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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 | 26 |
| 27 #ifndef LayerTextureUpdater_h | 27 #ifndef LayerTextureUpdater_h |
| 28 #define LayerTextureUpdater_h | 28 #define LayerTextureUpdater_h |
| 29 | 29 |
| 30 #if USE(ACCELERATED_COMPOSITING) | 30 #if USE(ACCELERATED_COMPOSITING) |
| 31 | 31 |
| 32 #include "GraphicsTypes3D.h" | 32 #include "GraphicsTypes3D.h" |
| 33 #include <wtf/Noncopyable.h> | 33 #include <wtf/RefCounted.h> |
| 34 | 34 |
| 35 namespace WebCore { | 35 namespace WebCore { |
| 36 | 36 |
| 37 class GraphicsContext3D; | 37 class GraphicsContext3D; |
| 38 class IntRect; | 38 class IntRect; |
| 39 class IntSize; | 39 class IntSize; |
| 40 class ManagedTexture; | 40 class ManagedTexture; |
| 41 | 41 |
| 42 class LayerTextureUpdater { | 42 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { |
| 43 WTF_MAKE_NONCOPYABLE(LayerTextureUpdater); | |
| 44 public: | 43 public: |
| 45 LayerTextureUpdater() { } | |
| 46 virtual ~LayerTextureUpdater() { } | 44 virtual ~LayerTextureUpdater() { } |
| 47 | 45 |
| 48 enum Orientation { | 46 enum Orientation { |
| 49 BottomUpOrientation, | 47 BottomUpOrientation, |
| 50 TopDownOrientation, | 48 TopDownOrientation, |
| 51 InvalidOrientation, | 49 InvalidOrientation, |
| 52 }; | 50 }; |
| 53 enum SampledTexelFormat { | 51 enum SampledTexelFormat { |
| 54 SampledTexelFormatRGBA, | 52 SampledTexelFormatRGBA, |
| 55 SampledTexelFormatBGRA, | 53 SampledTexelFormatBGRA, |
| 56 SampledTexelFormatInvalid, | 54 SampledTexelFormatInvalid, |
| 57 }; | 55 }; |
| 58 // Returns the orientation of the texture uploaded by this interface. | 56 // Returns the orientation of the texture uploaded by this interface. |
| 59 virtual Orientation orientation() = 0; | 57 virtual Orientation orientation() = 0; |
| 60 // Returns the format of the texel uploaded by this interface. | 58 // Returns the format of the texel uploaded by this interface. |
| 61 // This format should not be confused by texture internal format. | 59 // This format should not be confused by texture internal format. |
| 62 // This format specifies the component order in the sampled texel. | 60 // This format specifies the component order in the sampled texel. |
| 63 // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red. | 61 // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red. |
| 64 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0; | 62 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0; |
| 65 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, int borderTexels) = 0; | 63 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, int borderTexels) = 0; |
| 66 virtual void updateTextureRect(GraphicsContext3D*, ManagedTexture*, const In
tRect& sourceRect, const IntRect& destRect) = 0; | 64 virtual void updateTextureRect(GraphicsContext3D*, ManagedTexture*, const In
tRect& sourceRect, const IntRect& destRect) = 0; |
| 67 }; | 65 }; |
| 68 | 66 |
| 69 } // namespace WebCore | 67 } // namespace WebCore |
| 70 #endif // USE(ACCELERATED_COMPOSITING) | 68 #endif // USE(ACCELERATED_COMPOSITING) |
| 71 #endif // LayerTextureUpdater_h | 69 #endif // LayerTextureUpdater_h |
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