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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "remoting/protocol/input_event_tracker.h" | 5 #include "remoting/protocol/input_event_tracker.h" | 
| 6 | 6 | 
| 7 #include "base/logging.h" | 7 #include "base/logging.h" | 
| 8 #include "base/stl_util.h" | |
| 8 #include "remoting/proto/event.pb.h" | 9 #include "remoting/proto/event.pb.h" | 
| 9 | 10 | 
| 10 namespace remoting { | 11 namespace remoting { | 
| 11 namespace protocol { | 12 namespace protocol { | 
| 12 | 13 | 
| 13 InputEventTracker::InputEventTracker(InputStub* input_stub) | 14 InputEventTracker::InputEventTracker(InputStub* input_stub) | 
| 14 : input_stub_(input_stub), | 15 : input_stub_(input_stub), | 
| 15 mouse_button_state_(0) { | 16 mouse_button_state_(0) { | 
| 16 } | 17 } | 
| 17 | 18 | 
| 18 InputEventTracker::~InputEventTracker() {} | 19 InputEventTracker::~InputEventTracker() {} | 
| 19 | 20 | 
| 20 bool InputEventTracker::IsKeyPressed(uint32 usb_keycode) const { | 21 bool InputEventTracker::IsKeyPressed(uint32 usb_keycode) const { | 
| 21 return pressed_keys_.find(usb_keycode) != pressed_keys_.end(); | 22 return pressed_keys_.find(usb_keycode) != pressed_keys_.end(); | 
| 22 } | 23 } | 
| 23 | 24 | 
| 24 int InputEventTracker::PressedKeyCount() const { | 25 int InputEventTracker::PressedKeyCount() const { | 
| 25 return pressed_keys_.size(); | 26 return pressed_keys_.size(); | 
| 26 } | 27 } | 
| 27 | 28 | 
| 28 void InputEventTracker::ReleaseAll() { | 29 void InputEventTracker::ReleaseAll() { | 
| 
 
Wez
2015/02/05 02:09:07
Now that this method is longer, I'd suggest a comm
 
Rintaro Kuroiwa
2015/02/06 23:35:02
Done.
 
 | |
| 29 std::set<uint32>::iterator i; | 30 std::set<uint32>::iterator i; | 
| 30 for (i = pressed_keys_.begin(); i != pressed_keys_.end(); ++i) { | 31 for (i = pressed_keys_.begin(); i != pressed_keys_.end(); ++i) { | 
| 
 
Wez
2015/02/05 02:09:07
nit: While you're in this file, consider auto-izin
 
Rintaro Kuroiwa
2015/02/06 23:35:02
Done.
 
 | |
| 31 KeyEvent event; | 32 KeyEvent event; | 
| 32 event.set_pressed(false); | 33 event.set_pressed(false); | 
| 33 event.set_usb_keycode(*i); | 34 event.set_usb_keycode(*i); | 
| 34 input_stub_->InjectKeyEvent(event); | 35 input_stub_->InjectKeyEvent(event); | 
| 35 } | 36 } | 
| 36 pressed_keys_.clear(); | 37 pressed_keys_.clear(); | 
| 37 | 38 | 
| 38 for (int i = MouseEvent::BUTTON_UNDEFINED + 1; | 39 for (int i = MouseEvent::BUTTON_UNDEFINED + 1; | 
| 39 i < MouseEvent::BUTTON_MAX; ++i) { | 40 i < MouseEvent::BUTTON_MAX; ++i) { | 
| 40 if (mouse_button_state_ & (1 << (i - 1))) { | 41 if (mouse_button_state_ & (1 << (i - 1))) { | 
| 41 MouseEvent mouse; | 42 MouseEvent mouse; | 
| 42 | 43 | 
| 43 // TODO(wez): EventInjectors should cope with positionless events by | 44 // TODO(wez): EventInjectors should cope with positionless events by | 
| 44 // using the current cursor position, and we wouldn't set position here. | 45 // using the current cursor position, and we wouldn't set position here. | 
| 45 mouse.set_x(mouse_pos_.x()); | 46 mouse.set_x(mouse_pos_.x()); | 
| 46 mouse.set_y(mouse_pos_.y()); | 47 mouse.set_y(mouse_pos_.y()); | 
| 47 | 48 | 
| 48 mouse.set_button((MouseEvent::MouseButton)i); | 49 mouse.set_button((MouseEvent::MouseButton)i); | 
| 49 mouse.set_button_down(false); | 50 mouse.set_button_down(false); | 
| 50 input_stub_->InjectMouseEvent(mouse); | 51 input_stub_->InjectMouseEvent(mouse); | 
| 51 } | 52 } | 
| 52 } | 53 } | 
| 53 mouse_button_state_ = 0; | 54 mouse_button_state_ = 0; | 
| 55 | |
| 56 if (!touch_point_ids_.empty()) { | |
| 57 TouchEvent cancel_all_touch_event; | |
| 58 cancel_all_touch_event.set_event_type(TouchEvent::TOUCH_POINT_CANCEL); | |
| 59 for (uint32 touch_point_id : touch_point_ids_) { | |
| 60 TouchEventPoint* point = cancel_all_touch_event.add_touch_points(); | |
| 61 point->set_id(touch_point_id); | |
| 62 } | |
| 63 input_stub_->InjectTouchEvent(cancel_all_touch_event); | |
| 64 touch_point_ids_.clear(); | |
| 65 } | |
| 66 DCHECK(touch_point_ids_.empty()); | |
| 54 } | 67 } | 
| 55 | 68 | 
| 56 void InputEventTracker::InjectKeyEvent(const KeyEvent& event) { | 69 void InputEventTracker::InjectKeyEvent(const KeyEvent& event) { | 
| 57 // We don't need to track the keyboard lock states of key down events. | 70 // We don't need to track the keyboard lock states of key down events. | 
| 58 // Pressed keys will be released with |lock_states| set to 0. | 71 // Pressed keys will be released with |lock_states| set to 0. | 
| 59 // The lock states of auto generated key up events don't matter as long as | 72 // The lock states of auto generated key up events don't matter as long as | 
| 60 // we release all the pressed keys at blurring/disconnection time. | 73 // we release all the pressed keys at blurring/disconnection time. | 
| 61 if (event.has_pressed()) { | 74 if (event.has_pressed()) { | 
| 62 if (event.has_usb_keycode()) { | 75 if (event.has_usb_keycode()) { | 
| 63 if (event.pressed()) { | 76 if (event.pressed()) { | 
| (...skipping 21 matching lines...) Expand all Loading... | |
| 85 if (event.button_down()) { | 98 if (event.button_down()) { | 
| 86 mouse_button_state_ |= button_change; | 99 mouse_button_state_ |= button_change; | 
| 87 } else { | 100 } else { | 
| 88 mouse_button_state_ &= ~button_change; | 101 mouse_button_state_ &= ~button_change; | 
| 89 } | 102 } | 
| 90 } | 103 } | 
| 91 } | 104 } | 
| 92 input_stub_->InjectMouseEvent(event); | 105 input_stub_->InjectMouseEvent(event); | 
| 93 } | 106 } | 
| 94 | 107 | 
| 108 void InputEventTracker::InjectTouchEvent(const TouchEvent& event) { | |
| 109 switch (event.event_type()) { | |
| 
 
Wez
2015/02/05 02:09:07
nit: Consider noting (similarly to InjectKeyEvent'
 
Rintaro Kuroiwa
2015/02/06 23:35:01
Done.
 
 | |
| 110 case TouchEvent::TOUCH_POINT_START: | |
| 111 for (const TouchEventPoint& touch_point : event.touch_points()) { | |
| 112 DCHECK(touch_point_ids_.find(touch_point.id()) == | |
| 113 touch_point_ids_.end()); | |
| 114 touch_point_ids_.insert(touch_point.id()); | |
| 115 } | |
| 116 break; | |
| 117 case TouchEvent::TOUCH_POINT_END: | |
| 118 case TouchEvent::TOUCH_POINT_CANCEL: | |
| 119 for (const TouchEventPoint& touch_point : event.touch_points()) { | |
| 120 DCHECK(touch_point_ids_.find(touch_point.id()) != | |
| 121 touch_point_ids_.end()); | |
| 122 touch_point_ids_.erase(touch_point.id()); | |
| 123 } | |
| 124 break; | |
| 125 default: | |
| 126 break; | |
| 127 } | |
| 128 input_stub_->InjectTouchEvent(event); | |
| 129 } | |
| 130 | |
| 95 } // namespace protocol | 131 } // namespace protocol | 
| 96 } // namespace remoting | 132 } // namespace remoting | 
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