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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/dri_gpu_platform_support.h" | 5 #include "ui/ozone/platform/dri/dri_gpu_platform_support.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/thread_task_runner_handle.h" | 8 #include "base/thread_task_runner_handle.h" |
9 #include "ipc/ipc_message_macros.h" | 9 #include "ipc/ipc_message_macros.h" |
10 #include "ui/display/types/display_mode.h" | 10 #include "ui/display/types/display_mode.h" |
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27 } | 27 } |
28 | 28 |
29 class DriGpuPlatformSupportMessageFilter : public IPC::MessageFilter { | 29 class DriGpuPlatformSupportMessageFilter : public IPC::MessageFilter { |
30 public: | 30 public: |
31 DriGpuPlatformSupportMessageFilter(DriWindowDelegateManager* window_manager, | 31 DriGpuPlatformSupportMessageFilter(DriWindowDelegateManager* window_manager, |
32 IPC::Listener* main_thread_listener) | 32 IPC::Listener* main_thread_listener) |
33 : window_manager_(window_manager), | 33 : window_manager_(window_manager), |
34 main_thread_listener_(main_thread_listener), | 34 main_thread_listener_(main_thread_listener), |
35 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 35 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
36 pending_main_thread_operations_(0), | 36 pending_main_thread_operations_(0), |
37 cursor_animating_(false) {} | 37 cursor_animating_(false), |
| 38 start_on_main_(true) {} |
38 | 39 |
39 void OnFilterAdded(IPC::Sender* sender) override { | 40 void OnFilterAdded(IPC::Sender* sender) override { |
40 io_thread_task_runner_ = base::ThreadTaskRunnerHandle::Get(); | 41 io_thread_task_runner_ = base::ThreadTaskRunnerHandle::Get(); |
41 } | 42 } |
42 | 43 |
43 // This code is meant to be very temporary and only as a special case to fix | 44 // This code is meant to be very temporary and only as a special case to fix |
44 // cursor movement jank resulting from slowdowns on the gpu main thread. | 45 // cursor movement jank resulting from slowdowns on the gpu main thread. |
45 // It handles cursor movement on IO thread when display config is stable | 46 // It handles cursor movement on IO thread when display config is stable |
46 // and returns it to main thread during transitions. | 47 // and returns it to main thread during transitions. |
47 bool OnMessageReceived(const IPC::Message& message) override { | 48 bool OnMessageReceived(const IPC::Message& message) override { |
48 // If this message affects the state needed to set cursor, handle it on | 49 // If this message affects the state needed to set cursor, handle it on |
49 // the main thread. If a cursor move message arrives but we haven't | 50 // the main thread. If a cursor move message arrives but we haven't |
50 // processed the previous main thread message, keep processing on main | 51 // processed the previous main thread message, keep processing on main |
51 // until nothing is pending. | 52 // until nothing is pending. |
52 bool cursor_position_message = MessageAffectsCursorPosition(message.type()); | 53 bool cursor_position_message = MessageAffectsCursorPosition(message.type()); |
53 bool cursor_state_message = MessageAffectsCursorState(message.type()); | 54 bool cursor_state_message = MessageAffectsCursorState(message.type()); |
54 | 55 |
55 // Only handle cursor related messages here. | 56 // Only handle cursor related messages here. |
56 if (!cursor_position_message && !cursor_state_message) | 57 if (!cursor_position_message && !cursor_state_message) |
57 return false; | 58 return false; |
58 | 59 |
59 bool cursor_was_animating = cursor_animating_; | 60 bool cursor_was_animating = cursor_animating_; |
60 UpdateAnimationState(message); | 61 UpdateAnimationState(message); |
61 if (cursor_state_message || pending_main_thread_operations_ || | 62 if (cursor_state_message || pending_main_thread_operations_ || |
62 cursor_animating_ || cursor_was_animating) { | 63 cursor_animating_ || cursor_was_animating || start_on_main_) { |
| 64 start_on_main_ = false; |
63 pending_main_thread_operations_++; | 65 pending_main_thread_operations_++; |
64 | 66 |
65 base::Closure main_thread_message_handler = | 67 base::Closure main_thread_message_handler = |
66 base::Bind(base::IgnoreResult(&IPC::Listener::OnMessageReceived), | 68 base::Bind(base::IgnoreResult(&IPC::Listener::OnMessageReceived), |
67 base::Unretained(main_thread_listener_), message); | 69 base::Unretained(main_thread_listener_), message); |
68 main_thread_task_runner_->PostTask(FROM_HERE, | 70 main_thread_task_runner_->PostTask(FROM_HERE, |
69 main_thread_message_handler); | 71 main_thread_message_handler); |
70 | 72 |
71 // This is an echo from the main thread to decrement pending ops. | 73 // This is an echo from the main thread to decrement pending ops. |
72 // When the main thread is done with the task, it posts back to IO to | 74 // When the main thread is done with the task, it posts back to IO to |
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144 int frame_delay_ms = get<3>(param); | 146 int frame_delay_ms = get<3>(param); |
145 cursor_animating_ = frame_delay_ms != 0; | 147 cursor_animating_ = frame_delay_ms != 0; |
146 } | 148 } |
147 | 149 |
148 DriWindowDelegateManager* window_manager_; | 150 DriWindowDelegateManager* window_manager_; |
149 IPC::Listener* main_thread_listener_; | 151 IPC::Listener* main_thread_listener_; |
150 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; | 152 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; |
151 scoped_refptr<base::SingleThreadTaskRunner> io_thread_task_runner_; | 153 scoped_refptr<base::SingleThreadTaskRunner> io_thread_task_runner_; |
152 int32 pending_main_thread_operations_; | 154 int32 pending_main_thread_operations_; |
153 bool cursor_animating_; | 155 bool cursor_animating_; |
| 156 // The filter is not installed early enough, so some messages may |
| 157 // get routed to main thread. Once we get our first message on io, send it |
| 158 // to main to ensure all prior main thread operations are finished before we |
| 159 // continue on io. |
| 160 // TODO: remove this once filter is properly installed. |
| 161 bool start_on_main_; |
154 }; | 162 }; |
155 } | 163 } |
156 | 164 |
157 DriGpuPlatformSupport::DriGpuPlatformSupport( | 165 DriGpuPlatformSupport::DriGpuPlatformSupport( |
158 DriWrapper* drm, | 166 DriWrapper* drm, |
159 DriWindowDelegateManager* window_manager, | 167 DriWindowDelegateManager* window_manager, |
160 ScreenManager* screen_manager, | 168 ScreenManager* screen_manager, |
161 scoped_ptr<NativeDisplayDelegateDri> ndd) | 169 scoped_ptr<NativeDisplayDelegateDri> ndd) |
162 : sender_(NULL), | 170 : sender_(NULL), |
163 drm_(drm), | 171 drm_(drm), |
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339 void DriGpuPlatformSupport::RelinquishGpuResources( | 347 void DriGpuPlatformSupport::RelinquishGpuResources( |
340 const base::Closure& callback) { | 348 const base::Closure& callback) { |
341 callback.Run(); | 349 callback.Run(); |
342 } | 350 } |
343 | 351 |
344 IPC::MessageFilter* DriGpuPlatformSupport::GetMessageFilter() { | 352 IPC::MessageFilter* DriGpuPlatformSupport::GetMessageFilter() { |
345 return filter_.get(); | 353 return filter_.get(); |
346 } | 354 } |
347 | 355 |
348 } // namespace ui | 356 } // namespace ui |
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