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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_OBJECTS_H_ | 5 #ifndef V8_OBJECTS_H_ |
6 #define V8_OBJECTS_H_ | 6 #define V8_OBJECTS_H_ |
7 | 7 |
8 #include <iosfwd> | 8 #include <iosfwd> |
9 | 9 |
10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
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235 | 235 |
236 | 236 |
237 enum IcCheckType { ELEMENT, PROPERTY }; | 237 enum IcCheckType { ELEMENT, PROPERTY }; |
238 | 238 |
239 | 239 |
240 // Setter that skips the write barrier if mode is SKIP_WRITE_BARRIER. | 240 // Setter that skips the write barrier if mode is SKIP_WRITE_BARRIER. |
241 enum WriteBarrierMode { SKIP_WRITE_BARRIER, UPDATE_WRITE_BARRIER }; | 241 enum WriteBarrierMode { SKIP_WRITE_BARRIER, UPDATE_WRITE_BARRIER }; |
242 | 242 |
243 | 243 |
244 // Indicates whether a value can be loaded as a constant. | 244 // Indicates whether a value can be loaded as a constant. |
245 enum StoreMode { | 245 enum StoreMode { ALLOW_IN_DESCRIPTOR, FORCE_IN_OBJECT }; |
246 ALLOW_AS_CONSTANT, | |
247 FORCE_FIELD | |
248 }; | |
249 | 246 |
250 | 247 |
251 // PropertyNormalizationMode is used to specify whether to keep | 248 // PropertyNormalizationMode is used to specify whether to keep |
252 // inobject properties when normalizing properties of a JSObject. | 249 // inobject properties when normalizing properties of a JSObject. |
253 enum PropertyNormalizationMode { | 250 enum PropertyNormalizationMode { |
254 CLEAR_INOBJECT_PROPERTIES, | 251 CLEAR_INOBJECT_PROPERTIES, |
255 KEEP_INOBJECT_PROPERTIES | 252 KEEP_INOBJECT_PROPERTIES |
256 }; | 253 }; |
257 | 254 |
258 | 255 |
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11043 } else { | 11040 } else { |
11044 value &= ~(1 << bit_position); | 11041 value &= ~(1 << bit_position); |
11045 } | 11042 } |
11046 return value; | 11043 return value; |
11047 } | 11044 } |
11048 }; | 11045 }; |
11049 | 11046 |
11050 } } // namespace v8::internal | 11047 } } // namespace v8::internal |
11051 | 11048 |
11052 #endif // V8_OBJECTS_H_ | 11049 #endif // V8_OBJECTS_H_ |
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