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Side by Side Diff: cc/layers/layer.h

Issue 800613009: Convert scroll offsets to use SyncedProperty. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Clean up, rebase Created 5 years, 10 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_H_ 5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_ 6 #define CC_LAYERS_LAYER_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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311 311
312 void SetDrawCheckerboardForMissingTiles(bool checkerboard); 312 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
313 bool draw_checkerboard_for_missing_tiles() const { 313 bool draw_checkerboard_for_missing_tiles() const {
314 return draw_checkerboard_for_missing_tiles_; 314 return draw_checkerboard_for_missing_tiles_;
315 } 315 }
316 316
317 void SetForceRenderSurface(bool force_render_surface); 317 void SetForceRenderSurface(bool force_render_surface);
318 bool force_render_surface() const { return force_render_surface_; } 318 bool force_render_surface() const { return force_render_surface_; }
319 319
320 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); } 320 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
321 gfx::ScrollOffset TotalScrollOffset() const { 321 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
322 return ScrollOffsetWithDelta(scroll_offset(), ScrollDelta());
323 }
324 322
325 void SetDoubleSided(bool double_sided); 323 void SetDoubleSided(bool double_sided);
326 bool double_sided() const { return double_sided_; } 324 bool double_sided() const { return double_sided_; }
327 325
328 void SetShouldFlattenTransform(bool flatten); 326 void SetShouldFlattenTransform(bool flatten);
329 bool should_flatten_transform() const { return should_flatten_transform_; } 327 bool should_flatten_transform() const { return should_flatten_transform_; }
330 328
331 bool Is3dSorted() const { return sorting_context_id_ != 0; } 329 bool Is3dSorted() const { return sorting_context_id_ != 0; }
332 330
333 void set_use_parent_backface_visibility(bool use) { 331 void set_use_parent_backface_visibility(bool use) {
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710 708
711 std::vector<FrameTimingRequest> frame_timing_requests_; 709 std::vector<FrameTimingRequest> frame_timing_requests_;
712 bool frame_timing_requests_dirty_; 710 bool frame_timing_requests_dirty_;
713 711
714 DISALLOW_COPY_AND_ASSIGN(Layer); 712 DISALLOW_COPY_AND_ASSIGN(Layer);
715 }; 713 };
716 714
717 } // namespace cc 715 } // namespace cc
718 716
719 #endif // CC_LAYERS_LAYER_H_ 717 #endif // CC_LAYERS_LAYER_H_
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