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Side by Side Diff: src/compiler/graph.h

Issue 797903003: [turbofan] Various cleanups. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_GRAPH_H_ 5 #ifndef V8_COMPILER_GRAPH_H_
6 #define V8_COMPILER_GRAPH_H_ 6 #define V8_COMPILER_GRAPH_H_
7 7
8 #include <map> 8 #include <map>
9 #include <set> 9 #include <set>
10 10
11 #include "src/compiler/node.h" 11 #include "src/compiler/node.h"
12 #include "src/compiler/node-aux-data.h" 12 #include "src/compiler/node-aux-data.h"
13 #include "src/compiler/source-position.h" 13 #include "src/compiler/source-position.h"
14 14
15 namespace v8 { 15 namespace v8 {
16 namespace internal { 16 namespace internal {
17 namespace compiler { 17 namespace compiler {
18 18
19 // Forward declarations.
19 class GraphDecorator; 20 class GraphDecorator;
20 21
22
21 class Graph : public ZoneObject { 23 class Graph : public ZoneObject {
22 public: 24 public:
23 explicit Graph(Zone* zone); 25 explicit Graph(Zone* zone);
24 26
25 // Base implementation used by all factory methods. 27 // Base implementation used by all factory methods.
26 Node* NewNode(const Operator* op, int input_count, Node** inputs, 28 Node* NewNode(const Operator* op, int input_count, Node** inputs,
27 bool incomplete = false); 29 bool incomplete = false);
28 30
29 // Factories for nodes with static input counts. 31 // Factories for nodes with static input counts.
30 Node* NewNode(const Operator* op) { 32 Node* NewNode(const Operator* op) {
31 return NewNode(op, 0, static_cast<Node**>(NULL)); 33 return NewNode(op, 0, static_cast<Node**>(nullptr));
32 } 34 }
33 Node* NewNode(const Operator* op, Node* n1) { return NewNode(op, 1, &n1); } 35 Node* NewNode(const Operator* op, Node* n1) { return NewNode(op, 1, &n1); }
34 Node* NewNode(const Operator* op, Node* n1, Node* n2) { 36 Node* NewNode(const Operator* op, Node* n1, Node* n2) {
35 Node* nodes[] = {n1, n2}; 37 Node* nodes[] = {n1, n2};
36 return NewNode(op, arraysize(nodes), nodes); 38 return NewNode(op, arraysize(nodes), nodes);
37 } 39 }
38 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3) { 40 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3) {
39 Node* nodes[] = {n1, n2, n3}; 41 Node* nodes[] = {n1, n2, n3};
40 return NewNode(op, arraysize(nodes), nodes); 42 return NewNode(op, arraysize(nodes), nodes);
41 } 43 }
(...skipping 11 matching lines...) Expand all
53 Node* nodes[] = {n1, n2, n3, n4, n5, n6}; 55 Node* nodes[] = {n1, n2, n3, n4, n5, n6};
54 return NewNode(op, arraysize(nodes), nodes); 56 return NewNode(op, arraysize(nodes), nodes);
55 } 57 }
56 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4, 58 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4,
57 Node* n5, Node* n6, Node* n7) { 59 Node* n5, Node* n6, Node* n7) {
58 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7}; 60 Node* nodes[] = {n1, n2, n3, n4, n5, n6, n7};
59 return NewNode(op, arraysize(nodes), nodes); 61 return NewNode(op, arraysize(nodes), nodes);
60 } 62 }
61 63
62 template <class Visitor> 64 template <class Visitor>
63 void VisitNodeInputsFromEnd(Visitor* visitor); 65 inline void VisitNodeInputsFromEnd(Visitor* visitor);
64 66
65 Zone* zone() const { return zone_; } 67 Zone* zone() const { return zone_; }
66 Node* start() const { return start_; } 68 Node* start() const { return start_; }
67 Node* end() const { return end_; } 69 Node* end() const { return end_; }
68 70
69 void SetStart(Node* start) { start_ = start; } 71 void SetStart(Node* start) { start_ = start; }
70 void SetEnd(Node* end) { end_ = end; } 72 void SetEnd(Node* end) { end_ = end; }
71 73
72 NodeId NextNodeID() { return next_node_id_++; } 74 NodeId NextNodeID() { return next_node_id_++; }
73 NodeId NodeCount() const { return next_node_id_; } 75 NodeId NodeCount() const { return next_node_id_; }
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
140 public: 142 public:
141 virtual ~GraphDecorator() {} 143 virtual ~GraphDecorator() {}
142 virtual void Decorate(Node* node) = 0; 144 virtual void Decorate(Node* node) = 0;
143 }; 145 };
144 146
145 } // namespace compiler 147 } // namespace compiler
146 } // namespace internal 148 } // namespace internal
147 } // namespace v8 149 } // namespace v8
148 150
149 #endif // V8_COMPILER_GRAPH_H_ 151 #endif // V8_COMPILER_GRAPH_H_
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