Index: ui/events/event.cc |
diff --git a/ui/events/event.cc b/ui/events/event.cc |
index 4c252d63639e476003615c17eeda5f79c6caed09..c29d053494ff7ae461cace792feb545aa320ef1e 100644 |
--- a/ui/events/event.cc |
+++ b/ui/events/event.cc |
@@ -535,6 +535,7 @@ TouchEvent::TouchEvent(const base::NativeEvent& native_event) |
1); |
latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); |
+ fixRotationAngle(); |
if (type() == ET_TOUCH_PRESSED) |
IncrementTouchIdRefCount(native_event); |
@@ -573,6 +574,7 @@ TouchEvent::TouchEvent(EventType type, |
force_(force), |
may_cause_scrolling_(false) { |
latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); |
+ fixRotationAngle(); |
} |
TouchEvent::~TouchEvent() { |
@@ -601,6 +603,13 @@ void TouchEvent::DisableSynchronousHandling() { |
static_cast<EventResult>(result() | ER_DISABLE_SYNC_HANDLING)); |
} |
+void TouchEvent::fixRotationAngle() { |
+ if (rotation_angle_ < 0) |
tdresser
2015/01/20 16:40:38
Might be easier to just
while (rotation_angle_ <
mustaq
2015/01/21 16:43:10
Done but I am not sure if the minor performance ga
mustaq
2015/01/21 16:54:30
Taking my objection back after simplifying the cod
|
+ rotation_angle_ = fmod(rotation_angle_, 180) + 180; |
+ else if (rotation_angle_ >= 180) |
+ rotation_angle_ = fmod(rotation_angle_, 180); |
+} |
+ |
//////////////////////////////////////////////////////////////////////////////// |
// KeyEvent |