC3Denum,
960 WGC3Denum,
961 WGC3Duint);
962
963 DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint);
964
965 DELEGATE_TO_GL_6(framebufferTexture2DMultisampleEXT,
966 FramebufferTexture2DMultisampleEXT,
967 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint, WGC3Dsizei)
968
969 DELEGATE_TO_GL_5(renderbufferStorageMultisampleEXT,
970 RenderbufferStorageMultisampleEXT, WGC3Denum, WGC3Dsizei,
971 WGC3Denum, WGC3Dsizei, WGC3Dsizei)
972
973 GrGLInterface* WebGraphicsContext3DImpl::createGrGLInterface() {
974 return skia_bindings::CreateCommandBufferSkiaGLBinding();
975 }
976
977 ::gpu::gles2::GLES2ImplementationErrorMessageCallback*
978 WebGraphicsContext3DImpl::getErrorMessageCallback() {
979 if (!client_error_message_callback_) {
980 client_error_message_callback_.reset(
981 new WebGraphicsContext3DErrorMessageCallback(this));
982 }
983 return client_error_message_callback_.get();
984 }
985
986 void WebGraphicsContext3DImpl::OnErrorMessage(
987 const std::string& message, int id) {
988 if (error_message_callback_) {
989 blink::WebString str = blink::WebString::fromUTF8(message.c_str());
990 error_message_callback_->onErrorMessage(str, id);
991 }
992 }
993
994 // TODO(bajones): Look into removing these functions from the blink interface
995 void WebGraphicsContext3DImpl::prepareTexture() {
996 NOTREACHED();
997 }
998
999 void WebGraphicsContext3DImpl::postSubBufferCHROMIUM(
1000 int x, int y, int width, int height) {
1001 NOTREACHED();
1002 }
1003
1004 void WebGraphicsContext3DImpl::setVisibilityCHROMIUM(
1005 bool visible) {
1006 NOTREACHED();
1007 }
1008
1009 void WebGraphicsContext3DImpl::copyTextureToParentTextureCHROMIUM(
1010 WebGLId texture, WebGLId parentTexture) {
1011 NOTIMPLEMENTED();
1012 }
1013
1014 void WebGraphicsContext3DImpl::releaseShaderCompiler() {
1015 }
1016
1017 // static
1018 void WebGraphicsContext3DImpl::ConvertAttributes(
1019 const blink::WebGraphicsContext3D::Attributes& attributes,
1020 ::gpu::gles2::ContextCreationAttribHelper* output_attribs) {
1021 output_attribs->alpha_size = attributes.alpha ? 8 : 0;
1022 output_attribs->depth_size = attributes.depth ? 24 : 0;
1023 output_attribs->stencil_size = attributes.stencil ? 8 : 0;
1024 output_attribs->samples = attributes.antialias ? 4 : 0;
1025 output_attribs->sample_buffers = attributes.antialias ? 1 : 0;
1026 output_attribs->fail_if_major_perf_caveat =
1027 attributes.failIfMajorPerformanceCaveat;
1028 output_attribs->bind_generates_resource = false;
1029 }
1030
1031 } // namespace gpu
1032 } // namespace webkit
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