Index: Source/core/rendering/RenderLayerClipper.cpp |
diff --git a/Source/core/rendering/RenderLayerClipper.cpp b/Source/core/rendering/RenderLayerClipper.cpp |
index 4f5e3850463b3034fd6b20dbec8b08d3b33e4370..8d6c500c0091a8172b491c152840fd16b449858a 100644 |
--- a/Source/core/rendering/RenderLayerClipper.cpp |
+++ b/Source/core/rendering/RenderLayerClipper.cpp |
@@ -300,7 +300,6 @@ void RenderLayerClipper::calculateClipRects(const ClipRectsContext& context, Cli |
adjustClipRectsForChildren(m_renderer, clipRects); |
- // FIXME: This logic looks wrong. We'll apply overflow clip rects even if we were told to IgnoreOverflowClip if m_renderer.hasClip(). |
if ((m_renderer.hasOverflowClip() && (context.respectOverflowClip == RespectOverflowClip || !isClippingRoot)) || m_renderer.hasClip()) { |
// This offset cannot use convertToLayerCoords, because sometimes our rootLayer may be across |
// some transformed layer boundary, for example, in the RenderLayerCompositor overlapMap, where |