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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/hardware_renderer.h" | 5 #include "android_webview/browser/hardware_renderer.h" |
6 | 6 |
7 #include "android_webview/browser/aw_gl_surface.h" | 7 #include "android_webview/browser/aw_gl_surface.h" |
8 #include "android_webview/browser/deferred_gpu_command_service.h" | 8 #include "android_webview/browser/deferred_gpu_command_service.h" |
9 #include "android_webview/browser/parent_output_surface.h" | 9 #include "android_webview/browser/parent_output_surface.h" |
10 #include "android_webview/browser/shared_renderer_state.h" | 10 #include "android_webview/browser/shared_renderer_state.h" |
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27 #include "ui/gfx/geometry/rect_f.h" | 27 #include "ui/gfx/geometry/rect_f.h" |
28 #include "ui/gfx/transform.h" | 28 #include "ui/gfx/transform.h" |
29 #include "ui/gl/gl_bindings.h" | 29 #include "ui/gl/gl_bindings.h" |
30 #include "webkit/common/gpu/context_provider_in_process.h" | 30 #include "webkit/common/gpu/context_provider_in_process.h" |
31 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | 31 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" |
32 | 32 |
33 namespace android_webview { | 33 namespace android_webview { |
34 | 34 |
35 namespace { | 35 namespace { |
36 | 36 |
| 37 using gpu_blink::WebGraphicsContext3DImpl; |
37 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | 38 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; |
38 using webkit::gpu::WebGraphicsContext3DImpl; | |
39 | 39 |
40 scoped_refptr<cc::ContextProvider> CreateContext( | 40 scoped_refptr<cc::ContextProvider> CreateContext( |
41 scoped_refptr<gfx::GLSurface> surface, | 41 scoped_refptr<gfx::GLSurface> surface, |
42 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { | 42 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
43 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 43 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
44 | 44 |
45 blink::WebGraphicsContext3D::Attributes attributes; | 45 blink::WebGraphicsContext3D::Attributes attributes; |
46 attributes.antialias = false; | 46 attributes.antialias = false; |
47 attributes.depth = false; | 47 attributes.depth = false; |
48 attributes.stencil = false; | 48 attributes.stencil = false; |
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268 } | 268 } |
269 | 269 |
270 void HardwareRenderer::UnusedResourcesAreAvailable() { | 270 void HardwareRenderer::UnusedResourcesAreAvailable() { |
271 cc::ReturnedResourceArray returned_resources; | 271 cc::ReturnedResourceArray returned_resources; |
272 resource_collection_->TakeUnusedResourcesForChildCompositor( | 272 resource_collection_->TakeUnusedResourcesForChildCompositor( |
273 &returned_resources); | 273 &returned_resources); |
274 shared_renderer_state_->InsertReturnedResourcesOnRT(returned_resources); | 274 shared_renderer_state_->InsertReturnedResourcesOnRT(returned_resources); |
275 } | 275 } |
276 | 276 |
277 } // namespace android_webview | 277 } // namespace android_webview |
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