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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/wm/core/window_animations.h" | 5 #include "ui/wm/core/window_animations.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <vector> | 10 #include <vector> |
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| 35 #include "ui/gfx/screen.h" | 35 #include "ui/gfx/screen.h" |
| 36 #include "ui/gfx/vector2d.h" | 36 #include "ui/gfx/vector2d.h" |
| 37 #include "ui/wm/core/window_util.h" | 37 #include "ui/wm/core/window_util.h" |
| 38 #include "ui/wm/core/wm_core_switches.h" | 38 #include "ui/wm/core/wm_core_switches.h" |
| 39 #include "ui/wm/public/animation_host.h" | 39 #include "ui/wm/public/animation_host.h" |
| 40 | 40 |
| 41 DECLARE_WINDOW_PROPERTY_TYPE(int) | 41 DECLARE_WINDOW_PROPERTY_TYPE(int) |
| 42 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationType) | 42 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationType) |
| 43 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationTransition) | 43 DECLARE_WINDOW_PROPERTY_TYPE(wm::WindowVisibilityAnimationTransition) |
| 44 DECLARE_WINDOW_PROPERTY_TYPE(float) | 44 DECLARE_WINDOW_PROPERTY_TYPE(float) |
| 45 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(WM_EXPORT, bool) | |
| 46 | 45 |
| 47 namespace wm { | 46 namespace wm { |
| 48 namespace { | 47 namespace { |
| 49 const float kWindowAnimation_Vertical_TranslateY = 15.f; | 48 const float kWindowAnimation_Vertical_TranslateY = 15.f; |
| 50 | 49 |
| 51 // A base class for hiding animation observer which has two roles: | 50 // A base class for hiding animation observer which has two roles: |
| 52 // 1) Notifies AnimationHost at the end of hiding animation. | 51 // 1) Notifies AnimationHost at the end of hiding animation. |
| 53 // 2) Detaches the window's layers for hiding animation and deletes | 52 // 2) Detaches the window's layers for hiding animation and deletes |
| 54 // them upon completion of the animation. This is necessary to a) | 53 // them upon completion of the animation. This is necessary to a) |
| 55 // ensure that the animation continues in the event of the window being | 54 // ensure that the animation continues in the event of the window being |
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| 661 // being accessed via Remote Desktop. | 660 // being accessed via Remote Desktop. |
| 662 if (ui::ScopedAnimationDurationScaleMode::duration_scale_mode() == | 661 if (ui::ScopedAnimationDurationScaleMode::duration_scale_mode() == |
| 663 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION) | 662 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION) |
| 664 return false; | 663 return false; |
| 665 | 664 |
| 666 // Let the user decide whether or not to play the animation. | 665 // Let the user decide whether or not to play the animation. |
| 667 return !gfx::Animation::ShouldRenderRichAnimation(); | 666 return !gfx::Animation::ShouldRenderRichAnimation(); |
| 668 } | 667 } |
| 669 | 668 |
| 670 } // namespace wm | 669 } // namespace wm |
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