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1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 component("cc") { | 5 component("cc") { |
6 sources = [ | 6 sources = [ |
7 "animation/animation.cc", | 7 "animation/animation.cc", |
8 "animation/animation.h", | 8 "animation/animation.h", |
9 "animation/animation_curve.cc", | 9 "animation/animation_curve.cc", |
10 "animation/animation_curve.h", | 10 "animation/animation_curve.h", |
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71 "base/util.h", | 71 "base/util.h", |
72 "debug/benchmark_instrumentation.cc", | 72 "debug/benchmark_instrumentation.cc", |
73 "debug/benchmark_instrumentation.h", | 73 "debug/benchmark_instrumentation.h", |
74 "debug/debug_colors.cc", | 74 "debug/debug_colors.cc", |
75 "debug/debug_colors.h", | 75 "debug/debug_colors.h", |
76 "debug/debug_rect_history.cc", | 76 "debug/debug_rect_history.cc", |
77 "debug/debug_rect_history.h", | 77 "debug/debug_rect_history.h", |
78 "debug/devtools_instrumentation.h", | 78 "debug/devtools_instrumentation.h", |
79 "debug/frame_rate_counter.cc", | 79 "debug/frame_rate_counter.cc", |
80 "debug/frame_rate_counter.h", | 80 "debug/frame_rate_counter.h", |
| 81 "debug/frame_timing_cost_tracker.cc", |
| 82 "debug/frame_timing_cost_tracker.h", |
81 "debug/frame_viewer_instrumentation.h", | 83 "debug/frame_viewer_instrumentation.h", |
82 "debug/invalidation_benchmark.cc", | 84 "debug/invalidation_benchmark.cc", |
83 "debug/invalidation_benchmark.h", | 85 "debug/invalidation_benchmark.h", |
84 "debug/lap_timer.cc", | 86 "debug/lap_timer.cc", |
85 "debug/lap_timer.h", | 87 "debug/lap_timer.h", |
86 "debug/layer_tree_debug_state.cc", | 88 "debug/layer_tree_debug_state.cc", |
87 "debug/layer_tree_debug_state.h", | 89 "debug/layer_tree_debug_state.h", |
88 "debug/micro_benchmark.cc", | 90 "debug/micro_benchmark.cc", |
89 "debug/micro_benchmark.h", | 91 "debug/micro_benchmark.h", |
90 "debug/micro_benchmark_impl.cc", | 92 "debug/micro_benchmark_impl.cc", |
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107 "debug/rendering_stats_instrumentation.h", | 109 "debug/rendering_stats_instrumentation.h", |
108 "debug/ring_buffer.h", | 110 "debug/ring_buffer.h", |
109 "debug/traced_picture.cc", | 111 "debug/traced_picture.cc", |
110 "debug/traced_picture.h", | 112 "debug/traced_picture.h", |
111 "debug/traced_value.cc", | 113 "debug/traced_value.cc", |
112 "debug/traced_value.h", | 114 "debug/traced_value.h", |
113 "debug/unittest_only_benchmark.cc", | 115 "debug/unittest_only_benchmark.cc", |
114 "debug/unittest_only_benchmark.h", | 116 "debug/unittest_only_benchmark.h", |
115 "debug/unittest_only_benchmark_impl.cc", | 117 "debug/unittest_only_benchmark_impl.cc", |
116 "debug/unittest_only_benchmark_impl.h", | 118 "debug/unittest_only_benchmark_impl.h", |
| 119 "debug/worker_thread_cost_tracker.cc", |
| 120 "debug/worker_thread_cost_tracker.h", |
117 "input/input_handler.cc", | 121 "input/input_handler.cc", |
118 "input/input_handler.h", | 122 "input/input_handler.h", |
119 "input/page_scale_animation.cc", | 123 "input/page_scale_animation.cc", |
120 "input/page_scale_animation.h", | 124 "input/page_scale_animation.h", |
121 "input/layer_selection_bound.cc", | 125 "input/layer_selection_bound.cc", |
122 "input/layer_selection_bound.h", | 126 "input/layer_selection_bound.h", |
123 "input/scroll_elasticity_helper.cc", | 127 "input/scroll_elasticity_helper.cc", |
124 "input/scroll_elasticity_helper.h", | 128 "input/scroll_elasticity_helper.h", |
125 "input/selection_bound_type.h", | 129 "input/selection_bound_type.h", |
126 "input/top_controls_manager.cc", | 130 "input/top_controls_manager.cc", |
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877 "//media", | 881 "//media", |
878 "//skia", | 882 "//skia", |
879 "//testing/gmock", | 883 "//testing/gmock", |
880 "//testing/gtest", | 884 "//testing/gtest", |
881 "//testing/perf", | 885 "//testing/perf", |
882 "//ui/gfx", | 886 "//ui/gfx", |
883 "//ui/gfx/geometry", | 887 "//ui/gfx/geometry", |
884 "//ui/gl", | 888 "//ui/gl", |
885 ] | 889 ] |
886 } | 890 } |
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