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Side by Side Diff: ui/base/touch/touch_editing_controller.h

Issue 798683003: Rename old Aura TouchSelectionController (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Minor fixes Created 6 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_TOUCH_TOUCH_EDITING_CONTROLLER_H_ 5 #ifndef UI_BASE_TOUCH_TOUCH_EDITING_CONTROLLER_H_
6 #define UI_BASE_TOUCH_TOUCH_EDITING_CONTROLLER_H_ 6 #define UI_BASE_TOUCH_TOUCH_EDITING_CONTROLLER_H_
7 7
8 #include "ui/base/models/simple_menu_model.h" 8 #include "ui/base/models/simple_menu_model.h"
9 9
10 namespace gfx { 10 namespace gfx {
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 virtual gfx::Rect GetBounds() = 0; 47 virtual gfx::Rect GetBounds() = 0;
48 48
49 // Gets the NativeView hosting the client. 49 // Gets the NativeView hosting the client.
50 virtual gfx::NativeView GetNativeView() const = 0; 50 virtual gfx::NativeView GetNativeView() const = 0;
51 51
52 // Converts a point to/from screen coordinates from/to client view. 52 // Converts a point to/from screen coordinates from/to client view.
53 virtual void ConvertPointToScreen(gfx::Point* point) = 0; 53 virtual void ConvertPointToScreen(gfx::Point* point) = 0;
54 virtual void ConvertPointFromScreen(gfx::Point* point) = 0; 54 virtual void ConvertPointFromScreen(gfx::Point* point) = 0;
55 55
56 // Returns true if the editable draws its own handles (hence, the 56 // Returns true if the editable draws its own handles (hence, the
57 // TouchSelectionController need not draw handles). 57 // TouchEditingControllerDeprecated need not draw handles).
58 virtual bool DrawsHandles() = 0; 58 virtual bool DrawsHandles() = 0;
59 59
60 // Tells the editable to open context menu. 60 // Tells the editable to open context menu.
61 virtual void OpenContextMenu(const gfx::Point& anchor) = 0; 61 virtual void OpenContextMenu(const gfx::Point& anchor) = 0;
62 62
63 // Tells the editable to end touch editing and destroy touch selection 63 // Tells the editable to end touch editing and destroy touch selection
64 // controller it owns. 64 // controller it owns.
65 virtual void DestroyTouchSelection() = 0; 65 virtual void DestroyTouchSelection() = 0;
66 66
67 protected: 67 protected:
68 ~TouchEditable() override {} 68 ~TouchEditable() override {}
69 }; 69 };
70 70
71 // This defines the callback interface for other code to be notified of changes 71 // This defines the callback interface for other code to be notified of changes
72 // in the state of a TouchEditable. 72 // in the state of a TouchEditable.
73 class UI_BASE_EXPORT TouchSelectionController { 73 class UI_BASE_EXPORT TouchEditingControllerDeprecated {
74 public: 74 public:
75 virtual ~TouchSelectionController() {} 75 virtual ~TouchEditingControllerDeprecated() {}
76 76
77 // Creates a TouchSelectionController. Caller owns the returned object. 77 // Creates a TouchEditingControllerDeprecated. Caller owns the returned
78 static TouchSelectionController* create( 78 // object.
79 static TouchEditingControllerDeprecated* Create(
79 TouchEditable* client_view); 80 TouchEditable* client_view);
80 81
81 // Notifies the controller that the selection has changed. 82 // Notifies the controller that the selection has changed.
82 virtual void SelectionChanged() = 0; 83 virtual void SelectionChanged() = 0;
83 84
84 // Returns true if the user is currently dragging one of the handles. 85 // Returns true if the user is currently dragging one of the handles.
85 virtual bool IsHandleDragInProgress() = 0; 86 virtual bool IsHandleDragInProgress() = 0;
86 87
87 // Hides visible handles. According to the value of |quick|, handles might 88 // Hides visible handles. According to the value of |quick|, handles might
88 // fade out quickly or slowly. 89 // fade out quickly or slowly.
89 virtual void HideHandles(bool quick) = 0; 90 virtual void HideHandles(bool quick) = 0;
90 }; 91 };
91 92
92 class UI_BASE_EXPORT TouchSelectionControllerFactory { 93 class UI_BASE_EXPORT TouchEditingControllerFactory {
93 public: 94 public:
94 static void SetInstance(TouchSelectionControllerFactory* instance); 95 static void SetInstance(TouchEditingControllerFactory* instance);
95 96
96 virtual TouchSelectionController* create(TouchEditable* client_view) = 0; 97 virtual TouchEditingControllerDeprecated* Create(TouchEditable* client_view)
98 = 0;
97 99
98 protected: 100 protected:
99 virtual ~TouchSelectionControllerFactory() {} 101 virtual ~TouchEditingControllerFactory() {}
100 }; 102 };
101 103
102 } // namespace ui 104 } // namespace ui
103 105
104 #endif // UI_BASE_TOUCH_TOUCH_EDITING_CONTROLLER_H_ 106 #endif // UI_BASE_TOUCH_TOUCH_EDITING_CONTROLLER_H_
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