| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 /* | 8 /* |
| 9 * This is a straightforward test of floating point textures, which are | 9 * This is a straightforward test of floating point textures, which are |
| 10 * supported on some platforms. As of right now, this test only supports | 10 * supported on some platforms. As of right now, this test only supports |
| (...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 120 | 120 |
| 121 // 16-bit floating point textures are NOT supported everywhere | 121 // 16-bit floating point textures are NOT supported everywhere |
| 122 if (NULL == fpTexture) { | 122 if (NULL == fpTexture) { |
| 123 continue; | 123 continue; |
| 124 } | 124 } |
| 125 | 125 |
| 126 // write square | 126 // write square |
| 127 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe
lData, 0); | 127 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe
lData, 0); |
| 128 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer,
0); | 128 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer,
0); |
| 129 for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) { | 129 for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) { |
| 130 SkASSERT(readBuffer[j] == controlPixelData[j]); | |
| 131 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); | 130 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); |
| 132 } | 131 } |
| 133 } | 132 } |
| 134 } | 133 } |
| 135 } | 134 } |
| 136 | 135 |
| 137 #endif | 136 #endif |
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