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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_WRITE_QUEUE_H_ | |
| 6 #define MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_WRITE_QUEUE_H_ | |
| 7 | |
| 8 #include "base/callback.h" | |
| 9 #include "base/memory/scoped_vector.h" | |
| 10 #include "mojo/common/handle_watcher.h" | |
| 11 #include "mojo/public/cpp/system/data_pipe.h" | |
| 12 | |
| 13 namespace mojo { | |
| 14 | |
| 15 // This class simplifies the handling of multiple Writes on a DataPipe. It | |
| 16 // writes each chunk all at once (or waits until the pipe is ready before | |
| 17 // writing), calling the callback when finished. Callbacks are owned by this | |
| 18 // class, and are guaranteed not to be called after this class is destroyed. | |
| 19 // See also: WebSocketReadQueue | |
| 20 class WebSocketWriteQueue { | |
| 21 public: | |
| 22 WebSocketWriteQueue(DataPipeProducerHandle handle); | |
| 23 ~WebSocketWriteQueue(); | |
| 24 | |
| 25 void Write(const char* data, | |
| 26 uint32_t num_bytes, | |
| 27 base::Callback<void(const char*)> callback); | |
| 28 | |
| 29 private: | |
| 30 struct Operation; | |
| 31 | |
| 32 MojoResult TryToWrite(); | |
| 33 void Wait(); | |
| 34 void OnHandleReady(MojoResult result); | |
| 35 | |
| 36 DataPipeProducerHandle handle_; | |
| 37 common::HandleWatcher handle_watcher_; | |
| 38 ScopedVector<Operation> queue_; | |
| 39 bool is_waiting_; | |
| 40 }; | |
| 41 | |
| 42 } // namespace mojo | |
| 43 | |
| 44 #endif // MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_WRITE_QUEUE_H_ | |
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