| Index: src/IceCfgNode.h
|
| diff --git a/src/IceCfgNode.h b/src/IceCfgNode.h
|
| index d60b0f014ae4ced1ac2445edd741cdcdd04440ff..0d6e91184c20095e4d083471297d0ef442a50f0b 100644
|
| --- a/src/IceCfgNode.h
|
| +++ b/src/IceCfgNode.h
|
| @@ -35,9 +35,9 @@ public:
|
| IceString getName() const;
|
| void setName(const IceString &NewName) {
|
| // Make sure that the name can only be set once.
|
| - assert(NameIndex < 0);
|
| + assert(NameIndex == Cfg::IdentifierIndexInvalid);
|
| if (!NewName.empty())
|
| - NameIndex = Func->addNodeName(NewName);
|
| + NameIndex = Func->addIdentifierName(NewName);
|
| }
|
| IceString getAsmName() const {
|
| return ".L" + Func->getFunctionName() + "$" + getName();
|
| @@ -91,7 +91,7 @@ private:
|
| CfgNode(Cfg *Func, SizeT LabelIndex);
|
| Cfg *const Func;
|
| const SizeT Number; // label index
|
| - int32_t NameIndex; // index into Cfg::NodeNames table
|
| + Cfg::IdentifierIndexType NameIndex; // index into Cfg::NodeNames table
|
| bool HasReturn; // does this block need an epilog?
|
| bool NeedsPlacement;
|
| InstNumberT InstCountEstimate; // rough instruction count estimate
|
|
|