OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/callback.h" | |
10 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
11 #include "build/build_config.h" | 12 #include "build/build_config.h" |
12 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
13 #include "ui/gfx/overlay_transform.h" | 14 #include "ui/gfx/overlay_transform.h" |
14 #include "ui/gfx/rect.h" | 15 #include "ui/gfx/rect.h" |
15 #include "ui/gfx/rect_f.h" | 16 #include "ui/gfx/rect_f.h" |
16 #include "ui/gfx/size.h" | 17 #include "ui/gfx/size.h" |
17 #include "ui/gl/gl_export.h" | 18 #include "ui/gl/gl_export.h" |
18 #include "ui/gl/gl_implementation.h" | 19 #include "ui/gl/gl_implementation.h" |
19 | 20 |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
65 // Get the underlying platform specific surface "handle". | 66 // Get the underlying platform specific surface "handle". |
66 virtual void* GetHandle() = 0; | 67 virtual void* GetHandle() = 0; |
67 | 68 |
68 // Returns whether or not the surface supports PostSubBuffer. | 69 // Returns whether or not the surface supports PostSubBuffer. |
69 virtual bool SupportsPostSubBuffer(); | 70 virtual bool SupportsPostSubBuffer(); |
70 | 71 |
71 // Returns the internal frame buffer object name if the surface is backed by | 72 // Returns the internal frame buffer object name if the surface is backed by |
72 // FBO. Otherwise returns 0. | 73 // FBO. Otherwise returns 0. |
73 virtual unsigned int GetBackingFrameBufferObject(); | 74 virtual unsigned int GetBackingFrameBufferObject(); |
74 | 75 |
76 typedef base::Callback<void()> SwapCompletionCallback; | |
77 // Swaps front and back buffers. This has no effect for off-screen | |
78 // contexts. On some platforms, we want to send SwapBufferAck only after the | |
79 // surface is displayed on screen. The callback can be used to delay sending | |
80 // SwapBufferAck till that data is available. The callback should be run on | |
81 // GPUMainThread only. | |
piman
2014/12/22 20:53:15
nit: in ui/gl there's no notion of GpuMainThread.
kalyank
2014/12/23 11:22:42
Done.
| |
82 virtual bool SwapBuffersAsync(const SwapCompletionCallback& callback); | |
83 | |
75 // Copy part of the backbuffer to the frontbuffer. | 84 // Copy part of the backbuffer to the frontbuffer. |
76 virtual bool PostSubBuffer(int x, int y, int width, int height); | 85 virtual bool PostSubBuffer(int x, int y, int width, int height); |
77 | 86 |
87 // Copy part of the backbuffer to the frontbuffer. On some platforms, we want | |
88 // to send SwapBufferAck only after the surface is displayed on screen. The | |
89 // callback can be used to delay sending SwapBufferAck till that data is | |
90 // available. The callback should be run on GPUMainThread only. | |
91 virtual bool PostSubBufferAsync(int x, | |
92 int y, | |
93 int width, | |
94 int height, | |
95 const SwapCompletionCallback& callback); | |
96 | |
78 // Initialize GL bindings. | 97 // Initialize GL bindings. |
79 static bool InitializeOneOff(); | 98 static bool InitializeOneOff(); |
80 | 99 |
81 // Unit tests should call these instead of InitializeOneOff() to set up | 100 // Unit tests should call these instead of InitializeOneOff() to set up |
82 // GL bindings appropriate for tests. | 101 // GL bindings appropriate for tests. |
83 static void InitializeOneOffForTests(); | 102 static void InitializeOneOffForTests(); |
84 static void InitializeOneOffWithMockBindingsForTests(); | 103 static void InitializeOneOffWithMockBindingsForTests(); |
85 static void InitializeDynamicMockBindingsForTests(GLContext* context); | 104 static void InitializeDynamicMockBindingsForTests(GLContext* context); |
86 | 105 |
87 // Called after a context is made current with this surface. Returns false | 106 // Called after a context is made current with this surface. Returns false |
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
166 public: | 185 public: |
167 explicit GLSurfaceAdapter(GLSurface* surface); | 186 explicit GLSurfaceAdapter(GLSurface* surface); |
168 | 187 |
169 bool Initialize() override; | 188 bool Initialize() override; |
170 void Destroy() override; | 189 void Destroy() override; |
171 bool Resize(const gfx::Size& size) override; | 190 bool Resize(const gfx::Size& size) override; |
172 bool Recreate() override; | 191 bool Recreate() override; |
173 bool DeferDraws() override; | 192 bool DeferDraws() override; |
174 bool IsOffscreen() override; | 193 bool IsOffscreen() override; |
175 bool SwapBuffers() override; | 194 bool SwapBuffers() override; |
195 bool SwapBuffersAsync(const SwapCompletionCallback& callback) override; | |
176 bool PostSubBuffer(int x, int y, int width, int height) override; | 196 bool PostSubBuffer(int x, int y, int width, int height) override; |
197 bool PostSubBufferAsync(int x, | |
198 int y, | |
199 int width, | |
200 int height, | |
201 const SwapCompletionCallback& callback) override; | |
177 bool SupportsPostSubBuffer() override; | 202 bool SupportsPostSubBuffer() override; |
178 gfx::Size GetSize() override; | 203 gfx::Size GetSize() override; |
179 void* GetHandle() override; | 204 void* GetHandle() override; |
180 unsigned int GetBackingFrameBufferObject() override; | 205 unsigned int GetBackingFrameBufferObject() override; |
181 bool OnMakeCurrent(GLContext* context) override; | 206 bool OnMakeCurrent(GLContext* context) override; |
182 bool SetBackbufferAllocation(bool allocated) override; | 207 bool SetBackbufferAllocation(bool allocated) override; |
183 void SetFrontbufferAllocation(bool allocated) override; | 208 void SetFrontbufferAllocation(bool allocated) override; |
184 void* GetShareHandle() override; | 209 void* GetShareHandle() override; |
185 void* GetDisplay() override; | 210 void* GetDisplay() override; |
186 void* GetConfig() override; | 211 void* GetConfig() override; |
(...skipping 13 matching lines...) Expand all Loading... | |
200 | 225 |
201 private: | 226 private: |
202 scoped_refptr<GLSurface> surface_; | 227 scoped_refptr<GLSurface> surface_; |
203 | 228 |
204 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); | 229 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); |
205 }; | 230 }; |
206 | 231 |
207 } // namespace gfx | 232 } // namespace gfx |
208 | 233 |
209 #endif // UI_GL_GL_SURFACE_H_ | 234 #endif // UI_GL_GL_SURFACE_H_ |
OLD | NEW |