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| 1 //===- subzero/src/IceCfg.h - Control flow graph ----------------*- C++ -*-===// | 1 //===- subzero/src/IceCfg.h - Control flow graph ----------------*- C++ -*-===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 // | 9 // |
| 10 // This file declares the Cfg class, which represents the control flow | 10 // This file declares the Cfg class, which represents the control flow |
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| 55 bool hasError() const { return HasError; } | 55 bool hasError() const { return HasError; } |
| 56 IceString getError() const { return ErrorMessage; } | 56 IceString getError() const { return ErrorMessage; } |
| 57 | 57 |
| 58 // Manage nodes (a.k.a. basic blocks, CfgNodes). | 58 // Manage nodes (a.k.a. basic blocks, CfgNodes). |
| 59 void setEntryNode(CfgNode *EntryNode) { Entry = EntryNode; } | 59 void setEntryNode(CfgNode *EntryNode) { Entry = EntryNode; } |
| 60 CfgNode *getEntryNode() const { return Entry; } | 60 CfgNode *getEntryNode() const { return Entry; } |
| 61 // Create a node and append it to the end of the linearized list. | 61 // Create a node and append it to the end of the linearized list. |
| 62 CfgNode *makeNode(); | 62 CfgNode *makeNode(); |
| 63 SizeT getNumNodes() const { return Nodes.size(); } | 63 SizeT getNumNodes() const { return Nodes.size(); } |
| 64 const NodeList &getNodes() const { return Nodes; } | 64 const NodeList &getNodes() const { return Nodes; } |
| 65 |
| 65 // Adds a name to the list and returns its index, suitable for the | 66 // Adds a name to the list and returns its index, suitable for the |
| 66 // argument to getNodeName(). No checking for duplicates is done. | 67 // argument to getIdentifierName(). No checking for duplicates is |
| 67 int32_t addNodeName(const IceString &Name) { | 68 // done. This is generally used for node names and variable names |
| 68 int32_t Index = NodeNames.size(); | 69 // to avoid embedding a std::string inside an arena-allocated |
| 69 NodeNames.push_back(Name); | 70 // object. |
| 71 int32_t addIdentifierName(const IceString &Name) { |
| 72 int32_t Index = IdentifierNames.size(); |
| 73 IdentifierNames.push_back(Name); |
| 70 return Index; | 74 return Index; |
| 71 } | 75 } |
| 72 const IceString &getNodeName(int32_t Index) const { return NodeNames[Index]; } | 76 const IceString &getIdentifierName(int32_t Index) const { |
| 77 return IdentifierNames[Index]; |
| 78 } |
| 73 | 79 |
| 74 // Manage instruction numbering. | 80 // Manage instruction numbering. |
| 75 InstNumberT newInstNumber() { return NextInstNumber++; } | 81 InstNumberT newInstNumber() { return NextInstNumber++; } |
| 76 InstNumberT getNextInstNumber() const { return NextInstNumber; } | 82 InstNumberT getNextInstNumber() const { return NextInstNumber; } |
| 77 | 83 |
| 78 // Manage Variables. | 84 // Manage Variables. |
| 79 // Create a new Variable with a particular type and an optional | 85 // Create a new Variable with a particular type and an optional |
| 80 // name. The Node argument is the node where the variable is defined. | 86 // name. The Node argument is the node where the variable is defined. |
| 81 template <typename T = Variable> | 87 template <typename T = Variable> T *makeVariable(Type Ty) { |
| 82 T *makeVariable(Type Ty, const IceString &Name = "") { | |
| 83 SizeT Index = Variables.size(); | 88 SizeT Index = Variables.size(); |
| 84 T *Var = T::create(this, Ty, Index, Name); | 89 T *Var = T::create(this, Ty, Index); |
| 85 Variables.push_back(Var); | 90 Variables.push_back(Var); |
| 86 return Var; | 91 return Var; |
| 87 } | 92 } |
| 88 SizeT getNumVariables() const { return Variables.size(); } | 93 SizeT getNumVariables() const { return Variables.size(); } |
| 89 const VarList &getVariables() const { return Variables; } | 94 const VarList &getVariables() const { return Variables; } |
| 90 | 95 |
| 91 // Manage arguments to the function. | 96 // Manage arguments to the function. |
| 92 void addArg(Variable *Arg); | 97 void addArg(Variable *Arg); |
| 93 const VarList &getArgs() const { return Args; } | 98 const VarList &getArgs() const { return Args; } |
| 94 VarList &getArgs() { return Args; } | 99 VarList &getArgs() { return Args; } |
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| 176 | 181 |
| 177 GlobalContext *Ctx; | 182 GlobalContext *Ctx; |
| 178 IceString FunctionName; | 183 IceString FunctionName; |
| 179 Type ReturnType; | 184 Type ReturnType; |
| 180 bool IsInternalLinkage; | 185 bool IsInternalLinkage; |
| 181 bool HasError; | 186 bool HasError; |
| 182 bool FocusedTiming; | 187 bool FocusedTiming; |
| 183 IceString ErrorMessage; | 188 IceString ErrorMessage; |
| 184 CfgNode *Entry; // entry basic block | 189 CfgNode *Entry; // entry basic block |
| 185 NodeList Nodes; // linearized node list; Entry should be first | 190 NodeList Nodes; // linearized node list; Entry should be first |
| 186 std::vector<IceString> NodeNames; | 191 std::vector<IceString> IdentifierNames; |
| 187 InstNumberT NextInstNumber; | 192 InstNumberT NextInstNumber; |
| 188 VarList Variables; | 193 VarList Variables; |
| 189 VarList Args; // subset of Variables, in argument order | 194 VarList Args; // subset of Variables, in argument order |
| 190 VarList ImplicitArgs; // subset of Variables | 195 VarList ImplicitArgs; // subset of Variables |
| 191 std::unique_ptr<Liveness> Live; | 196 std::unique_ptr<Liveness> Live; |
| 192 std::unique_ptr<TargetLowering> Target; | 197 std::unique_ptr<TargetLowering> Target; |
| 193 std::unique_ptr<VariablesMetadata> VMetadata; | 198 std::unique_ptr<VariablesMetadata> VMetadata; |
| 194 std::unique_ptr<Assembler> TargetAssembler; | 199 std::unique_ptr<Assembler> TargetAssembler; |
| 195 | 200 |
| 196 // CurrentNode is maintained during dumping/emitting just for | 201 // CurrentNode is maintained during dumping/emitting just for |
| 197 // validating Variable::DefNode. Normally, a traversal over | 202 // validating Variable::DefNode. Normally, a traversal over |
| 198 // CfgNodes maintains this, but before global operations like | 203 // CfgNodes maintains this, but before global operations like |
| 199 // register allocation, resetCurrentNode() should be called to avoid | 204 // register allocation, resetCurrentNode() should be called to avoid |
| 200 // spurious validation failures. | 205 // spurious validation failures. |
| 201 const CfgNode *CurrentNode; | 206 const CfgNode *CurrentNode; |
| 202 }; | 207 }; |
| 203 | 208 |
| 204 } // end of namespace Ice | 209 } // end of namespace Ice |
| 205 | 210 |
| 206 #endif // SUBZERO_SRC_ICECFG_H | 211 #endif // SUBZERO_SRC_ICECFG_H |
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