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Side by Side Diff: ui/aura/window_property.h

Issue 801953002: Use template specialization to generate WindowProperty code (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: use namespace Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_PROPERTY_H_ 5 #ifndef UI_AURA_WINDOW_PROPERTY_H_
6 #define UI_AURA_WINDOW_PROPERTY_H_ 6 #define UI_AURA_WINDOW_PROPERTY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/aura/aura_export.h" 9 #include "ui/aura/aura_export.h"
10 #include "ui/aura/window.h" 10 #include "ui/aura/window.h"
11 11
12 // This header should be included by code that defines WindowProperties. It 12 // This header should be included by code that defines WindowProperties.
13 // should not be included by code that only gets and sets WindowProperties.
14 // 13 //
15 // To define a new WindowProperty: 14 // To define a new WindowProperty:
16 // 15 //
17 // #include "foo/foo_export.h" 16 // #include "foo/foo_export.h"
18 // #include "ui/aura/window_property.h" 17 // #include "ui/aura/window_property.h"
19 // 18 //
20 // DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(FOO_EXPORT, MyType); 19 // DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(FOO_EXPORT, MyType);
21 // namespace foo { 20 // namespace foo {
22 // // Use this to define an exported property that is premitive, 21 // // Use this to define an exported property that is premitive,
23 // // or a pointer you don't want automatically deleted. 22 // // or a pointer you don't want automatically deleted.
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 70
72 } // namespace 71 } // namespace
73 72
74 template<typename T> 73 template<typename T>
75 struct WindowProperty { 74 struct WindowProperty {
76 T default_value; 75 T default_value;
77 const char* name; 76 const char* name;
78 Window::PropertyDeallocator deallocator; 77 Window::PropertyDeallocator deallocator;
79 }; 78 };
80 79
81 template<typename T> 80 namespace subtle {
82 void Window::SetProperty(const WindowProperty<T>* property, T value) { 81
83 int64 old = SetPropertyInternal( 82 class AURA_EXPORT PropertyHelper {
84 property, 83 public:
85 property->name, 84 template<typename T>
86 value == property->default_value ? NULL : property->deallocator, 85 static void Set(Window* window, const WindowProperty<T>* property, T value) {
87 WindowPropertyCaster<T>::ToInt64(value), 86 int64 old = window->SetPropertyInternal(
88 WindowPropertyCaster<T>::ToInt64(property->default_value)); 87 property,
89 if (property->deallocator && 88 property->name,
90 old != WindowPropertyCaster<T>::ToInt64(property->default_value)) { 89 value == property->default_value ? nullptr : property->deallocator,
91 (*property->deallocator)(old); 90 WindowPropertyCaster<T>::ToInt64(value),
91 WindowPropertyCaster<T>::ToInt64(property->default_value));
92 if (property->deallocator &&
93 old != WindowPropertyCaster<T>::ToInt64(property->default_value)) {
94 (*property->deallocator)(old);
95 }
92 } 96 }
93 } 97 template<typename T>
98 static T Get(const Window* window, const WindowProperty<T>* property) {
99 return WindowPropertyCaster<T>::FromInt64(window->GetPropertyInternal(
100 property, WindowPropertyCaster<T>::ToInt64(property->default_value)));
101 }
102 template<typename T>
103 static void Clear(Window* window, const WindowProperty<T>* property) {
104 window->SetProperty(property, property->default_value); \
105 }
106 };
94 107
95 template<typename T> 108 } // namespace subtle
96 T Window::GetProperty(const WindowProperty<T>* property) const {
97 return WindowPropertyCaster<T>::FromInt64(GetPropertyInternal(
98 property, WindowPropertyCaster<T>::ToInt64(property->default_value)));
99 }
100
101 template<typename T>
102 void Window::ClearProperty(const WindowProperty<T>* property) {
103 SetProperty(property, property->default_value);
104 }
105 109
106 } // namespace aura 110 } // namespace aura
107 111
108 // Macros to instantiate the property getter/setter template functions. 112 // Macros to instantiate the property getter/setter template functions.
109 #define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \ 113 #define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \
110 template EXPORT void aura::Window::SetProperty( \ 114 namespace aura { \
111 const aura::WindowProperty<T >*, T); \ 115 template<> EXPORT void aura::Window::SetProperty( \
112 template EXPORT T aura::Window::GetProperty( \ 116 const WindowProperty<T >* property, T value) { \
113 const aura::WindowProperty<T >*) const; \ 117 subtle::PropertyHelper::Set<T>(this, property, value); \
114 template EXPORT void aura::Window::ClearProperty( \ 118 } \
115 const aura::WindowProperty<T >*); 119 template<> EXPORT T Window::GetProperty( \
120 const WindowProperty<T >* property) const { \
121 return subtle::PropertyHelper::Get<T>(this, property); \
122 } \
123 template<> EXPORT void Window::ClearProperty( \
124 const WindowProperty<T >* property) { \
125 subtle::PropertyHelper::Clear<T>(this, property); \
126 } \
127 }
116 #define DECLARE_WINDOW_PROPERTY_TYPE(T) \ 128 #define DECLARE_WINDOW_PROPERTY_TYPE(T) \
117 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T) 129 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T)
118 130
119 #define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ 131 #define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
120 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \ 132 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \
121 namespace { \ 133 namespace { \
122 const aura::WindowProperty<TYPE> NAME ## _Value = {DEFAULT, #NAME, NULL}; \ 134 const aura::WindowProperty<TYPE> NAME ## _Value = \
123 } \ 135 {DEFAULT, #NAME, nullptr}; \
136 } \
124 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value; 137 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value;
125 138
126 #define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ 139 #define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
127 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \ 140 COMPILE_ASSERT(sizeof(TYPE) <= sizeof(int64), property_type_too_large); \
128 namespace { \ 141 namespace { \
129 const aura::WindowProperty<TYPE> NAME ## _Value = {DEFAULT, #NAME, NULL}; \ 142 const aura::WindowProperty<TYPE> NAME ## _Value = \
130 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value; \ 143 {DEFAULT, #NAME, nullptr}; \
144 const aura::WindowProperty<TYPE>* const NAME = & NAME ## _Value; \
131 } 145 }
132 146
133 #define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \ 147 #define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
134 namespace { \ 148 namespace { \
135 void Deallocator ## NAME (int64 p) { \ 149 void Deallocator ## NAME (int64 p) { \
136 enum { type_must_be_complete = sizeof(TYPE) }; \ 150 enum { type_must_be_complete = sizeof(TYPE) }; \
137 delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \ 151 delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \
138 } \ 152 } \
139 const aura::WindowProperty<TYPE*> NAME ## _Value = \ 153 const aura::WindowProperty<TYPE*> NAME ## _Value = \
140 {DEFAULT,#NAME,&Deallocator ## NAME}; \ 154 {DEFAULT,#NAME,&Deallocator ## NAME}; \
141 } \ 155 } \
142 const aura::WindowProperty<TYPE*>* const NAME = & NAME ## _Value; 156 const aura::WindowProperty<TYPE*>* const NAME = & NAME ## _Value;
143 157
144 #endif // UI_AURA_WINDOW_PROPERTY_H_ 158 #endif // UI_AURA_WINDOW_PROPERTY_H_
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